Merge "Cleaned up image scaling and filtering example by removing (commented out...
[platform/core/uifw/dali-demo.git] / examples / dissolve-effect / dissolve-effect-example.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // EXTERNAL INCLUDES
19 #include <math.h>
20
21 // INTERNAL INCLUDES
22 #include "shared/view.h"
23
24 #include <dali/dali.h>
25 #include <dali-toolkit/dali-toolkit.h>
26 #include <dali-toolkit/devel-api/shader-effects/dissolve-effect.h>
27
28 using namespace Dali;
29
30 using Dali::Toolkit::TextLabel;
31
32 // LOCAL STUFF
33 namespace
34 {
35
36 const char * const TOOLBAR_IMAGE( DALI_IMAGE_DIR "top-bar.png" );
37 const char * const APPLICATION_TITLE_HIGHP( "Dissolve Effect(highp)" );
38 const char * const APPLICATION_TITLE_MEDIUMP( "Dissolve Effect(mediump)" );
39 const char * const EFFECT_HIGHP_IMAGE( DALI_IMAGE_DIR "icon-highp.png" );
40 const char * const EFFECT_HIGHP_IMAGE_SELECTED( DALI_IMAGE_DIR "icon-highp-selected.png" );
41 const char * const EFFECT_MEDIUMP_IMAGE( DALI_IMAGE_DIR "icon-mediump.png" );
42 const char * const EFFECT_MEDIUMP_IMAGE_SELECTED( DALI_IMAGE_DIR "icon-mediump-selected.png" );
43 const char * const PLAY_ICON( DALI_IMAGE_DIR "icon-play.png" );
44 const char * const PLAY_ICON_SELECTED( DALI_IMAGE_DIR "icon-play-selected.png" );
45 const char * const STOP_ICON( DALI_IMAGE_DIR "icon-stop.png" );
46 const char * const STOP_ICON_SELECTED( DALI_IMAGE_DIR "icon-stop-selected.png" );
47
48 const char* IMAGES[] =
49 {
50   DALI_IMAGE_DIR "gallery-large-1.jpg",
51   DALI_IMAGE_DIR "gallery-large-2.jpg",
52   DALI_IMAGE_DIR "gallery-large-3.jpg",
53   DALI_IMAGE_DIR "gallery-large-4.jpg",
54   DALI_IMAGE_DIR "gallery-large-5.jpg",
55   DALI_IMAGE_DIR "gallery-large-6.jpg",
56   DALI_IMAGE_DIR "gallery-large-7.jpg",
57   DALI_IMAGE_DIR "gallery-large-8.jpg",
58   DALI_IMAGE_DIR "gallery-large-9.jpg",
59   DALI_IMAGE_DIR "gallery-large-10.jpg",
60   DALI_IMAGE_DIR "gallery-large-11.jpg",
61   DALI_IMAGE_DIR "gallery-large-12.jpg",
62   DALI_IMAGE_DIR "gallery-large-13.jpg",
63   DALI_IMAGE_DIR "gallery-large-14.jpg",
64   DALI_IMAGE_DIR "gallery-large-15.jpg",
65   DALI_IMAGE_DIR "gallery-large-16.jpg",
66   DALI_IMAGE_DIR "gallery-large-17.jpg",
67   DALI_IMAGE_DIR "gallery-large-18.jpg",
68   DALI_IMAGE_DIR "gallery-large-19.jpg",
69   DALI_IMAGE_DIR "gallery-large-20.jpg",
70   DALI_IMAGE_DIR "gallery-large-21.jpg",
71 };
72
73 const int NUM_IMAGES( sizeof(IMAGES) / sizeof(IMAGES[0]) );
74
75 // The duration of the current image staying on screen when slideshow is on
76 const int VIEWINGTIME = 2000; // 2 seconds
77
78 const float TRANSITION_DURATION = 2.5f; //2.5 second
79
80 const float INITIAL_DEPTH = -10.0f;
81
82 /**
83  * @brief Load an image, scaled-down to no more than the stage dimensions.
84  *
85  * Uses image scaling mode SCALE_TO_FILL to resize the image at
86  * load time to cover the entire stage with pixels with no borders,
87  * and filter mode BOX_THEN_LINEAR to sample the image with
88  * maximum quality.
89  */
90 ResourceImage LoadStageFillingImage( const char * const imagePath )
91 {
92   Size stageSize = Stage::GetCurrent().GetSize();
93   return ResourceImage::New( imagePath, ImageDimensions( stageSize.x, stageSize.y ), Dali::FittingMode::SCALE_TO_FILL, Dali::SamplingMode::BOX_THEN_LINEAR );
94 }
95
96 } // namespace
97
98 class DissolveEffectApp : public ConnectionTracker
99 {
100 public:
101
102   /**
103    * Constructor
104    * @param application class, stored as reference
105    */
106   DissolveEffectApp( Application& application );
107
108   ~DissolveEffectApp();
109
110 private:
111
112   /**
113    * This method gets called once the main loop of application is up and running
114    */
115   void OnInit( Application& application );
116   /**
117    * PanGesture callback. This method gets called when the pan gesture is detected.
