mContentLayer = Layer::New();
mContentLayer.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
- mContentLayer.TouchSignal().Connect(this, &BezierCurveExample::OnTouchLayer);
+ mContentLayer.TouchedSignal().Connect(this, &BezierCurveExample::OnTouchLayer);
mContentLayer.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
window.Add( mContentLayer );
constraint.AddSource( Source( parent, Actor::Property::SIZE ) );
constraint.Apply();
- actor.TouchSignal().Connect(this, &BezierCurveExample::OnTouchControlPoint);
+ actor.TouchedSignal().Connect(this, &BezierCurveExample::OnTouchControlPoint);
return actor;
}
void OnKeyEvent(const KeyEvent& event)
{
- if( event.state == KeyEvent::Down && (IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK )) )
+ if( event.GetState() == KeyEvent::DOWN && (IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK )) )
{
mApplication.Quit();
}