/*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
// INTERNAL INCLUDES
#include <dali/internal/update/manager/update-manager.h>
-#include <dali/internal/event/common/stage-impl.h>
#include <dali/internal/render/renderers/render-frame-buffer.h>
namespace Dali
namespace Internal
{
-FrameBufferPtr FrameBuffer::New( unsigned int width, unsigned int height, unsigned int attachments )
+FrameBufferPtr FrameBuffer::New( uint32_t width, uint32_t height, Mask attachments )
{
FrameBufferPtr frameBuffer( new FrameBuffer( width, height, attachments ) );
frameBuffer->Initialize();
return frameBuffer;
}
-
Render::FrameBuffer* FrameBuffer::GetRenderObject() const
{
return mRenderObject;
}
-FrameBuffer::FrameBuffer( unsigned int width, unsigned int height, unsigned int attachments )
-: mEventThreadServices( *Stage::GetCurrent() ),
+FrameBuffer::FrameBuffer( uint32_t width, uint32_t height, Mask attachments )
+: mEventThreadServices( EventThreadServices::Get() ),
mRenderObject( NULL ),
- mColor( NULL ),
+ mColor{ nullptr },
mWidth( width ),
mHeight( height ),
- mAttachments( attachments )
+ mAttachments( attachments ),
+ mColorAttachmentCount( 0 )
{
}
void FrameBuffer::Initialize()
{
- mRenderObject = new Render::FrameBuffer( mWidth, mHeight, mAttachments );
- AddFrameBuffer( mEventThreadServices.GetUpdateManager(), *mRenderObject );
+ mRenderObject = new Render::FrameBuffer( mWidth, mHeight, mAttachments );
+
+ OwnerPointer< Render::FrameBuffer > transferOwnership( mRenderObject );
+ AddFrameBuffer( mEventThreadServices.GetUpdateManager(), transferOwnership );
}
-void FrameBuffer::AttachColorTexture( TexturePtr texture, unsigned int mipmapLevel, unsigned int layer )
+void FrameBuffer::AttachColorTexture( TexturePtr texture, uint32_t mipmapLevel, uint32_t layer )
{
- if( (unsigned int)( texture->GetWidth() / ( 1 << mipmapLevel ) ) == mWidth &&
- (unsigned int)( texture->GetHeight() / ( 1 << mipmapLevel ) ) == mHeight )
+ if( ( texture->GetWidth() / ( 1u << mipmapLevel ) != mWidth ) ||
+ ( texture->GetHeight() / ( 1u << mipmapLevel ) != mHeight ) )
{
- mColor = texture;
- AttachColorTextureToFrameBuffer( mEventThreadServices.GetUpdateManager(), *mRenderObject, texture->GetRenderObject(), mipmapLevel, layer );
+ DALI_LOG_ERROR( "Failed to attach color texture to FrameBuffer: Size mismatch \n" );
+ }
+ else if ( mColorAttachmentCount >= Dali::DevelFrameBuffer::MAX_COLOR_ATTACHMENTS )
+ {
+ DALI_LOG_ERROR( "Failed to attach color texture to FrameBuffer: Exceeded maximum supported color attachments.\n" );
}
else
{
- DALI_LOG_ERROR( "Failed to attach color texture to FrameBuffer: Size mismatch \n" );
+ mColor[mColorAttachmentCount] = texture;
+ ++mColorAttachmentCount;
+
+ AttachColorTextureToFrameBuffer( mEventThreadServices.GetUpdateManager(), *mRenderObject, texture->GetRenderObject(), mipmapLevel, layer );
}
}
-Texture* FrameBuffer::GetColorTexture()
+Texture* FrameBuffer::GetColorTexture(uint8_t index) const
+{
+ return ( index >= mColorAttachmentCount ) ? nullptr : mColor[index].Get();
+}
+
+void FrameBuffer::SetSize( uint32_t width, uint32_t height )
{
- return mColor.Get();
+ mWidth = width;
+ mHeight = height;
}
FrameBuffer::~FrameBuffer()