output=`build/src/$mod/tct-$mod-core $1`
ret=$?
if [ $ret -ne 6 ] ; then
- if [ $opt_debug -ne 0 ] ; then
- echo DEBUGGING:
- gdb --args build/src/$mod/tct-$mod-core $1
-
- else
- echo $output
- if [ $ret -eq 0 ] ; then echo -e "\nPassed" ; fi
- fi
- exit $ret
+ echo $output
+ if [ $ret -eq 0 ] ; then echo -e "\nPassed" ; fi
+ exit $ret
fi
done
echo $1 not found
END_TEST;
}
-int UtcDaliActorRemoveRendererP1(void)
-{
- tet_infoline("Testing Actor::RemoveRenderer");
- TestApplication application;
-
- Actor actor = Actor::New();
-
- DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
-
- Geometry geometry = Geometry::QUAD();
- Shader shader = CreateShader();
- Renderer renderer = Renderer::New(geometry, shader);
-
- actor.AddRenderer( renderer );
- DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
- DALI_TEST_EQUALS( actor.GetRendererAt(0), renderer, TEST_LOCATION );
-
- actor.RemoveRenderer(renderer);
- DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
-
-
- END_TEST;
-}
-
-int UtcDaliActorRemoveRendererP2(void)
+int UtcDaliActorRemoveRendererP(void)
{
tet_infoline("Testing Actor::RemoveRenderer");
TestApplication application;
END_TEST;
}
-
-
-int UtcDaliActorRemoveRendererN(void)
-{
- tet_infoline("Testing Actor::RemoveRenderer");
- TestApplication application;
-
- Actor actor = Actor::New();
-
- DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
-
- Geometry geometry = Geometry::QUAD();
- Shader shader = CreateShader();
- Renderer renderer = Renderer::New(geometry, shader);
-
- actor.AddRenderer( renderer );
- DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
- DALI_TEST_EQUALS( actor.GetRendererAt(0), renderer, TEST_LOCATION );
-
- actor.RemoveRenderer(10);
- DALI_TEST_EQUALS( actor.GetRendererAt(0), renderer, TEST_LOCATION );
- DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
-
- END_TEST;
-}
{
}
-
-TestNativeImageNoExtPointer TestNativeImageNoExt::New(int width, int height)
-{
- return new TestNativeImageNoExt(width, height);
-}
-
-TestNativeImageNoExt::TestNativeImageNoExt(int width, int height)
-: mWidth(width), mHeight(height), mExtensionCreateCalls(0), mExtensionDestroyCalls(0), mTargetTextureCalls(0),createResult(true)
-{
-}
-
-TestNativeImageNoExt::~TestNativeImageNoExt()
-{
-}
-
} // namespace dali
namespace Dali
{
class TestNativeImage;
-class TestNativeImageNoExt;
typedef IntrusivePtr<TestNativeImage> TestNativeImagePointer;
-typedef IntrusivePtr<TestNativeImageNoExt> TestNativeImageNoExtPointer;
class DALI_IMPORT_API TestNativeImageExtension: public Dali::NativeImageInterface::Extension
{
TestNativeImageExtension* mExtension;
};
-
-class DALI_IMPORT_API TestNativeImageNoExt : public Dali::NativeImageInterface
-{
-public:
- static TestNativeImageNoExtPointer New(int width, int height);
-
- inline void SetGlExtensionCreateResult(bool result){ createResult = result;}
- inline virtual bool GlExtensionCreate() { ++mExtensionCreateCalls; return createResult;};
- inline virtual void GlExtensionDestroy() { ++mExtensionDestroyCalls; };
- inline virtual GLenum TargetTexture() { ++mTargetTextureCalls; return 1;};
- inline virtual void PrepareTexture() {};
- inline virtual unsigned int GetWidth() const {return mWidth;};
- inline virtual unsigned int GetHeight() const {return mHeight;};
- inline virtual bool RequiresBlending() const {return true;};
-
-private:
- TestNativeImageNoExt(int width, int height);
