Revert "Work-around regression with vertical layout" 02/37302/1
authorPaul Wisbey <p.wisbey@samsung.com>
Tue, 24 Mar 2015 09:27:59 +0000 (02:27 -0700)
committerPaul Wisbey <p.wisbey@samsung.com>
Tue, 24 Mar 2015 09:27:59 +0000 (02:27 -0700)
This reverts commit a6f2bba05b6db85066145ed10d882e9514f267da.

Change-Id: I7c0993c884a61cf7d906f2da64fab0677d92774b

examples/text-label-emojis/vertical-layout-impl.cpp

index 842d9f8..b3ebbf2 100644 (file)
@@ -72,7 +72,7 @@ Vector3 VerticalLayout::GetNaturalSize()
       Vector3 labelSize = label.GetNaturalSize();
 
       size.width = ( labelSize.width > size.width ) ? labelSize.width : size.width;
-      size.height += labelSize.height + 50.0f/*FIXME*/;
+      size.height += labelSize.height;
     }
   }
 
@@ -90,7 +90,7 @@ float VerticalLayout::GetHeightForWidth( float width )
 
     if( label )
     {
-      height += label.GetHeightForWidth( width ) + 50.0f/*FIXME*/;
+      height += label.GetHeightForWidth( width );
     }
   }
 
@@ -121,7 +121,7 @@ void VerticalLayout::OnRelayout( const Vector2& size, ActorSizeContainer& contai
       label.SetPosition( position );
 
       childSize.height = label.GetHeightForWidth( size.width );
-      position.height += childSize.height + 50.0f/*FIXME*/;
+      position.height += childSize.height;
 
       label.SetSize( childSize );
     }