2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://floralicense.org/license/
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
22 #include <cstdlib> // rand
23 #include "../shared/view.h"
25 #include <dali/dali.h>
26 #include <dali-toolkit/dali-toolkit.h>
30 using namespace Dali::Toolkit;
44 const char* IMAGE_PATHS[] = {
45 DALI_IMAGE_DIR "gallery-medium-1.jpg",
46 DALI_IMAGE_DIR "gallery-medium-2.jpg",
47 DALI_IMAGE_DIR "gallery-medium-3.jpg",
48 DALI_IMAGE_DIR "gallery-medium-4.jpg",
49 DALI_IMAGE_DIR "gallery-medium-5.jpg",
50 DALI_IMAGE_DIR "gallery-medium-6.jpg",
51 DALI_IMAGE_DIR "gallery-medium-7.jpg",
52 DALI_IMAGE_DIR "gallery-medium-8.jpg",
53 DALI_IMAGE_DIR "gallery-medium-9.jpg",
54 DALI_IMAGE_DIR "gallery-medium-10.jpg",
55 DALI_IMAGE_DIR "gallery-medium-11.jpg",
56 DALI_IMAGE_DIR "gallery-medium-12.jpg",
57 DALI_IMAGE_DIR "gallery-medium-13.jpg",
58 DALI_IMAGE_DIR "gallery-medium-14.jpg",
59 DALI_IMAGE_DIR "gallery-medium-15.jpg",
60 DALI_IMAGE_DIR "gallery-medium-16.jpg",
61 DALI_IMAGE_DIR "gallery-medium-17.jpg",
62 DALI_IMAGE_DIR "gallery-medium-18.jpg",
63 DALI_IMAGE_DIR "gallery-medium-19.jpg",
64 DALI_IMAGE_DIR "gallery-medium-20.jpg",
65 DALI_IMAGE_DIR "gallery-medium-21.jpg",
66 DALI_IMAGE_DIR "gallery-medium-22.jpg",
67 DALI_IMAGE_DIR "gallery-medium-23.jpg",
68 DALI_IMAGE_DIR "gallery-medium-24.jpg",
69 DALI_IMAGE_DIR "gallery-medium-25.jpg",
70 DALI_IMAGE_DIR "gallery-medium-26.jpg",
71 DALI_IMAGE_DIR "gallery-medium-27.jpg",
72 DALI_IMAGE_DIR "gallery-medium-28.jpg",
73 DALI_IMAGE_DIR "gallery-medium-29.jpg",
74 DALI_IMAGE_DIR "gallery-medium-30.jpg",
75 DALI_IMAGE_DIR "gallery-medium-31.jpg",
76 DALI_IMAGE_DIR "gallery-medium-32.jpg",
77 DALI_IMAGE_DIR "gallery-medium-33.jpg",
78 DALI_IMAGE_DIR "gallery-medium-34.jpg",
79 DALI_IMAGE_DIR "gallery-medium-35.jpg",
80 DALI_IMAGE_DIR "gallery-medium-36.jpg",
81 DALI_IMAGE_DIR "gallery-medium-37.jpg",
82 DALI_IMAGE_DIR "gallery-medium-38.jpg",
83 DALI_IMAGE_DIR "gallery-medium-39.jpg",
84 DALI_IMAGE_DIR "gallery-medium-40.jpg",
85 DALI_IMAGE_DIR "gallery-medium-41.jpg",
86 DALI_IMAGE_DIR "gallery-medium-42.jpg",
87 DALI_IMAGE_DIR "gallery-medium-43.jpg",
88 DALI_IMAGE_DIR "gallery-medium-44.jpg",
89 DALI_IMAGE_DIR "gallery-medium-45.jpg",
90 DALI_IMAGE_DIR "gallery-medium-46.jpg",
91 DALI_IMAGE_DIR "gallery-medium-47.jpg",
92 DALI_IMAGE_DIR "gallery-medium-48.jpg",
93 DALI_IMAGE_DIR "gallery-medium-49.jpg",
94 DALI_IMAGE_DIR "gallery-medium-50.jpg",
95 DALI_IMAGE_DIR "gallery-medium-51.jpg",
96 DALI_IMAGE_DIR "gallery-medium-52.jpg",
97 DALI_IMAGE_DIR "gallery-medium-53.jpg",
100 const unsigned int NUM_IMAGES = sizeof(IMAGE_PATHS) / sizeof(char*);
102 AlphaFunction ALPHA_FUNCTIONS[] = { AlphaFunctions::Linear,
103 AlphaFunctions::EaseIn,
104 AlphaFunctions::EaseOut };
106 const unsigned int NUM_ALPHA_FUNCTIONS = sizeof(ALPHA_FUNCTIONS) / sizeof(AlphaFunction);
108 const char* ALPHA_FUNCTIONS_TEXT[] = { "Linear",
112 const char* BACKGROUND_IMAGE( "" );
113 const char* TOOLBAR_IMAGE( DALI_IMAGE_DIR "top-bar.png" );
114 const char* EDIT_IMAGE( DALI_IMAGE_DIR "icon-edit.png" );
115 const char* SPIRAL_LAYOUT_IMAGE( DALI_IMAGE_DIR "icon-item-view-layout-spiral.png" );
116 const char* GRID_LAYOUT_IMAGE( DALI_IMAGE_DIR "icon-item-view-layout-grid.png" );
117 const char* DEPTH_LAYOUT_IMAGE( DALI_IMAGE_DIR "icon-item-view-layout-depth.png" );