- virtual ~TestNativeImageNoExt();
-
- int mWidth;
- int mHeight;
-public:
- int mExtensionCreateCalls;
- int mExtensionDestroyCalls;
- int mTargetTextureCalls;
- bool createResult;
-};
-
} // Dali
#endif
END_TEST;
}
+
int UtcDaliBaseHandleCopyConstructor(void)
{
TestApplication application;
}
// Positive test case for constructors:
-int UtcDaliEncodedBufferImageNewP1(void)
+int UtcDaliEncodedBufferImageNew01(void)
{
TestApplication application;
END_TEST;
}
-// Positive test case for constructors:
-int UtcDaliEncodedBufferImageNewP2(void)
-{
- TestApplication application;
-
- tet_infoline( "UtcDaliEncodedBufferImageNew01() - EncodedBufferImage::New( const uint8_t * const encodedImage, const std::size_t encodedImageByteCount, ImageDimensions size, FittingMode::Type scalingMode, SamplingMode::Type samplingMode, ReleasePolicy releasePol, bool orientationCorrection )" );
-
- // Invoke default handle constructor for the Image base class:
- Image image;
-
- DALI_TEST_CHECK( !image );
-
- // Trigger image decode to initialise the handle
- image = EncodedBufferImage::New( sEncodedBufferImageDataPNG, sEncodedBufferImageDataPNGLength, ImageDimensions(), FittingMode::DEFAULT, SamplingMode::DEFAULT );
-
- DALI_TEST_CHECK( image );
-
- Image image2;
- DALI_TEST_CHECK( !image2 );
- // Trigger image decode to initialise the handle
- image2 = EncodedBufferImage::New( sEncodedBufferImageDataPNG, sEncodedBufferImageDataPNGLength);
-
- DALI_TEST_CHECK( image2 );
- END_TEST;
-}
-
-
// Negative test case for constructor - null pointer:
-int UtcDaliEncodedBufferImageNewN1(void)
+int UtcDaliEncodedBufferImageNew02(void)
{
TestApplication application;
}
// Negative test case for constructor - zero-length input buffer:
-int UtcDaliEncodedBufferImageNewN2(void)
+int UtcDaliEncodedBufferImageNew03(void)
{
TestApplication application;
++g_destructionCountUnrelated;
}
};
-
-class TestObject : public RefObject
-{
-public:
- TestObject()
- : data(201)
- {
- }
-
- TestObject(const TestObject& testObject)
- : RefObject(testObject),
- data(testObject.data)
- {
- }
-
- TestObject& Assign(const TestObject& testObject)
- {
- RefObject::operator=(testObject);
- data = testObject.data;
- return *this;
- }
-
- int data;
-};
-
-
-} // Anonymous namespace
+}
/**
* Test that a default constructed pointer is null and harmless.
DALI_TEST_EQUALS( operator!=( counted2.Get(), countedSubclass2 ), false, TEST_LOCATION );
END_TEST;
}
-
-int UtcDaliRefObjectCopyConstructor(void)
-{
- tet_infoline("Test for Dali::RefObject(const RefObject&)");
-
- {
- IntrusivePtr<TestObject> testPtr( new TestObject );
- DALI_TEST_EQUALS( testPtr->ReferenceCount(), 1, TEST_LOCATION );
-
- const TestObject& testObject=*testPtr.Get();
- {
- IntrusivePtr<TestObject> testPtr2( new TestObject(testObject) );
- DALI_TEST_EQUALS( testPtr2->ReferenceCount(), 1, TEST_LOCATION );
- }
- DALI_TEST_EQUALS( testPtr->ReferenceCount(), 1, TEST_LOCATION );
- }
- END_TEST;
-}
-
-
-int UtcDaliRefObjectAssignmentOperator(void)
-{
- tet_infoline("Test for Dali::RefObject::operator=(const RefObject&)");
-
- {
- IntrusivePtr<TestObject> testPtr( new TestObject );
- DALI_TEST_EQUALS( testPtr->ReferenceCount(), 1, TEST_LOCATION );
-
- const TestObject& testObject=*testPtr.Get();
- {
- IntrusivePtr<TestObject> testPtr2( new TestObject() );
- testPtr->data = 33;
- IntrusivePtr<TestObject> testPtr3 = testPtr2;
- DALI_TEST_EQUALS( testPtr2->ReferenceCount(), 2, TEST_LOCATION );
