+#ifndef DALI_INTERNAL_RENDER_RENDER_TEXTURE_KEY_H
+#define DALI_INTERNAL_RENDER_RENDER_TEXTURE_KEY_H
+
+/*
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <dali/internal/common/memory-pool-key.h>
+
+namespace Dali
+{
+namespace Internal::Render
+{
+class Texture;
+using TextureKey = MemoryPoolKey<Texture>;
+} // namespace Internal::Render
+
+template<>
+struct TypeTraits<Internal::Render::TextureKey> : public BasicTypes<Internal::Render::TextureKey>
+{
+ enum
+ {
+ IS_TRIVIAL_TYPE = true
+ };
+};
+
+} // namespace Dali
+
+#endif //DALI_INTERNAL_RENDER_RENDER_TEXTURE_KEY_H