118    * @param[in] actor The actor receiving the pan gesture.
119    * @param[in] gesture The detected pan gesture.
120    */
121   void OnPanGesture( Actor actor, const PanGesture& gesture );
122
123   /**
124    * Set up the animations for transition
125    * @param[in] position The point ( locates within rectange {(0,0),(0,1),(1,0),(1,1)} ) passing through the central line of the dissolve effect
126    * @param[in] displacement The direction of the central line of the dissolve effect
127    */
128   void StartTransition(Vector2 position, Vector2 displacement);
129   /**
130    * Callback function of effect-switch button
131    * Change the precision of the effect shader when the effect button is clicked
132    * @param[in] button The handle of the clicked button
133    */
134   bool OnEffectButtonClicked( Toolkit::Button button );
135   /**
136    * Callback function of slideshow button
137    * Start or stop the automatical image display when the slideshow button is clicked
138    * @param[in] button The handle of the clicked button
139    */
140   bool OnSildeshowButtonClicked( Toolkit::Button button );
141   /**
142    * Callback function of cube transition completed signal
143    * @param[in] effect The cube effect used for the transition
144    * @param[in] imageActor The target imageActor of the completed transition
145    */
146   void OnTransitionCompleted(Animation& source);
147   /**
148    * Callback function of timer tick
149    * The timer is used to count the image display duration after cube transition in slideshow,
150    */
151   bool OnTimerTick();
152
153   /**
154    * Main key event handler
155    */
156   void OnKeyEvent(const KeyEvent& event);
157
158 private:
159   Application&                    mApplication;
160   Toolkit::Control                mView;
161   Toolkit::ToolBar                mToolBar;
162   Layer                           mContent;
163   Toolkit::TextLabel              mTitleActor;
164   Actor                           mParent;
165
166   ImageActor                      mCurrentImage;
167   ImageActor                      mNextImage;
168   unsigned int                    mIndex;
169
170   ShaderEffect                    mCurrentImageEffect;
171   ShaderEffect                    mNextImageEffect;
172   bool                            mUseHighPrecision;
173   Animation                       mAnimation;
174
175   PanGestureDetector              mPanGestureDetector;
176   bool                            mIsTransiting;
177
178   bool                            mSlideshow;
179   Timer                           mViewTimer;
180   bool                            mTimerReady;
181   unsigned int                    mCentralLineIndex;
182
183   Toolkit::PushButton             mPlayStopButton;
184
185   Toolkit::PushButton             mEffectChangeButton;
186 };
187
188 DissolveEffectApp::DissolveEffectApp( Application& application )
189 : mApplication( application ),
190   mIndex( 0 ),
191   mUseHighPrecision(true),
192   mIsTransiting( false ),
193   mSlideshow( false ),
194   mTimerReady( false ),
195   mCentralLineIndex( 0 )
196 {
197   mApplication.InitSignal().Connect( this, &DissolveEffectApp::OnInit );
198 }
199
200 DissolveEffectApp::~DissolveEffectApp()
201 {
202   //Nothing to do
203 }
204
205 void DissolveEffectApp::OnInit( Application& application )
206 {
207   Stage::GetCurrent().KeyEventSignal().Connect(this, &DissolveEffectApp::OnKeyEvent);
208
209   // Creates a default view with a default tool bar, the view is added to the stage.
210   mContent = DemoHelper::CreateView( application, mView,mToolBar, "", TOOLBAR_IMAGE, "" );
211
212   // Add an effect-changing button on the right of the tool bar.
213   mEffectChangeButton = Toolkit::PushButton::New();
214   mEffectChangeButton.SetUnselectedImage( EFFECT_HIGHP_IMAGE );
215   mEffectChangeButton.SetSelectedImage( EFFECT_HIGHP_IMAGE_SELECTED );
216   mEffectChangeButton.ClickedSignal().Connect( this, &DissolveEffectApp::OnEffectButtonClicked );
217   mToolBar.AddControl( mEffectChangeButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalRight, DemoHelper::DEFAULT_MODE_SWITCH_PADDING );
218
219   // Add title to the tool bar.