- DALI_TEST_EQUALS( testPtr2->data, 201, TEST_LOCATION );
-
- TestObject& testObject2 = *testPtr2.Get();
- testObject2 = testObject;
-
- DALI_TEST_EQUALS( testPtr->ReferenceCount(), 1, TEST_LOCATION );
- DALI_TEST_EQUALS( testPtr2->ReferenceCount(), 2, TEST_LOCATION );
- }
- DALI_TEST_EQUALS( testPtr->ReferenceCount(), 1, TEST_LOCATION );
- }
- END_TEST;
-}
TestNativeImagePointer testNativeImage = TestNativeImage::New( 16, 16 );
DALI_TEST_CHECK( testNativeImage );
- DALI_TEST_CHECK( NULL != testNativeImage->GetExtension() );
- TestNativeImageNoExtPointer testNativeImage2 = TestNativeImageNoExt::New( 16, 16 );
- DALI_TEST_CHECK( testNativeImage2 );
- DALI_TEST_CHECK( NULL == testNativeImage2->GetExtension() );
+ DALI_TEST_CHECK( NULL != testNativeImage->GetExtension() );
END_TEST;
}
tet_printf("stretchBorders left(%f) right(%f) top(%f) bottom(%f)\n", stretchBorders.x, stretchBorders.z, stretchBorders.y, stretchBorders.w );
DALI_TEST_CHECK( stretchBorders == requiredStretchBorder );
-
- Vector4 actualStretchBorders = ninePatchImage.GetStretchBorders();
- DALI_TEST_EQUALS( actualStretchBorders, requiredStretchBorder, 0.001, TEST_LOCATION );
}
else
{
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 1 );
- const std::string world("world");
- value = map.Find( world );
+ value = map.Find( "world" );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 2 );
DALI_TEST_CHECK( value );
DALI_TEST_CHECK( value->Get<int>() == 9 );
- value = map.Find( 10, Property::STRING );
+ value = map.Find( 10 );
DALI_TEST_CHECK( value );
DALI_TEST_EQUALS( "DALi", value->Get<std::string>(), TEST_LOCATION );
- value = map.Find( 10, Property::INTEGER );
- DALI_TEST_CHECK( value == NULL );
-
value = map.Find( "invalidKey" );
DALI_TEST_CHECK( !value );
END_TEST;
}
-
-int UtcDaliPropertyMapOperatorIndex(void)
-{
- Property::Map map;
- map[ "hello" ] = 1;
- map[ 10 ] = "DALi";
- map[ "world" ] = 2;
- map[ 100 ] = 9;
-
- const Property::Map map2 = map;
- const Property::Value& value10 = map2[10];
- DALI_TEST_EQUALS( value10.Get<std::string>(), "DALi", TEST_LOCATION );
-
- const Property::Value& value100 = map2[100];
- DALI_TEST_EQUALS( value100.Get<int>(), 9, TEST_LOCATION );
-
- const Property::Value& valueHello = map2["hello"];
- DALI_TEST_EQUALS( valueHello.Get<int>(), 1, TEST_LOCATION );
-
- END_TEST;
-}
-
int UtcDaliPropertyMapInsertP(void)
{
Property::Map map;
receivedTouchEvent.points.clear();
receivedTouchEvent.time = 0;
-
- receivedTouchData.Reset();
}
bool functorCalled;
TouchEvent receivedTouchEvent;
- TouchData receivedTouchData;
};
// Functor that sets the data when touched signal is received
TouchedSignalData& signalData;
};
-
-// Functor that sets the data when touched signal is received
-struct TouchFunctor
-{
- TouchFunctor( TouchedSignalData& data ) : signalData( data ) { }
-
- void operator()( const TouchData& touch )
- {
- signalData.functorCalled = true;
- signalData.receivedTouchData = touch;
- }
-
- TouchedSignalData& signalData;
-};
-
// Stores data that is populated in the wheel-event callback and will be read by the TET cases
struct WheelEventSignalData
{
END_TEST;
}
-
-int UtcDaliStageTouchSignalP(void)
-{
- TestApplication application;
- Stage stage = Stage::GetCurrent();
-
- TouchedSignalData data;
- TouchFunctor functor( data );
- stage.TouchSignal().Connect( &application, functor );
-
- // Render and notify.
