mGaussianBlurView.Add( mImageView );
mGaussianBlurView.SetProperty( mGaussianBlurView.GetBlurStrengthPropertyIndex(), mStrength );
- window.GetRootLayer().TouchSignal().Connect( this, &GaussianBlurViewExample::OnTouch );
+ window.GetRootLayer().TouchedSignal().Connect( this, &GaussianBlurViewExample::OnTouch );
}
bool OnTouch( Actor actor, const TouchEvent& touch )