--- /dev/null
+/*
+ * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <dali/dali.h>
+#include <dali-toolkit/dali-toolkit.h>
+
+using namespace Dali;
+using namespace Toolkit;
+
+namespace
+{
+ const int SEEK_POS( 5000 );
+ const int INIT_WIDTH( 600 );
+ const int INIT_HEIGHT( 400 );
+ const int BUTTON_SIZE( 80 );
+
+ const char* const PLAY_FILE = DEMO_VIDEO_DIR "big_buck_bunny.mp4";
+ const char* const PLAY_IMAGE = DEMO_IMAGE_DIR "icon-play.png";
+ const char* const PAUSE_IMAGE = DEMO_IMAGE_DIR "Pause.png";
+ const char* const STOP_IMAGE = DEMO_IMAGE_DIR "icon-stop.png";
+ const char* const RESET_IMAGE = DEMO_IMAGE_DIR "icon-reset.png";
+ const char* const FORWARD_IMAGE = DEMO_IMAGE_DIR "Forward.png";
+ const char* const BACKWARD_IMAGE = DEMO_IMAGE_DIR "Backward.png";
+
+const char* DEFAULT_FRAGMENT_SHADER = DALI_COMPOSE_SHADER(
+ varying mediump vec2 vTexCoord;\n
+ uniform sampler2D sTexture;\n
+ uniform lowp vec4 uColor;\n
+ \n
+ void main()\n
+ {\n
+ gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n
+ }\n
+);
+
+const char* FRAGMENT_SHADER = DALI_COMPOSE_SHADER(
+ precision mediump float;
+ varying mediump vec2 vTexCoord;\n
+ uniform sampler2D sTexture;\n
+ uniform lowp vec4 uColor;\n
+ \n
+ void main()\n
+ {\n
+ vec2 st = vTexCoord.st;\n
+ vec3 irgb = texture2D( sTexture, st ).rgb;\n
+ vec3 negative = vec3( 1., 1., 1. ) - irgb;\n
+ gl_FragColor = vec4( mix( irgb, negative, 1.0), 1. ) * uColor;\n
+ }\n
+);
+
+} // namespace
+
+class VideoViewController: public ConnectionTracker
+{
+ public:
+
+ VideoViewController( Application& application )
+ : mApplication( application ),
+ mIsPlay( false ),
+ mIsStop( false ),
+ mIsFullScreen( false ),
+ mSetCustomShader( false ),
+ mScale( 1.f )
+ {
+ // Connect to the Application's Init signal
+ mApplication.InitSignal().Connect( this, &VideoViewController::Create );
+ }
+
+ ~VideoViewController()
+ {
+ mVideoView.Stop();
+ }
+
+ void Create( Application& application )
+ {
+ mStageSize = Stage::GetCurrent().GetSize();
+
+ mVideoView = Toolkit::VideoView::New();
+ Stage::GetCurrent().Add( mVideoView );
+ mVideoView.SetParentOrigin( ParentOrigin::CENTER );
+ mVideoView.SetAnchorPoint( AnchorPoint::CENTER );
+ mVideoView.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+ mVideoView.SetSize( INIT_WIDTH, INIT_HEIGHT );
+ mVideoView.SetProperty( VideoView::Property::LOOPING, true );
+ mVideoView.SetProperty( VideoView::Property::MUTED, false );
+ mVideoView.SetProperty( VideoView::Property::VIDEO, PLAY_FILE );
+
+ mMenu = Layer::New();
+ mMenu.SetParentOrigin( ParentOrigin::BOTTOM_LEFT );
+ mMenu.SetAnchorPoint( AnchorPoint::BOTTOM_LEFT );
+ mMenu.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mMenu.SetSize( INIT_WIDTH, 120 );
+ mVideoView.Add( mMenu );
+
+ mPlayButton = PushButton::New();
+ mPlayButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mPlayButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mPlayButton.SetName( "Play" );
+ mPlayButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mPlayButton.SetSize( BUTTON_SIZE, BUTTON_SIZE );
+ mPlayButton.SetPosition( 40, 10 );
