[Tizen] Fix the local matrix dirty flag when size is changed 99/267399/1
authorRichard <r.huang@samsung.com>
Thu, 2 Dec 2021 15:55:34 +0000 (15:55 +0000)
committerHeeyong Song <heeyong.song@samsung.com>
Fri, 3 Dec 2021 00:44:11 +0000 (09:44 +0900)
Change-Id: I009c1a17b037744e6d3c8268651af8543786bb80

dali/internal/update/manager/transform-manager.cpp

index d61acc2..a5fc34c 100644 (file)
@@ -303,7 +303,7 @@ bool TransformManager::Update()
           Matrix::Multiply(mWorld[i], mLocal[i], parentMatrix);
         }
 
-        mLocalMatrixDirty[i] = (localMatrix != mLocal[i]);
+        mLocalMatrixDirty[i] = mComponentDirty[i] || (localMatrix != mLocal[i]);
       }
     }
     else //Component has no parent or doesn't inherit transform
@@ -313,7 +313,7 @@ bool TransformManager::Update()
       localPosition = mTxComponentAnimatable[i].mPosition + centerPosition;
       mLocal[i].SetTransformComponents(mTxComponentAnimatable[i].mScale, mTxComponentAnimatable[i].mOrientation, localPosition);
       mWorld[i]            = mLocal[i];
-      mLocalMatrixDirty[i] = (localMatrix != mLocal[i]);
+      mLocalMatrixDirty[i] = mComponentDirty[i] || (localMatrix != mLocal[i]);
     }
 
     //Update the bounding sphere