namespace
{
-const Vector2 DESKTOP_SIZE( Vector2( 1440.f, 1600.f ) );
+const float STAGE_HEIGHT_MULTIPLIER( 1.5f );
const Vector2 BOX_SIZE( Vector2(330.0f, 80.0f ) );
const Vector2 SCROLLING_BOX_SIZE( Vector2(330.0f, 40.0f ) );
const float MAX_OFFSCREEN_RENDERING_SIZE = 2048.f;
mAnimation = Animation::New( 1.0f );
- const Size mTargetActorSize( mStageSize.width, DESKTOP_SIZE.height );
+ const Size mTargetActorSize( mStageSize.width, mStageSize.height * STAGE_HEIGHT_MULTIPLIER );
// Create Desktop
Control desktop = Control::New();