Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git] / examples / native-image-source / shaders / native-image-source-texture.vert
1 attribute mediump vec2 aPosition;
2 attribute mediump vec2 aTexCoord;
3 uniform mediump mat4 uMvpMatrix;
4 uniform mediump vec3 uSize;
5 varying mediump vec2 vTexCoord;
6
7 void main()
8 {
9   vec4 position = vec4(aPosition,0.0,1.0)*vec4(uSize,1.0);
10   gl_Position = uMvpMatrix * position;
11   vTexCoord = aTexCoord;
12 }