118 const char* DELETE_IMAGE( DALI_IMAGE_DIR "icon-delete.png" );
119 const char* REPLACE_IMAGE( DALI_IMAGE_DIR "icon-replace.png" );
120 const char* INSERT_IMAGE( DALI_IMAGE_DIR "icon-insert.png" );
121 const char* SELECTED_IMAGE( DALI_IMAGE_DIR "item-select-check.png" );
122 const char* APPLICATION_TITLE( "ItemView" );
124 const char* SPIRAL_LABEL("Spiral");
125 const char* GRID_LABEL("Grid");
126 const char* DEPTH_LABEL("Depth");
128 const char* ITEM_BORDER_IMAGE_PATH( DALI_IMAGE_DIR "frame-128x128.png" );
129 const Vector3 ITEM_BORDER_MARGIN_SIZE(24, 24, 0);
131 // These values depend on the border image
132 const float ITEM_IMAGE_BORDER_LEFT = 13.0f;
133 const float ITEM_IMAGE_BORDER_RIGHT = 13.0f;
134 const float ITEM_IMAGE_BORDER_TOP = 13.0f;
135 const float ITEM_IMAGE_BORDER_BOTTOM = 13.0f;
137 const unsigned int DEPTH_LAYOUT_ROWS_PORTRAIT = 26;
138 const unsigned int DEPTH_LAYOUT_ROWS_LANDSCAPE = 16;
139 const float DEPTH_LAYOUT_TILT_ANGLE_PORTRAIT = 25.0f;
140 const float DEPTH_LAYOUT_TILT_ANGLE_LANDSCAPE = 21.0f;
141 const float DEPTH_LAYOUT_ROW_SPACING_FACTOR = 0.1f;
142 const float DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT = 1.0f;
143 const float DEPTH_LAYOUT_ITEM_SIZE_FACTOR_LANDSCAPE = 0.8f;
144 const float DEPTH_LAYOUT_BOTTOM_MARGIN_FACTOR_PORTRAIT = 0.2f;
145 const float DEPTH_LAYOUT_BOTTOM_MARGIN_FACTOR_LANDSCAPE = 0.1f;
147 const float SPIRAL_LAYOUT_REVOLUTION_NUMBER_PORTRAIT = 4.5f;
148 const float SPIRAL_LAYOUT_REVOLUTION_NUMBER_LANDSCAPE = 2.5f;
150 const float DEPTH_LAYOUT_HEIGHT_SCALE = 20.0f;
151 const float MIN_SWIPE_DISTANCE = 15.0f;
152 const float MIN_SWIPE_SPEED = 5.0f;
154 const float SELECTION_BORDER_WIDTH = 3.0f;
155 const float BUTTON_BORDER = -10.0f;
156 const float MENU_OPTION_HEIGHT(140.0f);
157 const float LABEL_TEXT_SIZE_Y = 20.0f;
159 const char* DEFAULT_TEXT_STYLE_FONT_FAMILY("HelveticaNue");
160 const char* DEFAULT_TEXT_STYLE_FONT_STYLE("Regular");
161 const PointSize DEFAULT_TEXT_STYLE_POINT_SIZE( 5.0f );
162 const TextStyle::Weight DEFAULT_TEXT_STYLE_WEIGHT(Dali::TextStyle::MEDIUM);
163 const Vector4 DEFAULT_TEXT_STYLE_COLOR(1.0f, 1.0f, 1.0f, 1.0f);
165 const Vector3 INITIAL_OFFSCREEN_POSITION( 1000.0f, 0, -1000.0f );
167 struct BorderSizeConstraintFunction
169 Vector3 operator()(const Vector3& current,
170 const PropertyInput& parentSize)
172 return parentSize.GetVector3() + ITEM_BORDER_MARGIN_SIZE;
176 static Vector3 DepthLayoutItemSizeFunctionPortrait(unsigned int numberOfColumns, float layoutWidth)
178 float width = (layoutWidth / static_cast<float>(numberOfColumns + 1)) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_PORTRAIT;
181 return Vector3(width, width, width);
184 static Vector3 DepthLayoutItemSizeFunctionLandscape(unsigned int numberOfColumns, float layoutWidth)
186 float width = (layoutWidth / static_cast<float>(numberOfColumns + 1)) * DEPTH_LAYOUT_ITEM_SIZE_FACTOR_LANDSCAPE;
189 return Vector3(width, width, width);
192 static float DepthLayoutBottomMarginFunctionPortrait(float layoutHeight)
194 return layoutHeight * DEPTH_LAYOUT_BOTTOM_MARGIN_FACTOR_PORTRAIT;
197 static float DepthLayoutBottomMarginFunctionLandscape(float layoutHeight)
199 return layoutHeight * DEPTH_LAYOUT_BOTTOM_MARGIN_FACTOR_LANDSCAPE;
205 * This example shows how to use ItemView UI control.
