animation.Play();
// 6. Exit the application when touched
- window.GetRootLayer().TouchSignal().Connect( this, &RadialProgressController::OnTouch );
+ window.GetRootLayer().TouchedSignal().Connect( this, &RadialProgressController::OnTouch );
}
bool OnTouch( Actor actor, const TouchEvent& touch )
*/
void OnKeyEvent( const KeyEvent& event )
{
- if( event.state == KeyEvent::Down )
+ if( event.GetState() == KeyEvent::DOWN )
{
if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
{