220   mTitleActor = DemoHelper::CreateToolBarLabel( APPLICATION_TITLE_HIGHP );
221   mToolBar.AddControl( mTitleActor, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarTitlePercentage, Toolkit::Alignment::HorizontalCenter );
222
223   // Add an slide-show button on the right of the title
224   mPlayStopButton = Toolkit::PushButton::New();
225   mPlayStopButton.SetUnselectedImage( PLAY_ICON );
226   mPlayStopButton.SetSelectedImage( PLAY_ICON_SELECTED );
227   mPlayStopButton.ClickedSignal().Connect( this, &DissolveEffectApp::OnSildeshowButtonClicked );
228   mToolBar.AddControl( mPlayStopButton, DemoHelper::DEFAULT_VIEW_STYLE.mToolBarButtonPercentage, Toolkit::Alignment::HorizontalCenter, DemoHelper::DEFAULT_PLAY_PADDING );
229
230   // use pan gesture to detect the cursor or finger movement
231   mPanGestureDetector = PanGestureDetector::New();
232   mPanGestureDetector.DetectedSignal().Connect( this, &DissolveEffectApp::OnPanGesture );
233
234   // create the dissolve effect object
235   mCurrentImageEffect = Toolkit::CreateDissolveEffect(mUseHighPrecision);
236   mNextImageEffect = Toolkit::CreateDissolveEffect(mUseHighPrecision);
237
238   mViewTimer = Timer::New( VIEWINGTIME );
239   mViewTimer.TickSignal().Connect( this, &DissolveEffectApp::OnTimerTick );
240   mTimerReady = true;
241
242   // Set size to stage size to avoid seeing a black border on transition
243   mParent = Actor::New();
244   mParent.SetSize( Stage::GetCurrent().GetSize() );
245   mParent.SetPositionInheritanceMode( USE_PARENT_POSITION );
246   mContent.Add( mParent );
247
248   // show the first image
249   mCurrentImage = ImageActor::New( LoadStageFillingImage( IMAGES[mIndex] ) );
250   mCurrentImage.SetPositionInheritanceMode(USE_PARENT_POSITION_PLUS_LOCAL_POSITION);
251   mCurrentImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
252   mCurrentImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
253   mParent.Add( mCurrentImage );
254
255   mPanGestureDetector.Attach( mCurrentImage );
256 }
257
258 // signal handler, called when the pan gesture is detected
259 void DissolveEffectApp::OnPanGesture( Actor actor, const PanGesture& gesture )
260 {
261   // does not response when the animation has not finished
262   if( mIsTransiting || mSlideshow )
263   {
264     return;
265   }
266
267   if( gesture.state == Gesture::Continuing )
268   {
269     if( gesture.displacement.x < 0)
270     {
271       mIndex = (mIndex + 1)%NUM_IMAGES;
272     }
273     else
274     {
275       mIndex = (mIndex + NUM_IMAGES -1)%NUM_IMAGES;
276     }
277
278     Image image = LoadStageFillingImage( IMAGES[ mIndex ] );
279     mNextImage = ImageActor::New( image );
280     mNextImage.SetPositionInheritanceMode(USE_PARENT_POSITION_PLUS_LOCAL_POSITION);
281     mNextImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
282     mNextImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
283     mNextImage.SetZ(INITIAL_DEPTH);
284     mParent.Add( mNextImage );
285     Vector2 size = Vector2( mCurrentImage.GetCurrentSize() );
286     StartTransition( gesture.position / size, gesture.displacement * Vector2(1.0, size.x/size.y));
287   }
288 }
289
290 void DissolveEffectApp::StartTransition(Vector2 position, Vector2 displacement)
291 {
292   mAnimation = Animation::New(TRANSITION_DURATION);
293
294   Dali::Toolkit::DissolveEffectSetCentralLine( mCurrentImageEffect, position, displacement );
295   mCurrentImageEffect.SetUniform("uPercentage", 0.0f);
296   mCurrentImage.SetShaderEffect(mCurrentImageEffect);
297   mAnimation.AnimateTo( Property(mCurrentImageEffect, "uPercentage"), 1.0f, AlphaFunction::LINEAR );
298
299   mNextImage.SetOpacity(0.0f);
300   mAnimation.AnimateTo( Property( mNextImage, Actor::Property::COLOR_ALPHA ), 1.0f, AlphaFunction::LINEAR );
301
302   if(mUseHighPrecision)
303   {
304     Dali::Toolkit::DissolveEffectSetCentralLine( mNextImageEffect, position, displacement );
305     mNextImageEffect.SetUniform("uPercentage", 1.0f);
306     mNextImage.SetShaderEffect(mNextImageEffect);
307     mAnimation.AnimateTo( Property(mNextImageEffect, "uPercentage"), 0.0f, AlphaFunction::LINEAR );
