SetupActors();
SetupAnimation();
- mWindow.GetRootLayer().TouchSignal().Connect( this, &CardController::OnTouchLayer );
+ mWindow.GetRootLayer().TouchedSignal().Connect( this, &CardController::OnTouchLayer );
Reset();
}
- bool OnTouchCards(Actor actor, const TouchData &data)
+ bool OnTouchCards(Actor actor, const TouchEvent &data)
{
if( data.GetPointCount() > 0 )
{
return true;
}
- bool OnTouchLayer(Actor actor, const TouchData &data)
+ bool OnTouchLayer(Actor actor, const TouchEvent &data)
{
if( data.GetPointCount() > 0 )
{
void OnKeyEvent(const KeyEvent& event)
{
- if( event.state == KeyEvent::Down )
+ if( event.GetState() == KeyEvent::DOWN )
{
if( IsKey( event, Dali::DALI_KEY_ESCAPE ) || IsKey( event, Dali::DALI_KEY_BACK ) )
{
mCards.Init( mWindow );
for( int k = 0; k < CARD_NUM; k++ )
{
- mCards[k].TouchSignal().Connect( this, &CardController::OnTouchCards );
+ mCards[k].TouchedSignal().Connect( this, &CardController::OnTouchCards );
}
mNormalStartColor = mCards.GetColorBackground( mCards.mCurIndex );
mNormalEndColor = mCards.GetColorBackground( mCards.mCurIndex );