Convert shaders in dali-demo to use shader compilation tool
[platform/core/uifw/dali-demo.git] / examples / bezier-curve / shaders / bezier-curve.frag
1 uniform lowp vec4 uColor;
2
3 void main()
4 {
5   gl_FragColor = vec4(0.0,0.0,0.0,1.0);
6 }