- application.SendNotification();
- application.Render();
-
- // Basic test: No actors, single touch (down then up).
- {
- GenerateTouch( application, PointState::DOWN, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0) );
- data.Reset();
-
- GenerateTouch( application, PointState::UP, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0) );
- data.Reset();
- }
-
- // Add an actor to the scene.
- Actor actor = Actor::New();
- actor.SetSize( 100.0f, 100.0f );
- actor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
- actor.TouchedSignal().Connect( &DummyTouchCallback );
- stage.Add( actor );
-
- // Render and notify.
- application.SendNotification();
- application.Render();
-
- // Actor on scene, single touch, down in actor, motion, then up outside actor.
- {
- GenerateTouch( application, PointState::DOWN, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( data.receivedTouchData.GetHitActor(0) == actor );
- data.Reset();
-
- GenerateTouch( application, PointState::MOTION, Vector2( 150.0f, 10.0f ) ); // Some motion
-
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
- data.Reset();
-
- GenerateTouch( application, PointState::UP, Vector2( 150.0f, 10.0f ) ); // Some motion
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0) );
- data.Reset();
- }
-
- // Multiple touch. Should only receive a touch on first down and last up.
- {
- Integration::TouchEvent touchEvent;
- Integration::Point point;
-
- // 1st point
- point.SetState( PointState::DOWN );
- point.SetScreenPosition( Vector2( 10.0f, 10.0f ) );
- touchEvent.points.push_back( point );
- application.ProcessEvent( touchEvent );
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_EQUALS( data.receivedTouchData.GetPointCount(), 1u, TEST_LOCATION );
- data.Reset();
-
- // 2nd point
- touchEvent.points[0].SetState( PointState::STATIONARY );
- point.SetDeviceId( 1 );
- point.SetScreenPosition( Vector2( 50.0f, 50.0f ) );
- touchEvent.points.push_back( point );
- application.ProcessEvent( touchEvent );
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
- data.Reset();
-
- // Primary point is up
- touchEvent.points[0].SetState( PointState::UP );
- touchEvent.points[1].SetState( PointState::STATIONARY );
- application.ProcessEvent( touchEvent );
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
- data.Reset();
-
- // Remove 1st point now, 2nd point is now in motion
- touchEvent.points.erase( touchEvent.points.begin() );
- touchEvent.points[0].SetState( PointState::MOTION );
- touchEvent.points[0].SetScreenPosition( Vector2( 150.0f, 50.0f ) );
- application.ProcessEvent( touchEvent );
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
- data.Reset();
-
- // Final point Up
- touchEvent.points[0].SetState( PointState::UP );
- application.ProcessEvent( touchEvent );
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_EQUALS( data.receivedTouchData.GetPointCount(), 1u, TEST_LOCATION );
- data.Reset();
- }
- END_TEST;
-}
-
-int UtcDaliStageTouchSignalN(void)
-{
- TestApplication application;
- Stage stage = Stage::GetCurrent();
-
- TouchedSignalData data;
- TouchFunctor functor( data );
- stage.TouchSignal().Connect( &application, functor );
-
- // Render and notify.
- application.SendNotification();
- application.Render();
-
- // Confirm functor not called before there has been any touch event.
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
-
- // No actors, single touch, down, motion then up.
- {
- GenerateTouch( application, PointState::DOWN, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0));
- data.Reset();
-
- // Confirm there is no signal when the touchpoint is only moved.
- GenerateTouch( application, PointState::MOTION, Vector2( 1200.0f, 10.0f ) ); // Some motion
-
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
- data.Reset();
-
- // Confirm a following up event generates a signal.