206 * There are three layouts created for ItemView, i.e., Spiral, Depth and Grid.
207 * There is one button in the upper-left corner for quitting the application and
208 * another button in the upper-right corner for switching between different layouts.
210 class ItemViewExample : public ConnectionTracker, public ItemFactory
228 * @param application class, stored as reference
230 ItemViewExample( Application& application )
231 : mApplication( application ),
232 mMode( MODE_NORMAL ),
235 mCurrentLayout( SPIRAL_LAYOUT ),
236 mDurationSeconds( 1.0f ),
237 mAlphaFuncIndex( 0u )
239 // Connect to the Application's Init signal
240 mApplication.InitSignal().Connect(this, &ItemViewExample::OnInit);
244 * This method gets called once the main loop of application is up and running
246 void OnInit(Application& app)
248 Stage::GetCurrent().KeyEventSignal().Connect(this, &ItemViewExample::OnKeyEvent);
250 Stage stage = Dali::Stage::GetCurrent();
251 Vector2 stageSize = Stage::GetCurrent().GetSize();
253 // Create a border image shared by all the item actors
254 mBorderImage = Image::New(ITEM_BORDER_IMAGE_PATH);
256 // Creates a default view with a default tool bar.
257 // The view is added to the stage.
258 Layer contents = DemoHelper::CreateView( mApplication,
265 mView.OrientationAnimationStartedSignal().Connect( this, &ItemViewExample::OnOrientationChanged );
267 // Set the title to the current layout
270 // Create an edit mode button. (left of toolbar)
271 Toolkit::PushButton editButton = Toolkit::PushButton::New();
272 editButton.SetBackgroundImage( Image::New( EDIT_IMAGE ) );
273 editButton.ClickedSignal().Connect( this, &ItemViewExample::OnModeButtonClicked);
274 editButton.SetLeaveRequired( true );
275 mToolBar.AddControl( editButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalLeft, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
277 // Create a layout toggle button. (right of toolbar)
278 mLayoutButton = Toolkit::PushButton::New();
279 mLayoutButton.SetBackgroundImage( Image::New( SPIRAL_LAYOUT_IMAGE ) );
280 mLayoutButton.ClickedSignal().Connect( this, &ItemViewExample::OnLayoutButtonClicked);
281 mLayoutButton.SetLeaveRequired( true );
282 mToolBar.AddControl( mLayoutButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
285 // Create a delete button (bottom right of screen)
286 mDeleteButton = Toolkit::PushButton::New();
287 mDeleteButton.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
288 mDeleteButton.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
289 mDeleteButton.SetPosition( BUTTON_BORDER, BUTTON_BORDER );
290 mDeleteButton.SetDrawMode( DrawMode::OVERLAY );
291 mDeleteButton.SetBackgroundImage( Image::New( TOOLBAR_IMAGE ) );
292 mDeleteButton.SetButtonImage( Image::New( DELETE_IMAGE ) );
293 mDeleteButton.SetSize( stageSize.width * 0.15f, stageSize.width * 0.15f );
294 mDeleteButton.ClickedSignal().Connect( this, &ItemViewExample::OnDeleteButtonClicked);
295 mDeleteButton.SetLeaveRequired( true );
296 mDeleteButton.SetVisible( false );
297 stage.Add( mDeleteButton );
299 // Create an insert button (bottom right of screen)
300 mInsertButton = Toolkit::PushButton::New();
301 mInsertButton.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
302 mInsertButton.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
303 mInsertButton.SetPosition( BUTTON_BORDER, BUTTON_BORDER );
304 mInsertButton.SetDrawMode( DrawMode::OVERLAY );
305 mInsertButton.SetBackgroundImage( Image::New( TOOLBAR_IMAGE ) );
306 mInsertButton.SetButtonImage( Image::New( INSERT_IMAGE ) );
307 mInsertButton.SetSize( stageSize.width * 0.15f, stageSize.width * 0.15f );
308 mInsertButton.ClickedSignal().Connect( this, &ItemViewExample::OnInsertButtonClicked);
309 mInsertButton.SetLeaveRequired( true );
310 mInsertButton.SetVisible( false );
311 stage.Add( mInsertButton );
