Increase min texture unit limit for tc 14/297614/1
authorseungho baek <sbsh.baek@samsung.com>
Mon, 21 Aug 2023 12:31:57 +0000 (21:31 +0900)
committerseungho baek <sbsh.baek@samsung.com>
Mon, 21 Aug 2023 12:31:57 +0000 (21:31 +0900)
Change-Id: I5cf473fedafccf3c46a106166005330e9c3c9e77
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
dali/integration-api/gl-abstraction.h

index 2b06e3a..7a5a598 100644 (file)
@@ -171,7 +171,7 @@ public:
   /**
    * The number of texture units an implementation supports is implementation dependent, but must be at least 8.
    */
-  static const unsigned int MIN_TEXTURE_UNIT_LIMIT = 8;
+  static const unsigned int MIN_TEXTURE_UNIT_LIMIT = 16;
 
   /* OpenGL ES 2.0 */
   // clang-format off