Merge "Clean up the code to build successfully on macOS" into devel/master
[platform/core/uifw/dali-core.git] / dali / internal / update / animation / scene-graph-constraint.h
1 #ifndef DALI_INTERNAL_SCENE_GRAPH_CONSTRAINT_H
2 #define DALI_INTERNAL_SCENE_GRAPH_CONSTRAINT_H
3
4 /*
5  * Copyright (c) 2019 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20
21 // INTERNAL INCLUDES
22 #include <dali/public-api/common/dali-common.h>
23 #include <dali/public-api/signals/callback.h>
24 #include <dali/internal/event/animation/property-constraint-ptr.h>
25 #include <dali/internal/update/common/animatable-property.h>
26 #include <dali/internal/update/common/property-owner.h>
27 #include <dali/internal/update/animation/scene-graph-constraint-base.h>
28 #include <dali/internal/render/common/performance-monitor.h>
29
30 namespace Dali
31 {
32
33 namespace Internal
34 {
35
36 namespace SceneGraph
37 {
38
39 /**
40  * Used to constrain a property of a scene-object.
41  * The constraint function takes another scene-object property as an input.
42  */
43 template < class PropertyType, typename PropertyAccessorType >
44 class Constraint : public ConstraintBase
45 {
46 public:
47
48   using ConstraintFunctionPtr = typename PropertyConstraintPtr< PropertyType >::Type;
49
50   /**
51    * Create a new scene-graph constraint.
52    * @param[in] targetProperty The target property.
53    * @param[in] ownerSet A set of property owners; func is connected to the properties provided by these objects.
54    * @param[in] func The function to calculate the final constrained value.
55    * @param[in] removeAction Remove action to perform when constraint is removed
56    * @return A smart-pointer to a newly allocated constraint.
57    */
58   static ConstraintBase* New( const PropertyBase& targetProperty,
59                               PropertyOwnerContainer& ownerContainer,
60                               ConstraintFunctionPtr func,
61                               RemoveAction removeAction )
62   {
63     // Scene-graph thread can edit these objects
64     PropertyBase& property = const_cast< PropertyBase& >( targetProperty );
65
66     return new Constraint< PropertyType, PropertyAccessorType >( property,
67                                                                  ownerContainer,
68                                                                  func,
69                                                                  removeAction );
70   }
71
72   /**
73    * Virtual destructor.
74    */
75   ~Constraint() override = default;
76
77   /**
78    * @copydoc Dali::Internal::SceneGraph::ConstraintBase::Apply()
79    */
80   void Apply( BufferIndex updateBufferIndex ) override
81   {
82     if ( !mDisconnected )
83     {
84       if ( mFunc->InputsInitialized() )
85       {
86         PropertyType current = mTargetProperty.Get( updateBufferIndex );
87         mFunc->Apply( updateBufferIndex, current );
88
89         // Optionally bake the final value
90         if ( Dali::Constraint::BAKE == mRemoveAction )
91         {
92           mTargetProperty.Bake( updateBufferIndex, current );
93         }
94         else
95         {
96           mTargetProperty.Set( updateBufferIndex, current );
97         }
98
99         INCREASE_COUNTER(PerformanceMonitor::CONSTRAINTS_APPLIED);
100       }
101       else
102       {
103         INCREASE_COUNTER(PerformanceMonitor::CONSTRAINTS_SKIPPED);
104       }
105     }
106   }
107
108 private:
109
110   /**
111    * @copydoc Dali::Internal::SceneGraph::Constraint::New()
112    */
113   Constraint( PropertyBase& targetProperty,
114               PropertyOwnerContainer& ownerContainer,
115               ConstraintFunctionPtr func,
116               RemoveAction removeAction )
117   : ConstraintBase( ownerContainer, removeAction ),
118     mTargetProperty( &targetProperty ),
119     mFunc( func )
120   {
121   }
122
123   // Undefined
124   Constraint() = delete;
125   Constraint( const Constraint& constraint ) = delete;
126   Constraint& operator=( const Constraint& rhs ) = delete;
127
128   /**
129    * @copydoc Dali::Internal::SceneGraph::ConstraintBase::OnDisconnect()
130    */
131   void OnDisconnect() override
132   {
133     // Discard target object/property pointers
134     mTargetProperty.Reset();
135     mFunc = nullptr;
136   }
137
138 protected:
139
140   PropertyAccessorType mTargetProperty; ///< Raw-pointer to the target property. Not owned.
141
142   ConstraintFunctionPtr mFunc;
143
144 };
145
146 } // namespace SceneGraph
147
148 } // namespace Internal
149
150 } // namespace Dali
151
152 #endif // DALI_INTERNAL_SCENE_GRAPH_CONSTRAINT_H