313 // Create an replace button (bottom right of screen)
314 mReplaceButton = Toolkit::PushButton::New();
315 mReplaceButton.SetParentOrigin(ParentOrigin::BOTTOM_RIGHT);
316 mReplaceButton.SetAnchorPoint(AnchorPoint::BOTTOM_RIGHT);
317 mReplaceButton.SetPosition( BUTTON_BORDER, BUTTON_BORDER );
318 mReplaceButton.SetDrawMode( DrawMode::OVERLAY );
319 mReplaceButton.SetBackgroundImage( Image::New( TOOLBAR_IMAGE ) );
320 mReplaceButton.SetButtonImage( Image::New( REPLACE_IMAGE ) );
321 mReplaceButton.SetSize( stageSize.width * 0.15f, stageSize.width * 0.15f );
322 mReplaceButton.ClickedSignal().Connect( this, &ItemViewExample::OnReplaceButtonClicked);
323 mReplaceButton.SetLeaveRequired( true );
324 mReplaceButton.SetVisible( false );
325 stage.Add( mReplaceButton );
327 // Create the item view actor
328 mItemView = ItemView::New(*this);
329 mItemView.SetParentOrigin(ParentOrigin::CENTER);
330 mItemView.SetAnchorPoint(AnchorPoint::CENTER);
332 // Display item view on the stage
333 stage.Add( mItemView );
335 // Create the layouts
336 mSpiralLayout = SpiralLayout::New();
337 mDepthLayout = DepthLayout::New();
338 mGridLayout = GridLayout::New();
340 // Add the layouts to item view
341 mItemView.AddLayout(*mSpiralLayout);
342 mItemView.AddLayout(*mDepthLayout);
343 mItemView.AddLayout(*mGridLayout);
345 mItemView.SetMinimumSwipeDistance(MIN_SWIPE_DISTANCE);
346 mItemView.SetMinimumSwipeSpeed(MIN_SWIPE_SPEED);
348 // Activate the spiral layout
349 Vector3 size(stage.GetSize());
350 mItemView.ActivateLayout(mCurrentLayout, size, 0.0f/*immediate*/);
351 mItemView.SetKeyboardFocusable( true );
352 KeyboardFocusManager::Get().PreFocusChangeSignal().Connect( this, &ItemViewExample::OnKeyboardPreFocusChange );
355 Actor OnKeyboardPreFocusChange( Actor current, Actor proposed, Control::KeyboardFocusNavigationDirection direction )
357 if ( !current && !proposed )
366 * Switch to a different item view layout
368 void UseLayout(int layoutId)
370 // Set the new orientation to the layout
371 mItemView.GetLayout(layoutId)->SetOrientation(static_cast<ControlOrientation::Type>(mOrientation / 90));
373 Vector2 stageSize = Stage::GetCurrent().GetSize();
375 if(layoutId == SPIRAL_LAYOUT)
377 // Set up the spiral layout according to the new orientation
378 if(Toolkit::IsVertical(mSpiralLayout->GetOrientation()))
380 mSpiralLayout->SetRevolutionDistance(stageSize.y / SPIRAL_LAYOUT_REVOLUTION_NUMBER_PORTRAIT);
384 mSpiralLayout->SetRevolutionDistance(stageSize.x / SPIRAL_LAYOUT_REVOLUTION_NUMBER_LANDSCAPE);
388 if(layoutId == GRID_LAYOUT)
390 // Set up the grid layout according to the new orientation
391 float layoutWidth = Toolkit::IsHorizontal(mGridLayout->GetOrientation()) ? stageSize.height : stageSize.width;
392 float gridItemSize = (layoutWidth / mGridLayout->GetNumberOfColumns()) * 0.5f;
393 mGridLayout->SetScrollSpeedFactor(mGridLayout->GetNumberOfColumns() / gridItemSize);
395 float toolbarHeight = mToolBar.GetCurrentSize().y;
396 mGridLayout->SetTopMargin(toolbarHeight + mGridLayout->GetRowSpacing());
399 if(layoutId == DEPTH_LAYOUT)
401 // Set up the depth layout according to the new orientation
402 if(Toolkit::IsVertical(mDepthLayout->GetOrientation()))
404 mDepthLayout->SetRowSpacing(stageSize.height * DEPTH_LAYOUT_ROW_SPACING_FACTOR);
405 mDepthLayout->SetNumberOfRows(DEPTH_LAYOUT_ROWS_PORTRAIT);
406 mDepthLayout->SetTiltAngle( Degree( DEPTH_LAYOUT_TILT_ANGLE_PORTRAIT - mDepthLayout->GetNumberOfColumns() ) );
407 mDepthLayout->SetItemSizeFunction(DepthLayoutItemSizeFunctionPortrait);
408 mDepthLayout->SetBottomMarginFunction(DepthLayoutBottomMarginFunctionPortrait);
412 mDepthLayout->SetRowSpacing(stageSize.width * DEPTH_LAYOUT_ROW_SPACING_FACTOR);
413 mDepthLayout->SetNumberOfRows(DEPTH_LAYOUT_ROWS_LANDSCAPE);
