Geometry pentagonGeometry = Geometry::New();
pentagonGeometry.AddVertexBuffer( pentagonVertices );
pentagonGeometry.SetIndexBuffer( INDICES[0], INDICES_SIZE[0] );
- pentagonGeometry.SetGeometryType( Geometry::LINES );
+ pentagonGeometry.SetType( Geometry::LINES );
return pentagonGeometry;
}
std::stringstream str;
str << mCurrentIndexCount;
mIndicesCountLabel.SetProperty( Toolkit::TextLabel::Property::TEXT, str.str() );
- mGeometry.SetGeometryType( mPrimitiveType );
+ mGeometry.SetType( mPrimitiveType );
mGeometry.SetIndexBuffer( INDICES[ indicesArray ], INDICES_SIZE[ indicesArray ] );
mRenderer.SetIndexRange( 0, mCurrentIndexCount );
return true;
Toolkit::PushButton mMinusButton;
Toolkit::PushButton mPlusButton;
Toolkit::TextLabel mIndicesCountLabel;
- Geometry::GeometryType mPrimitiveType;
+ Geometry::Type mPrimitiveType;
int mCurrentIndexCount;
int mMaxIndexCount;
};