1 #ifndef DALI_INTERNAL_SCENE_GRAPH_UNIFORM_MAP_H
2 #define DALI_INTERNAL_SCENE_GRAPH_UNIFORM_MAP_H
5 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
28 * The uniform map is generated on stage change, e.g when renderers, materials, geometry,
29 * actors etc are added/removed from the stage.
31 * It computes a list of uniform strings to property value addresses that is needed
32 * for the Renderer to match once against Program uniforms; subsequent render calls do
33 * not need to re-generate the match, instead using the uniform index.
52 } // namespace SceneGraph
53 } // namespace Internal
56 #endif // DALI_INTERNAL_SCENE_GRAPH_UNIFORM_MAP_H