[Tizen]Add KeyEventGeneratedSignal for Get KeyEvent normally
[platform/core/uifw/dali-core.git] / dali / internal / event / events / key-event-processor.cpp
1 /*
2  * Copyright (c) 2017 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali/internal/event/events/key-event-processor.h>
20
21 // INTERNAL INCLUDES
22 #include <dali/public-api/events/key-event.h>
23 #include <dali/internal/event/events/key-event-impl.h>
24 #include <dali/internal/event/actors/actor-impl.h>
25 #include <dali/internal/event/common/scene-impl.h>
26 #include <dali/integration-api/events/key-event-integ.h>
27
28
29 namespace Dali
30 {
31
32 namespace Internal
33 {
34
35 KeyEventProcessor::KeyEventProcessor( Scene& scene )
36 : mScene( scene )
37 {
38 }
39
40 KeyEventProcessor::~KeyEventProcessor()
41 {
42 }
43
44 void KeyEventProcessor::ProcessKeyEvent( const Integration::KeyEvent& event )
45 {
46   KeyEvent keyEvent(event.keyName, event.keyString, event.keyCode, event.keyModifier, event.time, static_cast<Dali::KeyEvent::State>(event.state));
47   GetImplementation( &keyEvent )->SetLogicalKey( event.logicalKey );
48   GetImplementation( &keyEvent )->SetCompose( event.compose );
49   GetImplementation( &keyEvent )->SetDeviceName( event.deviceName );
50   GetImplementation( &keyEvent )->SetDeviceClass( event.deviceClass );
51   GetImplementation( &keyEvent )->SetDeviceSubclass( event.deviceSubclass );
52
53   // Emit the key event signal from the scene.
54   bool consumed = mScene.EmitKeyEventGeneratedSignal( keyEvent );
55   if( !consumed )
56   {
57     mScene.EmitKeyEventSignal(keyEvent);
58   }
59
60 }
61
62 } // namespace Internal
63
64 } // namespace Dali