+ mPlayButton.ClickedSignal().Connect( this, &VideoViewController::OnButtonClicked );
+
+ mPauseButton = PushButton::New();
+ mPauseButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mPauseButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mPauseButton.SetName( "Pause" );
+ mPauseButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mPauseButton.SetSize( BUTTON_SIZE, BUTTON_SIZE );
+ mPauseButton.SetPosition( 40, 10 );
+ mPauseButton.ClickedSignal().Connect( this, &VideoViewController::OnButtonClicked );
+
+ mStopButton = PushButton::New();
+ mStopButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mStopButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mStopButton.SetName( "Stop" );
+ mStopButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mStopButton.SetSize( BUTTON_SIZE, BUTTON_SIZE );
+ mStopButton.SetPosition( 140, 10 );
+ mStopButton.ClickedSignal().Connect( this, &VideoViewController::OnButtonClicked );
+
+ mResetButton = PushButton::New();
+ mResetButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mResetButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mResetButton.SetName( "Reset" );
+ mResetButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mResetButton.SetSize( BUTTON_SIZE, BUTTON_SIZE );
+ mResetButton.SetPosition( 140, 10 );
+ mResetButton.ClickedSignal().Connect( this, &VideoViewController::OnButtonClicked );
+
+ mBackwardButton = PushButton::New();
+ mBackwardButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mBackwardButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mBackwardButton.SetName( "Backward" );
+ mBackwardButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mBackwardButton.SetSize( BUTTON_SIZE, BUTTON_SIZE );
+ mBackwardButton.SetPosition( 240, 10 );
+ mBackwardButton.ClickedSignal().Connect( this, &VideoViewController::OnButtonClicked );
+
+ mForwardButton = PushButton::New();
+ mForwardButton.SetParentOrigin( ParentOrigin::TOP_LEFT );
+ mForwardButton.SetAnchorPoint( AnchorPoint::TOP_LEFT );
+ mForwardButton.SetName( "Forward" );
+ mForwardButton.SetResizePolicy( ResizePolicy::FIXED, Dimension::ALL_DIMENSIONS );
+ mForwardButton.SetSize( BUTTON_SIZE, BUTTON_SIZE );
+ mForwardButton.SetPosition( 340, 10 );
+ mForwardButton.ClickedSignal().Connect( this, &VideoViewController::OnButtonClicked );
+
+ mMenu.Add( mPlayButton );
+ mMenu.Add( mPauseButton );
+ mMenu.Add( mStopButton );
+ mMenu.Add( mResetButton );
+ mMenu.Add( mBackwardButton );
+ mMenu.Add( mForwardButton );
+
+ mPauseButton.SetVisible( false );
+ mPauseButton.SetDisabled( true );
+ mPlayButton.SetVisible( true );
+ mPlayButton.SetDisabled( false );
+ mStopButton.SetVisible( true );
+ mStopButton.SetDisabled( false );
+ mResetButton.SetVisible( false );
+ mResetButton.SetDisabled( true );
+
+ mPlayButton.SetUnselectedImage( PLAY_IMAGE );
+ mPlayButton.SetSelectedImage( PLAY_IMAGE );
+ mPauseButton.SetUnselectedImage( PAUSE_IMAGE );
+ mPauseButton.SetSelectedImage( PAUSE_IMAGE );
+
+ mStopButton.SetUnselectedImage( STOP_IMAGE );
+ mStopButton.SetSelectedImage( STOP_IMAGE );
