Remove render thread culling as its not used for new mesh 01/50301/2
authorKimmo Hoikka <kimmo.hoikka@samsung.com>
Tue, 27 Oct 2015 15:43:26 +0000 (15:43 +0000)
committerKimmo Hoikka <kimmo.hoikka@samsung.com>
Tue, 27 Oct 2015 15:51:07 +0000 (08:51 -0700)
commit352531a2139cbee7791229c5f2949788bf86ad20
treeae12a6c666d9256c66033e921ab70de1a664a860
parent498f1cb8ba757d9cac46920b3956beea66891384
Remove render thread culling as its not used for new mesh

- stop calling dynamic cast per renderer per frame
- remove render thread culling as new mesh culling is done in update

Change-Id: I9e0ce9d60022e09a67b412f0c03f04c9f648d1db
automated-tests/src/dali-internal/CMakeLists.txt
automated-tests/src/dali-internal/utc-Dali-Internal-Image-Culling.cpp [deleted file]
dali/internal/file.list
dali/internal/render/common/culling-algorithms.cpp [deleted file]
dali/internal/render/common/culling-algorithms.h [deleted file]
dali/internal/render/renderers/render-image-renderer.cpp
dali/internal/render/renderers/render-image-renderer.h
dali/internal/render/renderers/render-new-renderer.cpp
dali/internal/render/renderers/render-new-renderer.h
dali/internal/render/renderers/render-renderer.cpp
dali/internal/render/renderers/render-renderer.h