Added element_count for sampler uniform arrays.
[platform/core/uifw/dali-core.git] / dali / internal / render / shaders / program.cpp
2023-04-19 David SteeleAdded element_count for sampler uniform arrays. 39/291639/2
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Eunki, HongLock uniform buffer only 1 times per each render +... 81/272981/20
2022-04-11 David SteeleMerge "Changed handling of uniforms of arrays of struct...
2022-04-08 David SteeleChanged handling of uniforms of arrays of structs 18/273618/1
2021-09-24 Eunki, HongAdd Default Uniform : uActorColor 70/264570/2
2021-06-25 Adam BialogonskiOptimized program retrieval from the cache 39/260339/5
2021-06-25 Adam BialogonskiSimplified uniform write 83/260183/7
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-17 David SteeleRemoving GL usage from dali core 01/260001/1
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-04-29 David SteeleClean up in Aisle #3 00/257700/1
2021-04-29 David SteeleCleanup in Aisle #2 99/257699/1
2021-04-29 David SteeleCleanup in Aisle #1 78/257678/1
2021-04-19 David SteeleRemoving old Program code 35/257035/2
2021-03-26 Adeel KazmiMerge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1
2021-03-26 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/256023/1
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-11 David SteeleFix build error for implicitly constructing templated... 57/255057/4
2021-03-09 Richard HuangRemove unused code in Program 07/254807/1
2021-03-08 Adam BialogonskiUBO support on the Core side using CPU-based Buffer... 11/254411/11
2021-03-08 Richard HuangCreate UBO for uniform buffer bindings 91/254291/12
2021-03-02 David SteeleUpdating Program to remove shader compilation 16/254416/5
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 69/254369/1
2021-03-01 Adam BialogonskiBugfix: Gfx program discarded while DALi ProgramCache... 63/254363/2
2021-02-26 Adam BialogonskiGfx Shader support 85/254185/8
2021-01-28 Adeel KazmiMerge "Updated all code to new format" into devel/master
2021-01-27 David SteeleUpdated all code to new format 01/252401/2
2020-12-08 David SteeleMerge "[dali-core] add all X11 colors to Color namespac...
2020-12-01 David SteeleMerge changes I2dff9828,Ie3c8048a,Ib1b1d3bc into devel...
2020-12-01 Subhransu MohantyRefactor UniformMap, PropertyOwner and Program to use... 69/248569/5
2020-09-22 Adeel KazmiMerge "Include the algorithm header file" into devel...
2020-09-11 adam.b[dali_1.9.29] Merge branch 'devel/master' 70/243970/1
2020-09-08 Adeel KazmiMerge "Add devel api to create valid handle for Gesture...
2020-09-08 Adeel KazmiMerge "Changed 'virtual' function override declarations...
2020-09-08 Adeel KazmiMerge "Fix indenting" into devel/master
2020-09-08 Adeel KazmiMerge "use modern construct 'nullptr' instead of 'NULL...
2020-09-08 Subhransu Mohantyuse modern construct 'nullptr' instead of 'NULL' or '0' 21/243521/2
2020-02-21 Cheng-Shiun Tsai[dali_1.9.0] Merge branch 'devel/master' 56/225656/1
2020-02-19 György StraubImproved correctness of Program::GetActiveSamplerUnifor... 57/225257/6
2018-10-26 greynaga[dali_1.3.47] Merge branch 'devel/master' 91/191991/1
2018-10-18 Adeel KazmiMerge "Making DALi core internals typesafe using guaran...
2018-10-17 Kimmo HoikkaMaking DALi core internals typesafe using guaranteed... 31/190831/12
2018-09-14 adam.b[dali_1.3.41] Merge branch 'devel/master' 50/189250/1
2018-09-11 adunMofidy codes for Dali Windows backend 45/182145/5
2017-05-19 Francisco Santos[dali_1.2.40] Merge branch 'devel/master' 29/130229/1
2017-05-18 Kimmo HoikkaEnable -Wold-style-cast to ensure more consideration... 07/129707/5
2017-05-18 Adeel KazmiMerge "Enable -Woverloaded-virtual to enforce correct...
2017-05-18 Adeel KazmiMerge "Enable -Wnon-virtual-dtor to avoid incorrect...