- GenerateTouch( application, PointState::UP, Vector2( 1200.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0));
- data.Reset();
- }
-
- // Add an actor to the scene.
- Actor actor = Actor::New();
- actor.SetSize( 100.0f, 100.0f );
- actor.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- actor.SetParentOrigin( ParentOrigin::TOP_LEFT );
- actor.TouchedSignal().Connect( &DummyTouchCallback );
- stage.Add( actor );
-
- // Render and notify.
- application.SendNotification();
- application.Render();
-
- // Actor on scene. Interrupted before down and interrupted after down.
- {
- GenerateTouch( application, PointState::INTERRUPTED, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0) );
- DALI_TEST_CHECK( data.receivedTouchData.GetState(0) == PointState::INTERRUPTED );
- data.Reset();
-
- GenerateTouch( application, PointState::DOWN, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( data.receivedTouchData.GetHitActor(0) == actor );
- DALI_TEST_CHECK( data.receivedTouchData.GetState(0) == PointState::DOWN );
- data.Reset();
-
- GenerateTouch( application, PointState::INTERRUPTED, Vector2( 10.0f, 10.0f ) );
-
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( data.receivedTouchData.GetPointCount() != 0u );
- DALI_TEST_CHECK( !data.receivedTouchData.GetHitActor(0) );
- DALI_TEST_CHECK( data.receivedTouchData.GetState(0) == PointState::INTERRUPTED );
-
- DALI_TEST_EQUALS( data.receivedTouchData.GetPointCount(), 1u, TEST_LOCATION );
-
- // Check that getting info about a non-existent point returns an empty handle
- Actor actor = data.receivedTouchData.GetHitActor( 1 );
- DALI_TEST_CHECK( !actor );
-
- data.Reset();
- }
-
- END_TEST;
-}
-
int UtcDaliStageSignalWheelEventP(void)
{
TestApplication application;
END_TEST;
}
-
-int UtcDaliStageOperatorAssign(void)
-{
- TestApplication app;
- Stage stage;
- DALI_TEST_CHECK( !stage );
-
- stage = Stage::GetCurrent();
- DALI_TEST_CHECK( stage );
-
- END_TEST;
-}
bool returnValue;
};
-struct HandleData
-{
- bool signalReceived;
- TouchData touchData;
-
- HandleData()
- : signalReceived(false)
- {
- }
-};
-
-struct TouchDataHandleFunctor
-{
- /**
- * Constructor.
- * @param[in] data Reference to the data to store callback information.
- * @param[in] returnValue What the functor should return.
- */
- TouchDataHandleFunctor( HandleData& handleData, bool returnValue = true )
- : handleData(handleData),
- returnValue( returnValue )
- {
- }
-
- bool operator()( Actor actor, const TouchData& someTouchData )
- {
- handleData.signalReceived = true;
- TouchData handle(someTouchData);
- handleData.touchData = handle;
- return returnValue;
- }
-
- HandleData& handleData;
- bool returnValue;
-};
-
-
// Functor that removes the actor when called.
