(ArcVisual) Add code to update properties 13/235613/2
authorHeeyong Song <heeyong.song@samsung.com>
Mon, 8 Jun 2020 05:19:28 +0000 (14:19 +0900)
committerHeeyong Song <heeyong.song@samsung.com>
Wed, 17 Jun 2020 07:45:34 +0000 (16:45 +0900)
Change-Id: I3198285716b30dd1fdff57dde3bf8cb528c11581

examples/arc-visual/arc-visual-example.cpp

index de4e9ac..4ae4e23 100644 (file)
@@ -19,6 +19,8 @@
 #include <dali-toolkit/devel-api/controls/control-devel.h>
 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/devel-api/visuals/arc-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/arc-visual-actions-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/devel-api/visual-factory/transition-data.h>
 
 using namespace Dali;
@@ -43,6 +45,13 @@ const Property::Value BACKGROUND
   { DevelArcVisual::Property::THICKNESS, 20.0f }
 };
 
+const Property::Value TEXT_BACKGROUND
+{
+  { Visual::Property::TYPE, Visual::COLOR },
+  { ColorVisual::Property::MIX_COLOR, Vector4( 0.8f, 0.8f, 0.8f, 1.0f ) },
+  { DevelVisual::Property::CORNER_RADIUS, 10.0f }
+};
+
 const Property::Value TRANSITION_ANIMATOR
 {
   { "timePeriod", Property::Map().Add( "duration", ANIMATION_DURATION ) }
@@ -76,8 +85,7 @@ public:
 
   ArcVisualExample( Application& application )
   : mApplication( application ),
-    mStartAngle( 0.0f ),
-    mSweepAngle( 0.0f )
+    mSelectedPoperty( DevelArcVisual::Property::START_ANGLE )
   {
     // Connect to the Application's Init signal
     mApplication.InitSignal().Connect( this, &ArcVisualExample::Create );
@@ -96,11 +104,65 @@ private:
 
     mControl = Control::New();
     mControl.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
-    mControl.SetProperty( Actor::Property::SIZE, Vector2( 200.0f, 200.0f ) );
+    mControl.SetProperty( Actor::Property::SIZE, Vector2( 300.0f, 300.0f ) );
     mControl.SetProperty( Control::Property::BACKGROUND, BACKGROUND );
-
     stage.Add( mControl );
 
+    mStartAngleLabel = TextLabel::New( "1" );
+    mStartAngleLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+    mStartAngleLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_RIGHT );
+    mStartAngleLabel.SetProperty( Actor::Property::POSITION, Vector2( -30.0f, -10.0f ) );
+    mStartAngleLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+    mStartAngleLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mStartAngleLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mStartAngleLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+    mStartAngleLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+    stage.Add( mStartAngleLabel );
+
+    mSweepAngleLabel = TextLabel::New( "2" );
+    mSweepAngleLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+    mSweepAngleLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+    mSweepAngleLabel.SetProperty( Actor::Property::POSITION, Vector2( 0.0f, -10.0f ) );
+    mSweepAngleLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+    mSweepAngleLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mSweepAngleLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mSweepAngleLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+    mSweepAngleLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+    stage.Add( mSweepAngleLabel );
+
+    mThicknessLabel = TextLabel::New( "3" );
+    mThicknessLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+    mThicknessLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_LEFT );
+    mThicknessLabel.SetProperty( Actor::Property::POSITION, Vector2( 30.0f, -10.0f ) );
+    mThicknessLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+    mThicknessLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mThicknessLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mThicknessLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+    mThicknessLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+    stage.Add( mThicknessLabel );
+
+    mPlusTextLabel = TextLabel::New( "+" );
+    mPlusTextLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+    mPlusTextLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
+    mPlusTextLabel.SetProperty( Actor::Property::POSITION, Vector2( 20.0f, 10.0f ) );
+    mPlusTextLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+    mPlusTextLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mPlusTextLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mPlusTextLabel.SetProperty( Control::Property::PADDING, Extents( 20.0f, 20.0f, 10.0f, 10.0f ) );
+    mPlusTextLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+    stage.Add( mPlusTextLabel );
+
+    mMinusTextLabel = TextLabel::New( "-" );
+    mMinusTextLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
+    mMinusTextLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT );
+    mMinusTextLabel.SetProperty( Actor::Property::POSITION, Vector2( -20.0f, 10.0f ) );
+    mMinusTextLabel.SetProperty( Control::Property::BACKGROUND, TEXT_BACKGROUND );
+    mMinusTextLabel.SetProperty( Actor::Property::WIDTH_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mMinusTextLabel.SetProperty( Actor::Property::HEIGHT_RESIZE_POLICY, ResizePolicy::USE_NATURAL_SIZE );
+    mMinusTextLabel.SetProperty( Control::Property::PADDING, Extents( 25.0f, 25.0f, 10.0f, 10.0f ) );
+    mMinusTextLabel.TouchSignal().Connect( this, &ArcVisualExample::OnButtonTouch );
+    stage.Add( mMinusTextLabel );
+
     // Respond to a click anywhere on the stage
     stage.GetRootLayer().TouchSignal().Connect( this, &ArcVisualExample::OnTouch );
 
