// Create a effect change button. (right of toolbar)
mEffectChangeButton = Toolkit::PushButton::New();
mEffectChangeButton.ClickedSignal().Connect( this, &ExampleController::OnEffectTouched );
- mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
+ mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HORIZONTAL_RIGHT, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
// Create the content layer.
AddContentLayer();
actor.SetProperty( Actor::Property::PARENT_ORIGIN,ParentOrigin::CENTER);
actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::CENTER);
- actor.TouchSignal().Connect( this, &ExampleController::OnTouchImage );
+ actor.TouchedSignal().Connect( this, &ExampleController::OnTouchImage );
return actor;
}
{
mTitleActor = DemoHelper::CreateToolBarLabel( "" );
// Add title to the tool bar.
- mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HorizontalCenter );
+ mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HORIZONTAL_CENTER );
}
mTitleActor.SetProperty( Toolkit::TextLabel::Property::TEXT, title );
*/
void OnKeyEvent(const KeyEvent& event)
{
- if(event.GetState() == KeyEvent::Down)
+ if(event.GetState() == KeyEvent::DOWN)
{
if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) )
{