414 mDepthLayout->SetTiltAngle( Degree( DEPTH_LAYOUT_TILT_ANGLE_LANDSCAPE - mDepthLayout->GetNumberOfColumns() ) );
415 mDepthLayout->SetItemSizeFunction(DepthLayoutItemSizeFunctionLandscape);
416 mDepthLayout->SetBottomMarginFunction(DepthLayoutBottomMarginFunctionLandscape);
420 // Enable anchoring for depth layout only
421 mItemView.SetAnchoring(layoutId == DEPTH_LAYOUT);
423 // Activate the layout
424 mItemView.ActivateLayout(layoutId, Vector3(stageSize.x, stageSize.y, stageSize.x), mDurationSeconds);
428 * Orientation changed signal callback
431 void OnOrientationChanged( View view, Animation& animation, const Orientation& orientation )
433 const unsigned int angle = orientation.GetDegrees();
435 // If orientation really changed
436 if( mOrientation != angle )
438 // Remember orientation
439 mOrientation = angle;
441 UseLayout(mCurrentLayout);
445 bool OnLayoutButtonClicked( Toolkit::Button button )
447 // Switch to the next layout
448 mCurrentLayout = (mCurrentLayout + 1) % mItemView.GetLayoutCount();
450 UseLayout(mCurrentLayout);
458 bool OnModeButtonClicked( Toolkit::Button button )
465 void SwitchToNextMode()
472 mMode = MODE_REMOVE_MANY;
473 EnterRemoveManyMode();
477 case MODE_REMOVE_MANY:
479 ExitRemoveManyMode();
488 mMode = MODE_INSERT_MANY;
489 EnterInsertManyMode();
493 case MODE_INSERT_MANY:
495 ExitInsertManyMode();
496 mMode = MODE_REPLACE;
504 mMode = MODE_REPLACE_MANY;
505 EnterReplaceManyMode();
509 case MODE_REPLACE_MANY:
511 ExitReplaceManyMode();
527 void EnterRemoveMode()
529 SetTitle("Edit: Remove");
531 mTapDetector = TapGestureDetector::New();
533 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
535 mTapDetector.Attach(mItemView.GetChildAt(i));
538 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::RemoveOnTap );
541 void ExitRemoveMode()
543 mTapDetector.Reset();
546 void RemoveOnTap( Actor actor, TapGesture tap )
548 mItemView.RemoveItem( mItemView.GetItemId(actor), 0.5f );
551 void EnterRemoveManyMode()
553 SetTitle("Edit: Remove Many");
555 mDeleteButton.SetVisible( true );
557 mTapDetector = TapGestureDetector::New();
559 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
561 Actor child = mItemView.GetChildAt( i );
562 Actor box = child.FindChildByName( "CheckBox" );
566 mTapDetector.Attach( child );
567 box.SetVisible( true );
571 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::SelectOnTap );
574 void ExitRemoveManyMode()
576 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
578 Actor child = mItemView.GetChildAt( i );
579 Actor box = child.FindChildByName( "CheckBox" );
583 box.SetVisible( false );
585 Actor tick = box.FindChildByName( "Tick" );
588 tick.SetVisible( false );
593 mTapDetector.Reset();
595 mDeleteButton.SetVisible( false );
598 void SelectOnTap( Actor actor, TapGesture tap )
600 Actor tick = actor.FindChildByName( "Tick" );
603 tick.SetVisible( !tick.IsVisible() );
607 bool OnDeleteButtonClicked( Toolkit::Button button )
609 ItemIdContainer removeList;
611 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
613 Actor child = mItemView.GetChildAt( i );
614 Actor tick = child.FindChildByName( "Tick" );
616 if( tick && tick.IsVisible() )
618 removeList.push_back( mItemView.GetItemId(child) );
622 if( ! removeList.empty() )
624 mItemView.RemoveItems( removeList, 0.5f );
630 void EnterInsertMode()
632 SetTitle("Edit: Insert");
634 mTapDetector = TapGestureDetector::New();
636 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
638 mTapDetector.Attach( mItemView.GetChildAt(i) );
641 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::InsertOnTap );
644 void ExitInsertMode()
646 mTapDetector.Reset();
649 void InsertOnTap( Actor actor, TapGesture tap )
651 ItemId id = mItemView.GetItemId( actor );
653 Actor newActor = NewItem( rand() );
655 mItemView.InsertItem( Item(id,newActor), 0.5f );
658 void EnterInsertManyMode()