+ mResetButton.SetUnselectedImage( RESET_IMAGE );
+ mResetButton.SetSelectedImage( RESET_IMAGE );
+
+ mBackwardButton.SetUnselectedImage( BACKWARD_IMAGE );
+ mBackwardButton.SetSelectedImage( BACKWARD_IMAGE );
+ mForwardButton.SetUnselectedImage( FORWARD_IMAGE );
+ mForwardButton.SetSelectedImage( FORWARD_IMAGE );
+
+ mPanGestureDetector = PanGestureDetector::New();
+ mPanGestureDetector.Attach( mVideoView );
+ mPanGestureDetector.DetectedSignal().Connect( this, &VideoViewController::OnPan );
+
+ mPinchGestureDetector = PinchGestureDetector::New();
+ mPinchGestureDetector.Attach( mVideoView );
+ mPinchGestureDetector.DetectedSignal().Connect( this, &VideoViewController::OnPinch );
+
+ mTapGestureDetector = TapGestureDetector::New();
+ mTapGestureDetector.Attach( mVideoView );
+ mTapGestureDetector.DetectedSignal().Connect( this, &VideoViewController::OnTap );
+
+ mRotationAnimation = Animation::New(2.f);
+ mRotationAnimation.AnimateBy( Property(mVideoView, Actor::Property::ORIENTATION), Quaternion(Degree(0.f), Degree(360.f), Degree(0.f)) );
+ mRotationAnimation.SetLooping(false);
+
+ Stage::GetCurrent().KeyEventSignal().Connect( this, &VideoViewController::OnKeyEvent );
+
+ Property::Map customShader;
+ customShader.Insert( "fragmentShader", FRAGMENT_SHADER );
+ mCustomShader.Insert( "rendererType", "image" );
+ mCustomShader.Insert( "shader", customShader );
+
+ Property::Map defaultShader;
+ customShader.Insert( "fragmentShader", DEFAULT_FRAGMENT_SHADER );
+ mDefaultShader.Insert( "rendererType", "image" );
+ mDefaultShader.Insert( "shader", defaultShader );
+
+ mWindowSurfaceTarget.Insert( "RENDERING_TARGET", "windowSurfaceTarget" );
+ mNativeImageTarget.Insert( "RENDERING_TARGET", "nativeImageTarget" );
+
+ mVideoView.FinishedSignal().Connect( this, &VideoViewController::OnFinished );
+ }
+
+ bool OnButtonClicked( Button button )
+ {
+
+ if( mPauseButton.GetId() == button.GetId())
+ {
+ if( mIsPlay )
+ {
+ mPauseButton.SetVisible( false );
+ mPauseButton.SetDisabled( true );
+ mPlayButton.SetVisible( true );
+ mPlayButton.SetDisabled( false );
+
+ mIsPlay = false;
+ mVideoView.Pause();
+ }
+ }
+ else if( mPlayButton.GetId() == button.GetId())
+ {
+ if( mIsStop )
+ {
+ return false;
+ }
+
+ mPauseButton.SetVisible( true );
+ mPauseButton.SetDisabled( false );
+ mPlayButton.SetVisible( false );
+ mPlayButton.SetDisabled( true );
+
+ mIsPlay = true;
+ mVideoView.Play();
+ }
+ else if( mResetButton.GetId() == button.GetId())
+ {
+ if( mIsStop )
+ {
+ mPauseButton.SetVisible( true );
+ mPauseButton.SetDisabled( false );
+ mPlayButton.SetVisible( false );
+ mPlayButton.SetDisabled( true );
+ mResetButton.SetVisible( false );
+ mResetButton.SetDisabled( true );
+ mStopButton.SetVisible( true );
+ mStopButton.SetDisabled( false );
+
+ mIsStop = false;
+ mIsPlay = true;
+ mVideoView.SetProperty( VideoView::Property::VIDEO, PLAY_FILE );
+ mVideoView.Play();
+ }
+ }
+ else if( mStopButton.GetId() == button.GetId())
+ {
+ mPauseButton.SetVisible( false );
+ mPauseButton.SetDisabled( true );
+ mPlayButton.SetVisible( true );
