window.Add( table );
// Respond to touch and key signals
- window.GetRootLayer().TouchSignal().Connect( this, &CompressedTextureFormatsController::OnTouch );
+ window.GetRootLayer().TouchedSignal().Connect( this, &CompressedTextureFormatsController::OnTouch );
window.KeyEventSignal().Connect(this, &CompressedTextureFormatsController::OnKeyEvent);
}