License conversion from Flora to Apache 2.0
[platform/core/uifw/dali-core.git] / dali / internal / event / text / resource / glyph-resource-request.cpp
1 /*
2  * Copyright (c) 2014 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // INTERNAL INCLUDES
19 #include <dali/internal/event/text/resource/glyph-resource-request.h>
20
21 namespace Dali
22 {
23
24 namespace Internal
25 {
26
27 using Integration::TextResourceType;
28
29
30 GlyphResourceRequest::GlyphResourceRequest( FontId fontId, GlyphQuality quality )
31 :mFontId( fontId ),
32  mQuality( quality )
33 {
34
35 }
36
37 // copy constructor
38 GlyphResourceRequest::GlyphResourceRequest( const GlyphResourceRequest& rhs )
39 :mFontId( rhs.mFontId ),
40  mQuality( rhs.mQuality ),
41  mCharacterList( rhs.mCharacterList )
42 {
43 }
44
45 // assignment operator.
46 GlyphResourceRequest& GlyphResourceRequest::operator=( const GlyphResourceRequest& rhs )
47 {
48   mFontId = rhs.mFontId;
49   mQuality = rhs.mQuality;
50   mCharacterList = rhs.mCharacterList;
51   return *this;
52 }
53
54 FontId GlyphResourceRequest::GetFontId() const
55 {
56   return mFontId;
57 }
58
59 GlyphResourceRequest::GlyphQuality GlyphResourceRequest::GetQuality() const
60 {
61   return mQuality;
62 }
63
64 void GlyphResourceRequest::InsertCharacter( unsigned int code, unsigned int xPos, unsigned int yPos )
65 {
66   // insert the character, checking for duplicates first.
67   for( std::size_t i=0, count = mCharacterList.size(); i< count; ++i)
68   {
69     if( mCharacterList[i].character == code )
70     {
71       // already exists in list
72       return;
73     }
74   }
75   // insert in to list
76   mCharacterList.push_back( TextResourceType::GlyphPosition(code, xPos, yPos) );
77 }
78
79 const GlyphResourceRequest::CharacterList& GlyphResourceRequest::GetCharacterList() const
80 {
81   return mCharacterList;
82 }
83
84 } // namespace Internal
85
86 } // namespace Dali