2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali/devel-api/animation/animation-data.h>
23 AnimationData::AnimationData()
27 AnimationData::~AnimationData()
32 void AnimationData::Add(AnimationDataElement* animationDataElement)
34 mAnimationDataList.PushBack(animationDataElement);
37 Dali::Animation AnimationData::CreateAnimation(Dali::Actor targetActor, float duration)
39 Dali::Animation animation;
41 if(mAnimationDataList.Size() > 0)
43 animation = Dali::Animation::New(duration);
45 // Setup an Animation from AnimationData.
46 AnimationData::AnimationDataList::Iterator end = mAnimationDataList.End();
47 for(AnimationData::AnimationDataList::Iterator iter = mAnimationDataList.Begin(); iter != end; ++iter)
49 // Override the actor in the animation.
50 animation.AnimateTo(Property(targetActor, (*iter)->property),
52 (*iter)->alphaFunction,
53 TimePeriod((*iter)->timePeriodDelay, (*iter)->timePeriodDuration));
60 void AnimationData::Clear()
62 AnimationData::AnimationDataList::Iterator end = mAnimationDataList.End();
63 for(AnimationData::AnimationDataList::Iterator iter = mAnimationDataList.Begin(); iter != end; ++iter)
67 mAnimationDataList.Clear();