${internal_src_dir}/render/gl-resources/gl-call-debug.cpp
${internal_src_dir}/render/gl-resources/gpu-buffer.cpp
${internal_src_dir}/render/queue/render-queue.cpp
- ${internal_src_dir}/render/renderers/render-texture-frame-buffer.cpp
- ${internal_src_dir}/render/renderers/render-surface-frame-buffer.cpp
+ ${internal_src_dir}/render/renderers/render-frame-buffer.cpp
${internal_src_dir}/render/renderers/render-geometry.cpp
${internal_src_dir}/render/renderers/render-property-buffer.cpp
${internal_src_dir}/render/renderers/render-renderer.cpp
${internal_src_dir}/update/common/scene-graph-buffers.cpp
${internal_src_dir}/update/common/scene-graph-connection-change-propagator.cpp
${internal_src_dir}/update/common/scene-graph-property-notification.cpp
+ ${internal_src_dir}/update/common/scene-graph-scene.cpp
${internal_src_dir}/update/common/uniform-map.cpp
${internal_src_dir}/update/controllers/render-message-dispatcher.cpp
${internal_src_dir}/update/controllers/scene-controller-impl.cpp