660 SetTitle("Edit: Insert Many");
662 mInsertButton.SetVisible( true );
664 mTapDetector = TapGestureDetector::New();
666 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
668 Actor child = mItemView.GetChildAt( i );
669 Actor box = child.FindChildByName( "CheckBox" );
673 mTapDetector.Attach( child );
674 box.SetVisible( true );
678 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::SelectOnTap );
681 void ExitInsertManyMode()
683 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
685 Actor child = mItemView.GetChildAt( i );
686 Actor box = child.FindChildByName( "CheckBox" );
690 box.SetVisible( false );
692 Actor tick = box.FindChildByName( "Tick" );
695 tick.SetVisible( false );
700 mTapDetector.Reset();
702 mInsertButton.SetVisible( false );
705 bool OnInsertButtonClicked( Toolkit::Button button )
707 ItemContainer insertList;
709 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
711 Actor child = mItemView.GetChildAt( i );
712 Actor tick = child.FindChildByName( "Tick" );
714 if( tick && tick.IsVisible() )
716 insertList.push_back( Item( mItemView.GetItemId(child), NewItem(rand()) ) );
720 if( ! insertList.empty() )
722 mItemView.InsertItems( insertList, 0.5f );
728 void EnterReplaceMode()
730 SetTitle("Edit: Replace");
732 mTapDetector = TapGestureDetector::New();
734 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
736 mTapDetector.Attach(mItemView.GetChildAt(i));
739 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::ReplaceOnTap );
742 void ReplaceOnTap( Actor actor, TapGesture tap )
744 mItemView.ReplaceItem( Item( mItemView.GetItemId(actor), NewItem(rand()) ), 0.5f );
747 void ExitReplaceMode()
749 mTapDetector.Reset();
752 void EnterReplaceManyMode()
754 SetTitle("Edit: Replace Many");
756 mReplaceButton.SetVisible( true );
758 mTapDetector = TapGestureDetector::New();
760 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
762 Actor child = mItemView.GetChildAt( i );
763 Actor box = child.FindChildByName( "CheckBox" );
767 mTapDetector.Attach( child );
768 box.SetVisible( true );
772 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::SelectOnTap );
775 void ExitReplaceManyMode()
777 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
779 Actor child = mItemView.GetChildAt( i );
780 Actor box = child.FindChildByName( "CheckBox" );
784 box.SetVisible( false );
786 Actor tick = box.FindChildByName( "Tick" );
789 tick.SetVisible( false );
794 mTapDetector.Reset();
796 mReplaceButton.SetVisible( false );
799 bool OnReplaceButtonClicked( Toolkit::Button button )
801 ItemContainer replaceList;
803 for( unsigned int i = 0u; i < mItemView.GetChildCount(); ++i )
805 Actor child = mItemView.GetChildAt( i );
806 Actor tick = child.FindChildByName( "Tick" );
808 if( tick && tick.IsVisible() )
810 replaceList.push_back( Item( mItemView.GetItemId(child), NewItem(rand()) ) );
814 if( ! replaceList.empty() )
816 mItemView.ReplaceItems( replaceList, 0.5f );
822 void SetLayoutTitle()
824 if( MODE_NORMAL == mMode )
826 std::stringstream ss(APPLICATION_TITLE);
827 switch(mCurrentLayout)
830 ss << APPLICATION_TITLE << ": " << SPIRAL_LABEL;
833 ss << APPLICATION_TITLE << ": " << GRID_LABEL;
836 ss << APPLICATION_TITLE << ": " << DEPTH_LABEL;
845 void SetLayoutImage()
849 switch( mCurrentLayout )
853 mLayoutButton.SetBackgroundImage( Image::New( SPIRAL_LAYOUT_IMAGE ) );
859 mLayoutButton.SetBackgroundImage( Image::New( GRID_LAYOUT_IMAGE ) );
865 mLayoutButton.SetBackgroundImage( Image::New( DEPTH_LAYOUT_IMAGE ) );
875 public: // From ItemFactory
878 * Query the number of items available from the factory.
879 * The maximum available item has an ID of GetNumberOfItems() - 1.
881 virtual unsigned int GetNumberOfItems()
883 return NUM_IMAGES * 10;
887 * Create an Actor to represent a visible item.
889 * @return the created actor.
