2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/event/animation/animation-playlist.h>
23 #include <dali/public-api/common/vector-wrapper.h>
24 #include <dali/devel-api/common/set-wrapper.h>
25 #include <dali/internal/event/animation/animation-impl.h>
34 AnimationPlaylist* AnimationPlaylist::New()
36 return new AnimationPlaylist();
39 AnimationPlaylist::AnimationPlaylist()
43 AnimationPlaylist::~AnimationPlaylist()
47 void AnimationPlaylist::AnimationCreated( Animation& animation )
49 mAnimations.PushBack( &animation );
52 void AnimationPlaylist::AnimationDestroyed( Animation& animation )
54 Dali::Vector< Animation* >::Iterator iter = std::find( mAnimations.Begin(), mAnimations.End(), &animation );
55 DALI_ASSERT_ALWAYS( iter != mAnimations.End() && "Animation not found" );
57 mAnimations.Remove( iter );
60 void AnimationPlaylist::OnPlay( Animation& animation )
62 mPlaylist.push_back( Dali::Animation(&animation) );
65 void AnimationPlaylist::OnClear( Animation& animation )
67 std::vector< Dali::Animation >::iterator iter = std::find( mPlaylist.begin(), mPlaylist.end(), Dali::Animation(&animation) );
68 std::vector< Dali::Animation >::iterator last = mPlaylist.end();
71 --last; // move to real last
72 std::swap( *iter, *last ); // swap
73 mPlaylist.resize( mPlaylist.size() - 1u );
77 void AnimationPlaylist::NotifyCompleted()
79 std::vector< Dali::Animation > finishedAnimations;
81 // Since animations can be unreferenced during the signal emissions, iterators into animationPointers may be invalidated.
82 // First copy and reference the finished animations, then emit signals
83 for ( Dali::Vector< Animation* >::Iterator iter = mAnimations.Begin(); iter != mAnimations.End(); ++iter )
85 Animation* animation = *iter;
87 if ( animation->HasFinished() )
89 finishedAnimations.push_back( Dali::Animation(animation) );
91 // The animation may be present in mPlaylist - remove if necessary
92 // Note that the animation "Finish" signal is emitted after Stop() has been called
93 std::vector< Dali::Animation >::iterator iter = std::find( mPlaylist.begin(), mPlaylist.end(), Dali::Animation(animation) );
94 mPlaylist.erase( iter );
98 // Now it's safe to emit the signals
99 for ( std::vector< Dali::Animation >::iterator iter = finishedAnimations.begin(); iter != finishedAnimations.end(); ++iter )
101 Dali::Animation& handle = *iter;
103 GetImplementation(handle).EmitSignalFinish();
107 } // namespace Internal