+ mPlayButton.SetDisabled( false );
+ mResetButton.SetVisible( true );
+ mResetButton.SetDisabled( false );
+ mStopButton.SetVisible( false );
+ mStopButton.SetDisabled( true );
+
+ mIsStop = true;
+ mVideoView.Stop();
+ }
+ else if( mBackwardButton.GetId() == button.GetId())
+ {
+ mVideoView.Backward( SEEK_POS );
+ }
+ else if( mForwardButton.GetId() == button.GetId())
+ {
+ mVideoView.Forward( SEEK_POS );
+ }
+
+ return true;
+ }
+
+ void OnFinished( VideoView& view )
+ {
+ if( !mIsFullScreen )
+ {
+ mRotationAnimation.Play();
+ mIsStop = true;
+ }
+ }
+
+ void OnPan( Actor actor, const PanGesture& gesture )
+ {
+ if( !mIsFullScreen && gesture.state == Gesture::Continuing )
+ {
+ mVideoView.TranslateBy( Vector3( gesture.displacement ) );
+ }
+ }
+
+ void OnPinch( Actor actor, const PinchGesture& gesture )
+ {
+ if( gesture.state == Gesture::Started )
+ {
+ mPinchStartScale = mScale;
+ }
+
+ if( gesture.state == Gesture::Finished )
+ {
+ mScale = mPinchStartScale * gesture.scale;
+ if( mScale > 1.f )
+ {
+ mVideoView.SetSize( mStageSize.x, mStageSize.y );
+ mVideoView.SetProperty( VideoView::Property::VIDEO, mWindowSurfaceTarget );
+ mMenu.SetSize( mStageSize.x, 120 );
+ mIsFullScreen = true;
+ }
+ else
+ {
+ mVideoView.SetSize( INIT_WIDTH, INIT_HEIGHT );
+ mVideoView.SetProperty( VideoView::Property::VIDEO, mNativeImageTarget );
+ mMenu.SetSize( INIT_WIDTH, 120 );
+ mIsFullScreen = false;
+ }
+ }
+ }
+
+ void OnTap( Actor actor, const TapGesture& tapGesture )
+ {
+ if( !mIsFullScreen )
+ {
+ mRotationAnimation.Play();
+
+ if( mSetCustomShader )
+ {
+ mSetCustomShader = false;
+ mVideoView.SetProperty( VideoView::Property::VIDEO, mDefaultShader );
+ }
+ else
+ {
+ mSetCustomShader = true;
+ mVideoView.SetProperty( VideoView::Property::VIDEO, mCustomShader );
+ }
+ }
+ }
+
+private:
+
+ /**
+ * Main key event handler
+ */
+ void OnKeyEvent(const KeyEvent& event)
+ {
+ if(event.state == KeyEvent::Down)
+ {
+ if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
+ {
+ mApplication.Quit();
+ }
+ }
+ }
+
+private:
+ Application& mApplication;
+ VideoView mVideoView;
+ Layer mMenu;
+ Vector2 mStageSize;
+
+ bool mIsPlay;
+ bool mIsStop;
+ bool mIsFullScreen;
+ bool mSetCustomShader;
+
+ PushButton mPlayButton;
+ PushButton mPauseButton;
+ PushButton mStopButton;
+ PushButton mResetButton;
+ PushButton mBackwardButton;
+ PushButton mForwardButton;
+
+ PanGestureDetector mPanGestureDetector;
+ PinchGestureDetector mPinchGestureDetector;
+ TapGestureDetector mTapGestureDetector;
+ float mScale;
+ float mPinchStartScale;
+
+ Animation mRotationAnimation;
+ Property::Map mCustomShader;
+ Property::Map mDefaultShader;
+ Property::Map mWindowSurfaceTarget;
+ Property::Map mNativeImageTarget;
+};
+
+void RunTest( Application& application )
+{
+ VideoViewController test( application );
+
+ application.MainLoop();
+}
+
+// Entry point for Linux & Tizen applications
+//
+int DALI_EXPORT_API main( int argc, char **argv )
+{
+ Application application = Application::New( &argc, &argv, DEMO_THEME_PATH );
+
+ RunTest( application );
+
+ return 0;
+}