2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/internal/event/actor-attachments/renderer-attachment-impl.h>
22 #include <dali/internal/event/common/event-thread-services.h>
23 #include <dali/internal/update/node-attachments/scene-graph-renderer-attachment.h>
24 #include <dali/internal/update/manager/update-manager.h>
32 RendererAttachmentPtr RendererAttachment::New( EventThreadServices& eventThreadServices, const SceneGraph::Node& parentNode, Renderer& renderer )
34 RendererAttachmentPtr attachment( new RendererAttachment( eventThreadServices ) );
36 // Transfer object ownership of scene-object to message
37 SceneGraph::RendererAttachment* sceneObject = renderer.GetRendererSceneObject();
38 AttachToNodeMessage( eventThreadServices.GetUpdateManager(), parentNode, sceneObject );
40 // Keep raw pointer for message passing
41 attachment->mSceneObject = sceneObject;
46 RendererAttachment::RendererAttachment( EventThreadServices& eventThreadServices )
47 : RenderableAttachment(eventThreadServices),
52 RendererAttachment::~RendererAttachment()
56 SceneGraph::RendererAttachment* RendererAttachment::CreateSceneObject()
58 return SceneGraph::RendererAttachment::New();
61 const SceneGraph::RendererAttachment& RendererAttachment::GetSceneObject() const
63 DALI_ASSERT_DEBUG( mSceneObject != NULL );
68 void RendererAttachment::OnStageConnection2()
70 mRendererConnector.OnStageConnect();
73 void RendererAttachment::OnStageDisconnection2()
75 mRendererConnector.OnStageDisconnect();
80 } // namespace Internal