2017-05-17 David SteeleMerge changes I84e1ce43,I76b93d51 into devel/master
2017-05-17 Nick HollandFix support for NativeImage 90/129690/3
2017-04-28 Adeel Kazmi[dali_1.2.37] Merge branch 'devel/master' 16/127716/1
2017-04-27 Heeyong SongMerge "Add LICENSE.BSD-3-Clause file" into devel/master
2017-04-26 Heeyong SongMerge "SVACE issue resolved" into devel/master
2017-04-21 Jinho, LeeSVACE issue resolved 21/124221/3
2016-11-18 Umar[dali_1.2.15] Merge branch 'devel/master' 30/98730/1
2016-11-16 Paul WisbeyMerge "Check if number of textures match active sampler...
2016-11-14 Ferran SoleCheck if number of textures match active samplers 01/97501/5
2016-11-11 Adeel Kazmi[dali_1.2.14] Merge branch 'devel/master' 62/97262/1
2016-11-10 Ferran SoleAdded warning message for inactive samplers in the... 03/95703/8
2016-06-10 Xiangyin Ma[dali_1.1.38] Merge branch 'devel/master' 17/74017/1
2016-06-03 Paul WisbeyMerge "DALi Version 1.1.37" into devel/master
2016-06-03 Ferran SoleAdded Texture object and FrameBuffer object to renderin... 34/71834/19
2016-04-08 Xiangyin Ma[dali_1.1.29] Merge branch 'devel/master' 24/65324/1
2016-04-04 David SteeleChanged rendering to remove need for sampler names. 80/64680/1
2016-04-04 Adeel KazmiRevert "Removed need for sampler uniform names" 75/64675/2
2016-04-04 Adeel KazmiMerge "Removed need for sampler uniform names" into...
2016-04-01 David SteeleRemoved need for sampler uniform names 86/60886/5
2016-02-19 Agnelo Vaz[dali_1.1.22] Merge branch 'devel/master' 20/59920/1
2016-02-15 Xiangyin MaEnsure the use of ShaderEffect in ImageActor is backwar... 44/59244/2
2015-12-23 Adeel Kazmi[dali_1.1.15] Merge branch 'devel/master' 27/55427/1
2015-12-11 x1ma(ImageActor) resize the geometry in shader 42/53842/5
2015-10-29 Nick Holland[dali_1.1.8] Merge branch 'devel/master' 11/50511/1
2015-10-27 Kimmo HoikkaMerge "Add UniformNameCache to keep track of unique...
2015-10-26 Adeel KazmiMerge "Removed redundant type field" into devel/master
2015-10-26 Adeel KazmiMerge "Path registration with type registry" into devel...
2015-10-26 Kimmo HoikkaAdd UniformNameCache to keep track of unique uniform... 21/50121/6
2015-10-26 Adeel KazmiMerge "Added WeakHandleBase::Reset method." into devel...
2015-10-23 Kimmo HoikkaMerge "Remove double-buffered properties from SceneGrap...
2015-10-23 Kimmo HoikkaCache setUniform2f values as its used quite a lot by... 16/50116/1
2015-10-23 Lee Morgan[dali_1.1.7] Merge branch 'devel/master' 37/50037/1
2015-10-16 Kimmo HoikkaMerge "BufferImage Fix for multiple area updates."...
2015-10-14 Kimmo HoikkaRemove some dead and non-thread safe internal uniforms 45/49545/1
2015-10-09 Tom Robinson[dali_1.1.6] Merge branch 'devel/master' 33/49233/1
2015-10-08 Adeel KazmiMerge "Revert "Fix thread contention issues in messages...
2015-10-08 Kimmo HoikkaCache size uniform as its often same for many renderers... 09/49209/1
2015-07-17 Kimmo HoikkaMerge "Fixed Actor not callind mAttachment->Connect...
2015-07-17 Nick Holland[dali_1.0.49] Merge branch 'devel/master' 55/44155/1
2015-07-16 Kimmo HoikkaMerge "Hit test algorithm bug fix" into devel/master
2015-07-16 Kimmo HoikkaMerge "Set default behavior in Layer - to fix target...
2015-07-16 Andrew CoxMove ShaderData from integration api to internal 70/43970/2
2015-07-13 Kimmo HoikkaMerge "Change DrawMode::OVERLAY to DrawMode::OVERLAY_2D...
2015-07-13 Kimmo HoikkaMerge "Remove RenderableActor" into devel/master
2015-07-13 Andrew CoxShader binary synchronous simplified IO 87/42487/14
2015-07-01 Ferran Sole[dali_1.0.47] Merge branch 'devel/master' 94/42694/1
2015-06-26 Adeel KazmiMerge "Merge branch 'devel/new_mesh' into devel/master...
2015-06-26 Francisco SantosMerge branch 'devel/new_mesh' into devel/master 84/42384/1
2015-06-26 Francisco SantosMerge branch 'devel/master' into devel/new_mesh 79/42379/1
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