@@ -108,6 +170,47 @@ private:
     stage.KeyEventSignal().Connect( this, &ArcVisualExample::OnKeyEvent );
   }
 
+  bool OnButtonTouch( Actor actor, const TouchData& touch )
+  {
+    if( touch.GetState( 0 ) == PointState::UP )
+    {
+      Control control = Control::DownCast( actor );
+      if( control == mStartAngleLabel )
+      {
+        mSelectedPoperty = DevelArcVisual::Property::START_ANGLE;
+      }
+      else if( control == mSweepAngleLabel )
+      {
+        mSelectedPoperty = DevelArcVisual::Property::SWEEP_ANGLE;
+      }
+      else if( control == mThicknessLabel )
+      {
+        mSelectedPoperty = DevelArcVisual::Property::THICKNESS;
+      }
+      else if( control == mPlusTextLabel )
+      {
+        Property::Map map = mControl.GetProperty< Property::Map >( Control::Property::BACKGROUND );
+        Property::Value* value = map.Find( mSelectedPoperty );
+        if( value )
+        {
+          DevelControl::DoAction( mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY,
+                                  Property::Map().Add( mSelectedPoperty, value->Get< float >() + 5.0f ) );
+        }
+      }
+      else
+      {
+        Property::Map map = mControl.GetProperty< Property::Map >( Control::Property::BACKGROUND );
+        Property::Value* value = map.Find( mSelectedPoperty );
+        if( value )
+        {
+          DevelControl::DoAction( mControl, Control::Property::BACKGROUND, DevelArcVisual::Action::UPDATE_PROPERTY,
+                                  Property::Map().Add( mSelectedPoperty, value->Get< float >() - 5.0f ) );
+        }
+      }
+    }
+    return true;
+  }
+
   bool OnTouch( Actor actor, const TouchData& touch )
   {
     if( touch.GetState( 0 ) == PointState::UP )
@@ -125,9 +228,9 @@ private:
 
   void OnKeyEvent( const KeyEvent& event )
   {
-    if( event.state == KeyEvent::Down )
+    if( event.state == KeyEvent::Up )
     {
-      if ( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
+      if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
       {
         mApplication.Quit();
       }
@@ -137,8 +240,12 @@ private:
 private:
   Application&  mApplication;
   Control mControl;
-  float mStartAngle;
-  float mSweepAngle;
+  TextLabel mStartAngleLabel;
+  TextLabel mSweepAngleLabel;
+  TextLabel mThicknessLabel;
+  TextLabel mPlusTextLabel;
+  TextLabel mMinusTextLabel;
+  Property::Index mSelectedPoperty;
 };
 
 int DALI_EXPORT_API main( int argc, char **argv )