308   }
309   else
310   {
311     mAnimation.AnimateTo( Property( mNextImage, Actor::Property::POSITION ), Vector3( 0.0f, 0.0f, 0.0f ), AlphaFunction::LINEAR );
312   }
313
314   mAnimation.FinishedSignal().Connect( this, &DissolveEffectApp::OnTransitionCompleted );
315   mAnimation.Play();
316   mIsTransiting = true;
317 }
318
319 void DissolveEffectApp::OnKeyEvent(const KeyEvent& event)
320 {
321   if(event.state == KeyEvent::Down)
322   {
323     if( IsKey( event, Dali::DALI_KEY_ESCAPE) || IsKey( event, Dali::DALI_KEY_BACK) )
324     {
325       mApplication.Quit();
326     }
327   }
328 }
329
330 bool DissolveEffectApp::OnEffectButtonClicked( Toolkit::Button button )
331 {
332   mUseHighPrecision = !mUseHighPrecision;
333   mCurrentImageEffect = Dali::Toolkit::CreateDissolveEffect(mUseHighPrecision);
334   if(mUseHighPrecision)
335   {
336     mTitleActor.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_HIGHP) );
337     mEffectChangeButton.SetUnselectedImage( EFFECT_HIGHP_IMAGE );
338     mEffectChangeButton.SetSelectedImage( EFFECT_HIGHP_IMAGE_SELECTED );
339   }
340   else
341   {
342     mTitleActor.SetProperty( TextLabel::Property::TEXT, std::string(APPLICATION_TITLE_MEDIUMP) );
343     mEffectChangeButton.SetUnselectedImage( EFFECT_MEDIUMP_IMAGE );
344     mEffectChangeButton.SetSelectedImage( EFFECT_MEDIUMP_IMAGE_SELECTED );
345   }
346
347   return true;
348 }
349
350 bool DissolveEffectApp::OnSildeshowButtonClicked( Toolkit::Button button )
351 {
352   mSlideshow = !mSlideshow;
353   if( mSlideshow )
354   {
355     mPlayStopButton.SetUnselectedImage( STOP_ICON );
356     mPlayStopButton.SetSelectedImage( STOP_ICON_SELECTED );
357     mPanGestureDetector.Detach( mParent );
358     mViewTimer.Start();
359     mTimerReady = false;
360   }
361   else
362   {
363     mPlayStopButton.SetUnselectedImage( PLAY_ICON );
364     mPlayStopButton.SetSelectedImage( PLAY_ICON_SELECTED );
365     mTimerReady = true;
366     mPanGestureDetector.Attach( mParent );
367   }
368   return true;
369 }
370
371 void DissolveEffectApp::OnTransitionCompleted( Animation& source )
372 {
373   mCurrentImage.RemoveShaderEffect();
374   mNextImage.RemoveShaderEffect();
375   mParent.Remove( mCurrentImage );
376   mPanGestureDetector.Detach( mCurrentImage );
377   mCurrentImage = mNextImage;
378   mPanGestureDetector.Attach( mCurrentImage );
379   mIsTransiting = false;
380
381   if( mSlideshow)
382   {
383     mViewTimer.Start();
384     mTimerReady = false;
385   }
386 }
387
388 bool DissolveEffectApp::OnTimerTick()
389 {
390   mTimerReady = true;
391   if(mSlideshow)
392   {
393     mIndex = (mIndex + 1)%NUM_IMAGES;
394     Image image = LoadStageFillingImage( IMAGES[ mIndex ] );
395     mNextImage = ImageActor::New( image );
396     mNextImage.SetPositionInheritanceMode(USE_PARENT_POSITION_PLUS_LOCAL_POSITION);
397     mNextImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
398     mNextImage.SetSizeScalePolicy( SizeScalePolicy::FIT_WITH_ASPECT_RATIO );
399     mNextImage.SetZ(INITIAL_DEPTH);
400     mParent.Add( mNextImage );
401     switch( mCentralLineIndex%4 )
402     {
403       case 0:
404       {
405         StartTransition(Vector2(1.0f,0.5f), Vector2(-1.0f, 0.0f));
406         break;
407       }
408       case 1:
409       {
410         StartTransition(Vector2(0.5f,0.0f), Vector2(0.0f, 1.0f));
411         break;
412       }
413       case 2:
414       {
415         StartTransition(Vector2(0.0f,0.5f), Vector2(1.0f, 0.0f));
416         break;
417       }
418       default:
419       {
420         StartTransition(Vector2(0.5f,1.0f), Vector2(0.0f, -1.0f));
421         break;
422       }
423
424     }
425     mCentralLineIndex++;
426   }
427   return false;   //return false to stop the timer
428 }
429
430 // Entry point for Linux & Tizen applications
431 int main( int argc, char **argv )
432 {
433   Application application = Application::New( &argc, &argv, DALI_DEMO_THEME_PATH );
434   DissolveEffectApp test( application );
435   application.MainLoop();
436
437   return 0;
438 }