891 virtual Actor NewItem(unsigned int itemId)
893 // Create an image actor for this item
894 Image image = Image::New( IMAGE_PATHS[itemId % NUM_IMAGES] );
895 Actor actor = ImageActor::New(image);
896 actor.SetPosition( INITIAL_OFFSCREEN_POSITION );
898 // Add a border image child actor
899 ImageActor borderActor = ImageActor::New(mBorderImage);
900 borderActor.SetParentOrigin( ParentOrigin::CENTER );
901 borderActor.SetAnchorPoint( AnchorPoint::CENTER );
902 borderActor.SetPosition( 0.f, 0.f, 1.f );
903 borderActor.SetStyle( ImageActor::STYLE_NINE_PATCH );
904 borderActor.SetNinePatchBorder( Vector4( ITEM_IMAGE_BORDER_LEFT, ITEM_IMAGE_BORDER_TOP, ITEM_IMAGE_BORDER_RIGHT, ITEM_IMAGE_BORDER_BOTTOM ) );
905 borderActor.SetColorMode( USE_OWN_MULTIPLY_PARENT_COLOR ); // darken with parent image-actor
907 Constraint constraint = Constraint::New<Vector3>( Actor::SIZE, ParentSource( Actor::SIZE ), BorderSizeConstraintFunction() );
908 borderActor.ApplyConstraint(constraint);
909 actor.Add(borderActor);
910 actor.SetKeyboardFocusable( true );
912 Vector3 spiralItemSize;
913 static_cast<ItemLayout&>(*mSpiralLayout).GetItemSize( 0u, Vector3( Stage::GetCurrent().GetSize() ), spiralItemSize );
915 // Add a checkbox child actor; invisible until edit-mode is enabled
917 ImageActor checkbox = ImageActor::New( BitmapImage::WHITE() );
918 checkbox.SetName( "CheckBox" );
919 checkbox.SetColor( Vector4(0.0f,0.0f,0.0f,0.6f) );
920 checkbox.SetParentOrigin( ParentOrigin::TOP_RIGHT );
921 checkbox.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
922 checkbox.SetSize( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f );
923 checkbox.SetPosition( -SELECTION_BORDER_WIDTH, SELECTION_BORDER_WIDTH );
924 checkbox.SetZ( 1.0f );
925 if( MODE_REMOVE_MANY != mMode &&
926 MODE_INSERT_MANY != mMode &&
927 MODE_REPLACE_MANY != mMode )
929 checkbox.SetVisible( false );
931 actor.Add( checkbox );
933 ImageActor tick = ImageActor::New( Image::New(SELECTED_IMAGE) );
934 tick.SetColorMode( USE_OWN_COLOR );
935 tick.SetName( "Tick" );
936 tick.SetParentOrigin( ParentOrigin::TOP_RIGHT );
937 tick.SetAnchorPoint( AnchorPoint::TOP_RIGHT );
938 tick.SetSize( spiralItemSize.width * 0.2f, spiralItemSize.width * 0.2f );
940 tick.SetVisible( false );
941 checkbox.Add( tick );
943 // Connect new items for various editing modes
946 mTapDetector.Attach( actor );
955 * Sets/Updates the title of the View
956 * @param[in] title The new title for the view.
958 void SetTitle(const std::string& title)
962 mTitleActor = TextView::New();
963 // Add title to the tool bar.
964 mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Alignment::HorizontalCenter );
967 Font font = Font::New();
968 mTitleActor.SetText( title );
969 mTitleActor.SetSize( font.MeasureText( title ) );
970 mTitleActor.SetStyleToCurrentText(DemoHelper::GetDefaultTextStyle());
975 Stage stage = Stage::GetCurrent();
976 const float popupWidth = stage.GetSize().x * 0.75f;
978 mMenu = Toolkit::Popup::New();
979 mMenu.SetParentOrigin( ParentOrigin::BOTTOM_LEFT );
980 mMenu.SetAnchorPoint( AnchorPoint::BOTTOM_LEFT );
981 mMenu.OutsideTouchedSignal().Connect( this, &ItemViewExample::HideMenu );
984 TableView tableView = TableView::New( 0, 0 );
985 Vector2 tableSize = Vector2( popupWidth, MENU_OPTION_HEIGHT * 2 );
986 tableView.SetSize( tableSize );
987 mMenu.Add( tableView );
989 Slider slider = Slider::New();
990 slider.SetProperty( Slider::LOWER_BOUND_PROPERTY, 0.0f );
991 slider.SetProperty( Slider::UPPER_BOUND_PROPERTY, 3.0f );
992 slider.SetProperty( Slider::VALUE_PROPERTY, mDurationSeconds );
993 slider.SetProperty( Slider::VALUE_PRECISION_PROPERTY, 2 );
994 slider.SetProperty( Slider::SHOW_POPUP_PROPERTY, true );