struct RemoveActorFunctor : public TouchDataFunctor
{
///////////////////////////////////////////////////////////////////////////////
-int UtcDaliTouchDataNormalProcessing01(void)
+int UtcDaliTouchDataNormalProcessing(void)
{
TestApplication application;
}
-int UtcDaliTouchDataNormalProcessing02(void)
-{
- TestApplication application;
-
- Actor actor = Actor::New();
- actor.SetSize(100.0f, 100.0f);
- actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
- Stage::GetCurrent().Add(actor);
-
- // Render and notify
- application.SendNotification();
- application.Render();
-
- // Connect to actor's touched signal
- HandleData handleData;
- TouchDataHandleFunctor functor( handleData );
- actor.TouchSignal().Connect( &application, functor );
-
- Vector2 screenCoordinates( 10.0f, 10.0f );
- Vector2 localCoordinates;
- actor.ScreenToLocal( localCoordinates.x, localCoordinates.y, screenCoordinates.x, screenCoordinates.y );
-
- // Emit a down signal
- application.ProcessEvent( GenerateSingleTouch( PointState::DOWN, screenCoordinates ) );
- DALI_TEST_EQUALS( true, handleData.signalReceived, TEST_LOCATION );
- DALI_TEST_EQUALS( 1u, handleData.touchData.GetPointCount(), TEST_LOCATION );
- DALI_TEST_EQUALS( PointState::DOWN, handleData.touchData.GetState(0), TEST_LOCATION );
- DALI_TEST_EQUALS( screenCoordinates, handleData.touchData.GetScreenPosition(0), TEST_LOCATION );
- DALI_TEST_EQUALS( localCoordinates, handleData.touchData.GetLocalPosition(0), 0.1f, TEST_LOCATION );
-
- END_TEST;
-}
-
-
int UtcDaliTouchDataAPINegative(void)
{
TestApplication application;
screenCoordinates.x = screenCoordinates.y = 12.0f;
actor.ScreenToLocal( localCoordinates.x, localCoordinates.y, screenCoordinates.x, screenCoordinates.y );
application.ProcessEvent( GenerateSingleTouch( TouchPoint::Up, screenCoordinates ) );
-
- const TouchPoint *point3ptr = &data.touchEvent.GetPoint(0);
- TouchPoint point3( point3ptr->deviceId, point3ptr->state, point3ptr->screen.x, point3ptr->screen.y, point3ptr->local.x, point3ptr->local.y );
-
+ const TouchPoint *point3 = &data.touchEvent.GetPoint(0);
DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
DALI_TEST_EQUALS( 1u, data.touchEvent.GetPointCount(), TEST_LOCATION );
- DALI_TEST_EQUALS( TouchPoint::Up, point3.state, TEST_LOCATION );
- DALI_TEST_EQUALS( screenCoordinates, point3.screen, TEST_LOCATION );
- DALI_TEST_EQUALS( localCoordinates, point3.local, 0.1f, TEST_LOCATION );
+ DALI_TEST_EQUALS( TouchPoint::Up, point3->state, TEST_LOCATION );
+ DALI_TEST_EQUALS( screenCoordinates, point3->screen, TEST_LOCATION );
+ DALI_TEST_EQUALS( localCoordinates, point3->local, 0.1f, TEST_LOCATION );
data.Reset();
// Emit a down signal where the actor is not present
{
public:
- struct Property
- {
- enum
- {
- P1=Dali::PROPERTY_REGISTRATION_START_INDEX,
- P2
- };
- };
-
-
MyTestCustomActor2()
{
}
static TypeRegistration customTypeInit( typeid(MyTestCustomActor2), typeid(Dali::CustomActor), CreateCustomInit, true );
-PropertyRegistration P1( customTypeInit, "propertyOne", MyTestCustomActor2::Property::P1, Property::INTEGER, &SetProperty, &GetProperty );
-PropertyRegistration P2( customTypeInit, "propertyTwo", MyTestCustomActor2::Property::P2, Property::STRING, &SetProperty, &GetProperty );
-
-
-class MyTestCustomActor3 : public CustomActor
-{
-public:
- MyTestCustomActor3()
- {
- }
-
- static MyTestCustomActor3 New()
- {
- return MyTestCustomActor3(); // takes ownership
- }
-
- virtual ~MyTestCustomActor3()
- {
- }
-
- static MyTestCustomActor3 DownCast( BaseHandle handle )
