#include <dali/internal/common/fixed-size-memory-pool.h>
// INTERNAL HEADERS
--#include <dali/public-api/dali-core.h>
++#include <dali/public-api/common/dali-common.h>
namespace Dali
{
*/
// INTERNAL INCLUDES
+#include <dali/integration-api/bitmap.h> // For Integration::BitmapPtr
#include <dali/public-api/object/ref-object.h>
- #include <dali/public-api/images/buffer-image.h>
- #include <dali/public-api/images/image.h>
#include <dali/internal/event/images/image-impl.h>
+ #include <dali/public-api/images/image.h>
+ #include <dali/public-api/images/buffer-image.h>
namespace Dali
{
#include <dali/internal/event/resources/resource-client-declarations.h>
#include <dali/internal/event/resources/image-ticket.h>
#include <dali/internal/event/resources/resource-ticket-lifetime-observer.h>
-#include <dali/internal/common/bitmap-upload.h>
#include <dali/internal/common/message.h>
#include <dali/internal/update/modeling/internal-mesh-data.h>
++#include <dali/integration-api/bitmap.h>
namespace Dali
{
/********************************************************************************
********************************* Private Methods *****************************
********************************************************************************/
--private:
-
- /**
- * @param[in] id Resource id to clear
- * @param[in] typePath Glyphs to be loaded, and cleared beforehand
- */
- void ClearRequestedGlyphArea( ResourceId id, const ResourceTypePath& typePath );
-
- /**
- * Sends loaded glyphs to texture atlas for uploading
- * @param[in] glyphSet Loaded glyphs
- */
- void UploadGlyphsToTexture( const Integration::GlyphSet& glyphSet );
/**
* Sends notification messages for load sucess & failure,