Fix the screen rotation issue
[platform/core/uifw/dali-core.git] / dali / internal / render / common / render-manager.cpp
2023-01-04 Wonsik JungFix the screen rotation issue 63/286263/2
2022-12-19 David SteeleMerge "Sync UTC harness" into devel/master
2022-12-16 Adeel KazmiMerge "DALi Version 2.2.6" into devel/master
2022-12-16 Adeel KazmiMerge "Added memory pool logging" into devel/master
2022-12-16 David SteeleMerge "Reducing Node struct size" into devel/master
2022-12-15 Heeyong Song(Partial Update) Fix the issue when we have several... 75/285575/2
2022-12-09 Adeel KazmiMerge "DALi Version 2.2.5" into devel/master
2022-12-08 Heeyong SongFix partial update issues 61/284761/7
2022-12-01 Eunki HongMerge "Minor coverity issue fixes" into devel/master
2022-11-30 Eunki, HongAdd MultiSampling FrameBuffer implement. 13/284213/8
2022-10-19 Eunki, HongMake SceneGraph::Camera as Node + FieldOfView animatable 59/282859/12
2022-10-17 Heeyong Song(Partial Update) Continue to calculate damaged rects... 45/283045/3
2022-10-06 seunghoFix Window Rotation issue 90/282390/10
2022-09-27 David SteeleMerge "Optimize transform level propagate" into devel...
2022-09-27 Heeyong SongMerge "Submit a empty command buffer when rendering...
2022-09-26 Heeyong SongSubmit a empty command buffer when rendering is skipped... 85/281985/1
2022-09-19 Heeyong SongSubmit command buffer when rendering is skipped 30/281430/1
2022-08-22 Heeyong SongMerge "(Partial Update) Change damaged rect calcutation...
2022-08-18 Heeyong Song(Partial Update) Change damaged rect calcutation 96/279796/1
2022-07-28 Eunki HongMerge "Remove std::vector dependency for dali-signal...
2022-07-26 Heeyong Song(Partial Update) Change UPDATE_SIZE_HINT to UPDATE_AREA... 73/278673/2
2022-04-22 Heeyong SongMerge "Relayout only if the actor is on Scene" into...
2022-04-21 Eunki, HongLock uniform buffer only 1 times per each render +... 81/272981/20
2022-04-21 Seungho BAEKMerge "Fix to do not update state of render task in...
2022-04-21 seunghoFix to do not update state of render task in case of... 30/273930/3
2022-02-22 Eunki, HongIgnore insert/erase function during PreRender's itemsDi... 12/271512/2
2022-01-28 Adeel KazmiMerge "Adding Handle::ReserveCustomProperties method...
2022-01-25 Heeyong SongMerge "(Partial update) Change resetting the updated...
2022-01-25 Heeyong Song(Partial update) Change resetting the updated flag 83/267183/4
2021-12-17 Heeyong SongMerge "Move mItemsDirtyRects from Scene to SceneGraph...
2021-12-16 Heeyong SongMove mItemsDirtyRects from Scene to SceneGraph::Scene 34/267634/4
2021-12-15 Bowon RyuMerge "Fixed the crash appears after closing app when...
2021-12-10 Adeel KazmiMerge "Fix the local matrix dirty flag when size is...
2021-12-08 Heeyong SongUse a proper projection matrix 75/267175/2
2021-11-19 Eunki, HongLet range for loop don't touch container at RenderManager 45/266045/5
2021-11-18 Adeel KazmiMerge "DALi Version 2.0.53" into devel/master
2021-11-18 Adeel KazmiFix SVACE error in render-manager.cpp 70/266770/1
2021-11-17 Heeyong SongMerge "(Partial update) Reset the updated flag after...
2021-11-16 Heeyong Song(Partial update) Reset the updated flag after calculati... 02/266602/1
2021-10-15 Heeyong SongSkip rendering if the damaged rect is empty 99/265199/5
2021-09-16 Richard HuangPerform AABB test in the viewport space for renderers... 13/263213/14
2021-07-21 David SteeleMoved SetUpdate propagation to UpdateNodes 83/261583/1
2021-07-21 Seungho BAEKMerge "Just block notifying OnScene and OffScene callba...
2021-07-21 Heeyong SongMerge "Add ApplyCustomFragmentPrefix" into devel/master
2021-07-19 David SteeleMerge changes I6d6c0232,I6667d1d6,I43e227fc into devel...
2021-07-16 Adam BialogonskiUpdating geometry without iterating render items 40/260840/7
2021-06-25 Adam BialogonskiAdded local pipeline cache on the dali-core side 59/260259/9
2021-06-22 Adeel KazmiMerge "Removing GL usage from dali core" into devel...