995 slider.ValueChangedSignal().Connect( this, &ItemViewExample::SliderValueChange );
996 tableView.AddChild( slider, TableView::CellPosition( 0, 0 ) );
997 tableView.SetRelativeHeight( 0, 0.5f );
999 TextStyle defaultTextStyle;
1000 defaultTextStyle.SetFontName(DEFAULT_TEXT_STYLE_FONT_FAMILY);
1001 defaultTextStyle.SetFontStyle(DEFAULT_TEXT_STYLE_FONT_STYLE);
1002 defaultTextStyle.SetFontPointSize(DEFAULT_TEXT_STYLE_POINT_SIZE);
1003 defaultTextStyle.SetWeight(DEFAULT_TEXT_STYLE_WEIGHT);
1004 defaultTextStyle.SetTextColor(DEFAULT_TEXT_STYLE_COLOR);
1006 TextView text = TextView::New( "Duration" );
1007 text.SetAnchorPoint( ParentOrigin::TOP_LEFT );
1008 text.SetParentOrigin( ParentOrigin::TOP_LEFT );
1009 text.SetTextAlignment( Dali::Toolkit::Alignment::HorizontalLeft );
1010 text.SetStyleToCurrentText( defaultTextStyle );
1011 text.SetSize( 0.0f, LABEL_TEXT_SIZE_Y );
1012 text.ApplyConstraint( Dali::Constraint::New<float>( Dali::Actor::SIZE_WIDTH, Dali::ParentSource( Dali::Actor::SIZE_WIDTH ), Dali::EqualToConstraint() ) );
1016 Actor textContainer = Actor::New();
1017 mAlphaFunctionText = TextView::New( ALPHA_FUNCTIONS_TEXT[mAlphaFuncIndex] );
1018 mAlphaFunctionText.SetAnchorPoint( ParentOrigin::CENTER );
1019 mAlphaFunctionText.SetParentOrigin( ParentOrigin::CENTER );
1020 mAlphaFunctionText.SetTextAlignment( Toolkit::Alignment::VerticalCenter );
1021 textContainer.Add( mAlphaFunctionText );
1022 tableView.AddChild( textContainer, TableView::CellPosition( 1, 0 ) );
1023 tableView.SetRelativeHeight( 0, 0.5f );
1025 mTapDetector = TapGestureDetector::New();
1026 mTapDetector.Attach(mAlphaFunctionText);
1027 mTapDetector.DetectedSignal().Connect( this, &ItemViewExample::ChangeAlphaFunctionOnTap );
1029 text = TextView::New( "Alpha Function" );
1030 text.SetAnchorPoint( ParentOrigin::TOP_LEFT );
1031 text.SetParentOrigin( ParentOrigin::TOP_LEFT );
1032 text.SetTextAlignment( Dali::Toolkit::Alignment::HorizontalLeft );
1033 text.SetStyleToCurrentText( defaultTextStyle );
1034 text.SetSize( 0.0f, LABEL_TEXT_SIZE_Y );
1035 text.ApplyConstraint( Dali::Constraint::New<float>( Dali::Actor::SIZE_WIDTH, Dali::ParentSource( Dali::Actor::SIZE_WIDTH ), Dali::EqualToConstraint() ) );
1036 textContainer.Add( text );
1042 bool SliderValueChange( Toolkit::Slider slider, float value )
1044 mDurationSeconds = value;
1049 void ChangeAlphaFunctionOnTap( Actor actor, TapGesture tap )
1051 if( NUM_ALPHA_FUNCTIONS <= ++mAlphaFuncIndex )
1053 mAlphaFuncIndex = 0;
1056 if( mAlphaFunctionText )
1058 mAlphaFunctionText.SetText( ALPHA_FUNCTIONS_TEXT[mAlphaFuncIndex] );
1063 mItemView.SetDefaultAlphaFunction( ALPHA_FUNCTIONS[mAlphaFuncIndex] );
1069 mTapDetector.Reset();
1081 * Main key event handler
1083 void OnKeyEvent(const KeyEvent& event)
1085 if(event.state == KeyEvent::Down)
1087 if( IsKey( event, DALI_KEY_MENU ) )
1098 else if( IsKey( event, DALI_KEY_ESCAPE) || IsKey( event, DALI_KEY_BACK ) )
1106 mApplication.Quit();
1114 Application& mApplication;
1118 Toolkit::View mView;
1119 unsigned int mOrientation;
1121 Toolkit::ToolBar mToolBar;
1122 TextView mTitleActor; ///< The Toolbar's Title.
1126 unsigned int mCurrentLayout;
1127 float mDurationSeconds;
1129 SpiralLayoutPtr mSpiralLayout;
1130 DepthLayoutPtr mDepthLayout;
1131 GridLayoutPtr mGridLayout;
1133 Toolkit::Popup mMenu;
1135 TapGestureDetector mTapDetector;
1136 Toolkit::PushButton mLayoutButton;
1137 Toolkit::PushButton mDeleteButton;
1138 Toolkit::PushButton mInsertButton;
1139 Toolkit::PushButton mReplaceButton;
1141 unsigned int mAlphaFuncIndex;
1142 TextView mAlphaFunctionText;
1145 void RunTest(Application& app)
1147 ItemViewExample test(app);
1152 int main(int argc, char **argv)
1154 Application app = Application::New(&argc, &argv);