- {
- MyTestCustomActor3 result;
-
- CustomActor custom = Dali::CustomActor::DownCast( handle );
- if ( custom )
- {
- CustomActorImpl& customImpl = custom.GetImplementation();
-
- Impl::MyTestCustomActor* impl = dynamic_cast<Impl::MyTestCustomActor*>(&customImpl);
-
- if (impl)
- {
- result = MyTestCustomActor3(customImpl.GetOwner());
- }
- }
-
- return result;
- }
-
-private:
-
- MyTestCustomActor3(Internal::CustomActor* internal)
- : CustomActor(internal)
- {
- }
-
- MyTestCustomActor3( Impl::MyTestCustomActor& impl )
- : CustomActor( impl )
- {
- }
-};
-
-static TypeRegistration customTypeBadInit( typeid(MyTestCustomActor3), typeid(Dali::CustomActor), NULL, false );
BaseHandle CreateCustom(void)
{
// Check property count of type-info is 1
Property::IndexContainer indices;
typeInfo.GetPropertyIndices( indices );
-
- size_t typePropertyCount = typeInfo.GetPropertyCount();
DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
- DALI_TEST_EQUALS( indices.Size(), typePropertyCount, TEST_LOCATION );
// Ensure indices returned from actor and customActor differ by two
Actor actor = Actor::New();
END_TEST;
}
-
-
-int UtcDaliTypeInfoGetCreatorP(void)
-{
- TestApplication application;
- TypeRegistry typeRegistry = TypeRegistry::Get();
-
- TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
- DALI_TEST_CHECK( typeInfo );
-
- TypeInfo::CreateFunction createFn = typeInfo.GetCreator();
- DALI_TEST_EQUALS( createFn != NULL, true, TEST_LOCATION );
- if( createFn )
- {
- // try calling it:
- BaseHandle handle = createFn();
- DALI_TEST_EQUALS( (bool)handle, true, TEST_LOCATION );
- }
-
- END_TEST;
-}
-
-int UtcDaliTypeInfoGetCreatorN(void)
-{
- TestApplication application;
- TypeRegistry typeRegistry = TypeRegistry::Get();
-
- TypeInfo typeInfo = typeRegistry.GetTypeInfo( "MyTestCustomActor3" );
- DALI_TEST_CHECK( typeInfo );
-
- TypeInfo::CreateFunction createFn = typeInfo.GetCreator();
- DALI_TEST_EQUALS( createFn == NULL, true, TEST_LOCATION );
-
- END_TEST;
-}
-
-int UtcDaliTypeInfoGetPropertyCountP1(void)
-{
- TestApplication application;
- TypeRegistry typeRegistry = TypeRegistry::Get();
-
- TypeInfo typeInfo = typeRegistry.GetTypeInfo( "Actor" );
- DALI_TEST_CHECK( typeInfo );
- size_t actorPropertyCount = typeInfo.GetPropertyCount();
-
- DALI_TEST_EQUALS( actorPropertyCount == 0 , true, TEST_LOCATION ); // No event only props
- END_TEST;
-}
-
-int UtcDaliTypeInfoGetPropertyCountP2(void)
-{
- TestApplication application;
- TypeRegistry typeRegistry = TypeRegistry::Get();
-
- TypeInfo typeInfo = typeRegistry.GetTypeInfo( "MyTestCustomActor2" );
- DALI_TEST_CHECK( typeInfo );
- size_t propertyCount = typeInfo.GetPropertyCount();
- Property::IndexContainer indices;
- typeInfo.GetPropertyIndices( indices );
-
- DALI_TEST_EQUALS( propertyCount > 0 && propertyCount <= indices.Size(), true, TEST_LOCATION );
- DALI_TEST_EQUALS( propertyCount == 2, true, TEST_LOCATION );
-
- END_TEST;
-}
@for i in `find $(COVERAGE_DIR) -name "libdali_la-*.gcda" -o -name "libdali_la-*.gcno"` ;\
do mv $$i `echo $$i | sed s/libdali_la-//` ; done
@cd $(COVERAGE_DIR) ; lcov $(LCOV_OPTS) --base-directory . --directory . -c -o dali.info
- @cd $(COVERAGE_DIR) ; lcov $(LCOV_OPTS) --remove dali.info "*/dali-env/*" "/usr/include/*" "public-api/shader-effects/*" "*/image-actor*" -o dali.info
-
+ @cd $(COVERAGE_DIR) ; lcov $(LCOV_OPTS) --remove dali.info "*/dali-env/*" "/usr/include/*" -o dali.info
@test -z $(COVERAGE_OUTPUT_DIR) || mkdir -p $(COVERAGE_OUTPUT_DIR)
coverage: cov_data