2021-06-18 Adeel KazmiMerge "DALi Version 2.0.31" into devel/master
2021-06-17 Wonsik JungFix window/screen rotation issue. 09/259309/7
2021-06-17 David SteeleRemoving GL usage from dali core 01/260001/1
2021-05-31 joogab yunMerge "Fixed an issue the triple tap did not work....
2021-05-26 David SteeleMerge branch 'devel/master' into devel/graphics 93/258793/2
2021-05-25 Adam BialogonskiManaged uniform buffer support. 27/257327/17 devel/graphics
2021-05-19 David SteeleAdding graphics sync object 88/258488/2
2021-05-13 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/258323/1
2021-04-29 David SteeleClean up in Aisle #3 00/257700/1
2021-04-29 David SteeleCleanup in Aisle #1 78/257678/1
2021-04-28 David SteeleMerge "Adding Depth/Stencil code" into devel/graphics
2021-04-27 David SteeleAdding Depth/Stencil code 14/257414/2
2021-04-14 David SteeleRemoving some uses of gl Context object 06/256906/3
2021-04-14 Adam BialogonskiFixed test cases and other minor fixes (like doxy) 20/256920/3
2021-04-13 adam.bRenderPass and presentation 78/256578/6
2021-04-13 David SteeleFixing up test cases following render pass changes 47/256547/4
2021-04-13 David SteeleInitialize framebuffer before render pass used 19/256119/11
2021-04-13 Adam BialogonskiCreate render pass for surface rendering 21/256021/12
2021-04-13 adam.bAdded RenderPass and RenderTarget support 15/255315/17
2021-04-13 David SteeleImplementing Framebuffer object 01/255701/4
2021-03-26 Adeel KazmiMerge branch 'devel/graphics' into devel/master 34/256034/2 graphics-backend-release-1
2021-03-26 Adeel KazmiMerge branch 'devel/master' into devel/graphics 23/256023/1
2021-03-19 David SteeleAdd scissor/viewport handling 10/255310/5
2021-03-12 David SteeleMerge branch 'devel/master' into devel/graphics graphics-backend-pre-release-3
2021-03-08 Richard HuangCreate UBO for uniform buffer bindings 91/254291/12
2021-03-01 Adeel KazmiMerge branch 'devel/master' into devel/graphics 69/254369/1
2021-02-23 Richard HuangShader Reflection 94/253494/8
2021-02-15 Adeel KazmiMerge branch 'devel/master' into devel/graphics 58/253558/2
2021-02-10 Adeel KazmiMerge "Move shader program creation from update side...
2021-02-09 David SteeleConverted GPU buffers for geometry to new API 20/253120/5
2021-02-09 David SteeleMigrating render-texture and render-sampler to new API 80/252980/8
2021-02-09 Richard HuangMove shader program creation from update side to render... 89/253389/3
2021-01-28 Adeel KazmiMerge "Updated all code to new format" into devel/master
2021-01-27 David SteeleUpdated all code to new format 01/252401/2
2021-01-26 David SteeleMerge "Ensure we check for null when freeing from the...
2021-01-26 Wonsik JungMerge "Fix the synchronization issue when window is...
2021-01-23 Wonsik JungFix the synchronization issue when window is resized... 29/248429/15
2021-01-20 David SteeleMerge "Removed scene-graph dependency from internal...
2021-01-20 David SteeleRemoved scene-graph dependency from internal actor... 29/251829/2
2021-01-19 Adeel KazmiMerge "Reduce Actor Class Size by using ConstString...
2021-01-18 David SteeleInitial refactoring of graphics interface 14/251614/5
2021-01-10 Heeyong SongDo not calculate dirty rects when rendering is skipped 78/250678/2
2020-12-08 David SteeleMerge "[dali-core] add all X11 colors to Color namespac...
2020-11-30 David SteeleMerge "refactor AlphaFunction class to reduce size...
2020-11-23 Adeel KazmiMerge "Support screen and client rotation" into devel...
2020-11-23 Wonsik JungSupport screen and client rotation 21/244821/11
2020-10-02 Cheng-Shiun Tsai[dali_1.9.32] Merge branch 'devel/master' 16/245116/1
2020-09-30 Adeel KazmiMerge "partial rendering - When calculating the area...
2020-09-30 Adeel KazmiMerge "partial rendering" into devel/master
2020-09-25 Joogab Yunpartial rendering 10/240310/9
2020-09-22 Adeel KazmiMerge "Include the algorithm header file" into devel...
2020-09-11 adam.b[dali_1.9.29] Merge branch 'devel/master' 70/243970/1
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