Merge "Clean up the code to build successfully on macOS" into devel/master
[platform/core/uifw/dali-core.git] / dali / public-api / rendering / frame-buffer.cpp
1 /*
2  * Copyright (c) 2020 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use *this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali/public-api/rendering/frame-buffer.h>
20
21 // EXTERNAL INCLUDES
22 #include <type_traits>
23
24 // INTERNAL INCLUDES
25 #include <dali/integration-api/debug.h>                      // DALI_LOG_WARNING_NOFN
26 #include <dali/internal/event/rendering/frame-buffer-impl.h> // Dali::Internal::FrameBuffer
27 #include <dali/internal/event/rendering/texture-impl.h>      // Dali::Internal::Texture
28
29 namespace Dali
30 {
31 namespace
32 {
33 /// Bool operator for FrameBuffer::Attachment::Mask.
34 /// in cpp as only used in this file
35 bool operator&(FrameBuffer::Attachment::Mask lhs, FrameBuffer::Attachment::Mask rhs)
36 {
37   using UnderlyingType = typename std::underlying_type<FrameBuffer::Attachment::Mask>::type;
38   return static_cast<bool>(static_cast<UnderlyingType>(lhs) & static_cast<UnderlyingType>(rhs));
39 }
40
41 } // unnamed namespace
42
43 FrameBuffer FrameBuffer::New(uint32_t width, uint32_t height)
44 {
45   return New(width, height, FrameBuffer::Attachment::COLOR);
46 }
47
48 FrameBuffer FrameBuffer::New(uint32_t width, uint32_t height, Attachment::Mask attachments)
49 {
50   Internal::FrameBufferPtr frameBuffer = Internal::FrameBuffer::New(width, height, attachments);
51   if(attachments & FrameBuffer::Attachment::COLOR)
52   {
53     Internal::TexturePtr texture = Internal::Texture::New(Dali::TextureType::TEXTURE_2D, Pixel::RGB888, width, height);
54     frameBuffer->AttachColorTexture(texture, 0u, 0u);
55   }
56   return FrameBuffer(frameBuffer.Get());
57 }
58
59 FrameBuffer::FrameBuffer() = default;
60
61 FrameBuffer::~FrameBuffer() = default;
62
63 FrameBuffer::FrameBuffer(const FrameBuffer& handle) = default;
64
65 FrameBuffer FrameBuffer::DownCast(BaseHandle handle)
66 {
67   return FrameBuffer(dynamic_cast<Dali::Internal::FrameBuffer*>(handle.GetObjectPtr()));
68 }
69
70 FrameBuffer& FrameBuffer::operator=(const FrameBuffer& handle) = default;
71
72 FrameBuffer::FrameBuffer(Internal::FrameBuffer* pointer)
73 : BaseHandle(pointer)
74 {
75 }
76
77 FrameBuffer::FrameBuffer(FrameBuffer&& rhs) = default;
78
79 FrameBuffer& FrameBuffer::operator=(FrameBuffer&& rhs) = default;
80
81 void FrameBuffer::AttachColorTexture(Texture& texture)
82 {
83   AttachColorTexture(texture, 0u, 0u);
84 }
85
86 void FrameBuffer::AttachColorTexture(Texture& texture, uint32_t mipmapLevel, uint32_t layer)
87 {
88   if(texture)
89   {
90     Internal::TexturePtr texturePtr(&GetImplementation(texture));
91     GetImplementation(*this).AttachColorTexture(texturePtr, mipmapLevel, layer);
92   }
93 }
94
95 Texture FrameBuffer::GetColorTexture()
96 {
97   Internal::Texture* texturePtr = GetImplementation(*this).GetColorTexture(0);
98   return Dali::Texture(texturePtr);
99 }
100
101 } //namespace Dali