Changes after TouchedSignal changes
[platform/core/uifw/dali-demo.git] / examples / clipping-draw-order / clipping-draw-order.cpp
index 68ca7df..0653f2a 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -16,6 +16,7 @@
  */
 
 #include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/controls/table-view/table-view.h>
 
 using namespace Dali;
 using namespace Dali::Toolkit;
@@ -48,27 +49,27 @@ public:
   // The Init signal is received once (only) during the Application lifetime.
   void Create( Application& application )
   {
-    // Get a handle to the stage
-    Stage stage = Stage::GetCurrent();
-    stage.SetBackgroundColor( Color::WHITE );
+    // Get a handle to the window
+    Window window = application.GetWindow();
+    window.SetBackgroundColor( Color::WHITE );
 
-    // Connect to the stage's key signal to allow Back and Escape to exit.
-    stage.KeyEventSignal().Connect( this, &ClippingDrawOrderVerification::OnKeyEvent );
+    // Connect to the window's key signal to allow Back and Escape to exit.
+    window.KeyEventSignal().Connect( this, &ClippingDrawOrderVerification::OnKeyEvent );
 
     // Create the title label.
     TextLabel title = TextLabel::New( "Clipping draw order verification" );
     title.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
     title.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
-    title.SetAnchorPoint( AnchorPoint::CENTER );
-    title.SetParentOrigin( ParentOrigin::CENTER );
+    title.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+    title.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
 
     // Create the description label.
     TextLabel description = TextLabel::New( "The bottom tree should have the same draw order as the top tree.\nThey should look identical except \"C\" is clipped on the bottom tree." );
     description.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
     description.SetProperty( TextLabel::Property::MULTI_LINE, true );
-    description.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-    description.SetParentOrigin( Vector3( 0.5f, 1.0f, 0.5f ) );
-    stage.Add( description );
+    description.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+    description.SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( 0.5f, 1.0f, 0.5f ) );
+    window.Add( description );
 
     /*
      * Create a 4-row TableView.
@@ -89,8 +90,8 @@ public:
      *    +---------------+
      */
     TableView view = TableView::New( 4, 1 );
-    view.SetAnchorPoint( AnchorPoint::CENTER );
-    view.SetParentOrigin( ParentOrigin::CENTER );
+    view.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
+    view.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
     view.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
 
     view.SetCellAlignment( Toolkit::TableView::CellPosition( 0, 0 ), HorizontalAlignment::CENTER, VerticalAlignment::CENTER );
@@ -129,8 +130,8 @@ public:
     for( int tree = 0; tree < 2; ++tree )
     {
       Control container = Control::New();
-      container.SetAnchorPoint( AnchorPoint::TOP_CENTER );
-      container.SetParentOrigin( ParentOrigin::TOP_CENTER );
+      container.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
+      container.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_CENTER );
       container.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
       Vector4 backgroundColor = tree == 0 ? Vector4( 0.77f, 1.0f, 0.77f, 1.0f ) : Vector4( 0.8f, 0.8f, 1.0f, 1.0f );
       container.SetProperty( Control::Property::BACKGROUND, backgroundColor );
@@ -142,24 +143,24 @@ public:
         std::stringstream labelStream;
         labelStream << static_cast<char>( static_cast<char>( i ) + 'A' );
         TextLabel textLabel = TextLabel::New( labelStream.str() );
-        textLabel.SetAnchorPoint( AnchorPoint::TOP_CENTER );
+        textLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
 
         image[i] = ImageView::New( images[i] );
-        image[i].SetAnchorPoint( AnchorPoint::TOP_CENTER );
+        image[i].SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_CENTER );
 
         // Calculate the relative positioning for the images and labels.
         float depth = static_cast<float>( i == 0 ? 0 : ( ( i - 1 ) % 2 ) + 1 );
 
         if( i == 0 )
         {
-          image[i].SetParentOrigin( Vector3( 0.5f, treeYStart, 0.5f ) );
-          textLabel.SetParentOrigin( Vector3( 1.0f, 0.05f * depth, 0.5f ) );
+          image[i].SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( 0.5f, treeYStart, 0.5f ) );
+          textLabel.SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( 1.0f, 0.05f * depth, 0.5f ) );
         }
         else
         {
           float b = i > 2 ? 1.0f : -1.0f;
-          image[i].SetParentOrigin( Vector3( 0.5f + ( 0.2f * b ), depthGap, 0.5f ) );
-          textLabel.SetParentOrigin( Vector3( 0.98f + 0.215f * b + ( 0.04f * b * depth ), treeYStart + 0.02f + ( 0.16f * depth ), 0.5f ) );
+          image[i].SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( 0.5f + ( 0.2f * b ), depthGap, 0.5f ) );
+          textLabel.SetProperty( Actor::Property::PARENT_ORIGIN, Vector3( 0.98f + 0.215f * b + ( 0.04f * b * depth ), treeYStart + 0.02f + ( 0.16f * depth ), 0.5f ) );
         }
 
         container.Add( textLabel );
@@ -170,8 +171,8 @@ public:
       TextLabel treeLabel = TextLabel::New( treeText );
       treeLabel.SetProperty( TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
       treeLabel.SetProperty( TextLabel::Property::VERTICAL_ALIGNMENT, "BOTTOM" );
-      treeLabel.SetAnchorPoint( AnchorPoint::BOTTOM_CENTER );
-      treeLabel.SetParentOrigin( ParentOrigin::BOTTOM_CENTER );
+      treeLabel.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::BOTTOM_CENTER );
+      treeLabel.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_CENTER );
       container.Add( treeLabel );
 
       // Enable clipping for the 2nd tree.
@@ -193,14 +194,14 @@ public:
       view.AddChild( container, TableView::CellPosition( 1u + tree, 0u ) );
     }
 
-    // Add the finished TableView to the stage.
-    stage.Add( view );
+    // Add the finished TableView to the window.
+    window.Add( view );
 
-    // Respond to a click anywhere on the stage
-    stage.GetRootLayer().TouchSignal().Connect( this, &ClippingDrawOrderVerification::OnTouch );
+    // Respond to a click anywhere on the window
+    window.GetRootLayer().TouchedSignal().Connect( this, &ClippingDrawOrderVerification::OnTouch );
   }
 
-  bool OnTouch( Actor actor, const TouchData& touch )
+  bool OnTouch( Actor actor, const TouchEvent& touch )
   {
     // Quit the application.
     mApplication.Quit();
@@ -215,7 +216,7 @@ public:
    */
   void OnKeyEvent( const KeyEvent& event )
   {
-    if( event.state == KeyEvent::Down )
+    if( event.GetState() == KeyEvent::DOWN )
     {
       if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
       {