2 * Copyright (c) 2022 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/update/render-tasks/scene-graph-render-task-list.h>
22 #include <dali/internal/common/memory-pool-object-allocator.h>
24 namespace //Unnamed namespace
26 //Memory pool used to allocate new RenderTaskLists. Memory used by this pool will be released when shutting down DALi
27 Dali::Internal::MemoryPoolObjectAllocator<Dali::Internal::SceneGraph::RenderTaskList> gRenderTaskListMemoryPool;
29 } // unnamed namespace
37 RenderTaskList* RenderTaskList::New()
39 return new(gRenderTaskListMemoryPool.AllocateRawThreadSafe()) RenderTaskList();
42 RenderTaskList::RenderTaskList()
43 : mNotificationObject(nullptr),
44 mRenderMessageDispatcher(nullptr)
48 RenderTaskList::~RenderTaskList() = default;
50 void RenderTaskList::operator delete(void* ptr)
52 gRenderTaskListMemoryPool.FreeThreadSafe(static_cast<RenderTaskList*>(ptr));
55 void RenderTaskList::SetRenderMessageDispatcher(RenderMessageDispatcher* renderMessageDispatcher)
57 mRenderMessageDispatcher = renderMessageDispatcher;
60 void RenderTaskList::AddTask(OwnerPointer<RenderTask>& newTask)
62 DALI_ASSERT_DEBUG(newTask && "SceneGraph RenderTask is null");
63 DALI_ASSERT_DEBUG(mRenderMessageDispatcher != NULL && "RenderMessageDispatcher is null");
65 newTask->Initialize(*mRenderMessageDispatcher);
66 // mRenderTasks container takes ownership
67 mRenderTasks.PushBack(newTask.Release());
70 void RenderTaskList::RemoveTask(RenderTask* task)
72 RenderTaskContainer::ConstIterator end = mRenderTasks.End();
73 for(RenderTaskContainer::Iterator iter = mRenderTasks.Begin(); iter != end; ++iter)
78 mRenderTasks.Erase(iter);
80 break; // we're finished
85 uint32_t RenderTaskList::GetTaskCount()
87 return static_cast<uint32_t>(mRenderTasks.Count());
90 RenderTaskList::RenderTaskContainer& RenderTaskList::GetTasks()
95 const RenderTaskList::RenderTaskContainer& RenderTaskList::GetTasks() const
100 void RenderTaskList::SetCompleteNotificationInterface(CompleteNotificationInterface* object)
102 mNotificationObject = object;
105 CompleteNotificationInterface* RenderTaskList::GetCompleteNotificationInterface()
107 return mNotificationObject;
110 uint32_t RenderTaskList::GetMemoryPoolCapacity()
112 return gRenderTaskListMemoryPool.GetCapacity();
115 } // namespace SceneGraph
117 } // namespace Internal