Changes after TouchedSignal changes
[platform/core/uifw/dali-demo.git] / examples / blocks / blocks-example.cpp
index 67ccb95..9018283 100644 (file)
@@ -312,8 +312,8 @@ private:
 
     mPaddle.SetProperty( Actor::Property::POSITION, windowSize * Vector3( PADDLE_START_POSITION ) );
     mContentLayer.Add(mPaddle);
-    mPaddle.TouchSignal().Connect(this, &ExampleController::OnTouchPaddle);
-    mContentLayer.TouchSignal().Connect(this, &ExampleController::OnTouchLayer);
+    mPaddle.TouchedSignal().Connect(this, &ExampleController::OnTouchPaddle);
+    mContentLayer.TouchedSignal().Connect(this, &ExampleController::OnTouchLayer);
 
     const float margin(BALL_SIZE.width * windowSize.width * 0.5f);