2 * Copyright (c) 2022 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/public-api/rendering/visual-renderer.h>
22 #include <dali/internal/event/rendering/visual-renderer-impl.h>
26 VisualRenderer VisualRenderer::New(Geometry& geometry, Shader& shader)
28 Internal::VisualRendererPtr renderer = Internal::VisualRenderer::New();
29 renderer->SetGeometry(GetImplementation(geometry));
30 renderer->SetShader(GetImplementation(shader));
31 return VisualRenderer(renderer.Get());
34 VisualRenderer::VisualRenderer() = default;
36 VisualRenderer::~VisualRenderer() = default;
38 VisualRenderer::VisualRenderer(const VisualRenderer& handle) = default;
40 VisualRenderer VisualRenderer::DownCast(BaseHandle handle)
42 return VisualRenderer(dynamic_cast<Dali::Internal::VisualRenderer*>(handle.GetObjectPtr()));
45 VisualRenderer& VisualRenderer::operator=(const VisualRenderer& handle) = default;
47 VisualRenderer::VisualRenderer(VisualRenderer&& rhs) = default;
49 VisualRenderer& VisualRenderer::operator=(VisualRenderer&& rhs) = default;
51 VisualRenderer::VisualRenderer(Internal::VisualRenderer* pointer)
52 : Dali::Renderer(pointer)