1 #ifndef __DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H__
2 #define __DALI_INTERNAL_SCENE_GRAPH_RENDER_MESSAGE_DISPATCHER_H__
5 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/internal/update/common/scene-graph-buffers.h>
23 #include <dali/internal/render/gl-resources/gpu-buffer.h>
24 #include <dali/internal/render/renderers/render-property-buffer.h>
44 class PropertyBufferDataProvider;
46 * A utility class for sending messages to the render-thread.
48 class RenderMessageDispatcher
55 RenderMessageDispatcher( RenderManager& renderManager, RenderQueue& renderQueue, const SceneGraphBuffers& buffers );
60 virtual ~RenderMessageDispatcher();
64 * @param[in] renderer The renderer to add.
65 * @post renderer ownership is transferred.
67 void AddRenderer( Render::Renderer& renderer );
71 * @param[in] renderer The renderer to remove.
72 * @post renderer will be destroyed in the next Render.
74 void RemoveRenderer( Render::Renderer& renderer );
78 * @param[in] renderGeometry The geometry to add.
79 * @post RenderGeometry ownership is transferred.
81 void AddGeometry( RenderGeometry& renderGeometry );
85 * @param[in] renderGeometry The geometry to remove.
86 * @post RenderGeometry will be destroyed in the next Render.
88 void RemoveGeometry( RenderGeometry& renderGeometry );
91 * Add a PropertyBuffer.
92 * @param[in] renderGeometry The geometry
93 * @param[in] propertyBuffer The PropertyBuffer
94 * @param[in] isIndexBuffer True if the buffer is intended to be used as an index buffer
96 void AddPropertyBuffer( RenderGeometry& renderGeometry, Render::PropertyBuffer* propertyBuffer, bool isIndexBuffer );
99 * Remove a PropertyBuffer.
100 * @param[in] renderGeometry The geometry
101 * @param[in] propertyBuffer The PropertyBuffer
102 * @post PropertyBuffer will be destroyed in the next Render.
104 void RemovePropertyBuffer( RenderGeometry& renderGeometry, Render::PropertyBuffer* propertyBuffer );
107 * Set the geometry type of an existing render geometry
108 * @param[in] geometry The render geometry
109 * @param[in] geometryType The new geometry type
111 void SetGeometryType( RenderGeometry& geometry, int geometryType );
114 * Set if an existing geometry requires depth testing
115 * @param[in] geometry The render geometry
116 * @param[in] requiresDepthTest True if depth testing is required, false otherwise
118 void SetGeometryRequiresDepthTest( RenderGeometry& geometry, bool requiresDepthTest );
121 * Add a Render tracker.
122 * @param[in] renderTracker The render tracker to add.
123 * @post ownership is transferred
125 void AddRenderTracker( RenderTracker& renderTracker );
128 * Remove a Render tracker.
129 * @param[in] renderTracker The render tracker to add.
130 * @post render tracker will be destroyed in the next Render pass.
132 void RemoveRenderTracker( RenderTracker& renderTracker );
136 RenderManager& mRenderManager;
137 RenderQueue& mRenderQueue;
139 const SceneGraphBuffers& mBuffers;
142 } // namespace SceneGraph
144 } // namespace Internal
148 #endif // __DALI_INTERNAL_SCENE_GRAPH_RENDERER_DISPATCHER_H__