Change-Id: If0e19081e340a65204c4b4cc65d3bfbdd6d60b24
return GetImplementation(*this).GetEndAction();
}
-void Animation::SetDestroyAction(Dali::Animation::EndAction destroyAction)
-{
- // Deprecated
- GetImplementation(*this).SetEndAction(destroyAction);
-}
-
-Dali::Animation::EndAction Animation::GetDestroyAction() const
-{
- // Deprecated
- return GetImplementation(*this).GetEndAction();
-}
-
void Animation::SetDisconnectAction( Animation::EndAction disconnectAction )
{
GetImplementation(*this).SetDisconnectAction( disconnectAction );
EndAction GetEndAction() const;
/**
- * @brief Deprecated
- *
- * @param[in] action The destroy action.
- *
- * @deprecated Use SetEndAction
- */
- void SetDestroyAction(EndAction action);
-
- /**
- * @brief Deprecated
- *
- * @return The destroy action.
- *
- * @deprecated Use GetEndAction
- */
- EndAction GetDestroyAction() const;
-
- /**
* @brief Set the disconnect action.
*
* If any of the animated property owners are disconnected from the stage, then this action is performed.