2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
20 #include <dali/public-api/dali-core.h>
21 #include <dali-test-suite-utils.h>
22 #include <dali/integration-api/events/long-press-gesture-event.h>
23 #include <dali/integration-api/events/pan-gesture-event.h>
24 #include <dali/integration-api/events/pinch-gesture-event.h>
25 #include <dali/integration-api/events/tap-gesture-event.h>
26 #include <dali/integration-api/events/touch-event-integ.h>
27 #include <dali/integration-api/events/hover-event-integ.h>
35 // Stores data that is populated in the callback and will be read by the Test cases
39 : functorCalled( false ),
40 voidFunctorCalled( false ),
41 receivedGesture( Gesture::Clear ),
47 functorCalled = false;
48 voidFunctorCalled = false;
50 receivedGesture.numberOfTouches = 0u;
51 receivedGesture.screenPoint = Vector2(0.0f, 0.0f);
52 receivedGesture.localPoint = Vector2(0.0f, 0.0f);
58 bool voidFunctorCalled;
59 LongPressGesture receivedGesture;
63 // Functor that sets the data when called
64 struct GestureReceivedFunctor
66 GestureReceivedFunctor(SignalData& data) : signalData(data) { }
68 void operator()(Actor actor, LongPressGesture longPress)
70 signalData.functorCalled = true;
71 signalData.receivedGesture = longPress;
72 signalData.pressedActor = actor;
77 signalData.voidFunctorCalled = true;
80 SignalData& signalData;
83 // Generate a LongPressGestureEvent to send to Core
84 Integration::LongPressGestureEvent GenerateLongPress(
86 unsigned int numberOfTouches,
89 Integration::LongPressGestureEvent longPress( state );
91 longPress.numberOfTouches = numberOfTouches;
92 longPress.point = point;
97 // Generate a PanGestureEvent to send to Core
98 Integration::PanGestureEvent GeneratePan(
100 Vector2 previousPosition,
101 Vector2 currentPosition,
102 unsigned long timeDelta,
103 unsigned int numberOfTouches = 1,
104 unsigned int time = 1u)
106 Integration::PanGestureEvent pan(state);
108 pan.previousPosition = previousPosition;
109 pan.currentPosition = currentPosition;
110 pan.timeDelta = timeDelta;
111 pan.numberOfTouches = numberOfTouches;
116 // Generate a PinchGestureEvent to send to Core
117 Integration::PinchGestureEvent GeneratePinch(
118 Gesture::State state,
123 Integration::PinchGestureEvent pinch(state);
127 pinch.centerPoint = centerpoint;
131 // Generate a TapGestureEvent to send to Core
132 Integration::TapGestureEvent GenerateTap(
133 Gesture::State state,
134 unsigned int numberOfTaps,
135 unsigned int numberOfTouches,
138 Integration::TapGestureEvent tap( state );
140 tap.numberOfTaps = numberOfTaps;
141 tap.numberOfTouches = numberOfTouches;
148 // Create function as Init function called
150 static bool CreateCustomInitCalled = false;
151 BaseHandle CreateCustomInit(void)
153 CreateCustomInitCalled = true;
157 static bool CreateCustomNamedInitCalled = false;
158 BaseHandle CreateCustomNamedInit(void)
160 CreateCustomNamedInitCalled = true;
164 const std::string scriptedName("PopupStyle");
165 static TypeRegistration scriptedType( scriptedName, typeid(Dali::CustomActor), CreateCustomNamedInit );
167 // Property Registration
168 bool setPropertyCalled = false;
169 bool getPropertyCalled = false;
170 void SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
172 setPropertyCalled = true;
174 Property::Value GetProperty( BaseObject* object, Property::Index propertyIndex )
176 getPropertyCalled = true;
177 return Property::Value( true );
182 /*******************************************************************************
186 ******************************************************************************/
189 struct MyTestCustomActor : public CustomActorImpl
191 typedef Signal< void ()> SignalType;
192 typedef Signal< void (float)> SignalTypeFloat;
194 MyTestCustomActor() : CustomActorImpl( true ) // requires touch
197 virtual ~MyTestCustomActor()
200 void ResetCallStack()
204 // From CustomActorImpl
205 virtual void OnStageConnection()
208 virtual void OnStageDisconnection()
211 virtual void OnChildAdd(Actor& child)
214 virtual void OnChildRemove(Actor& child)
217 virtual void OnSizeSet(const Vector3& targetSize)
220 virtual void OnSizeAnimation(Animation& animation, const Vector3& targetSize)
223 virtual bool OnTouchEvent(const TouchEvent& event)
227 virtual bool OnHoverEvent(const HoverEvent& event)
231 virtual bool OnMouseWheelEvent(const MouseWheelEvent& event)
235 virtual bool OnKeyEvent(const KeyEvent& event)
239 virtual void OnKeyInputFocusGained()
242 virtual void OnKeyInputFocusLost()
245 virtual Vector3 GetNaturalSize()
247 return Vector3( 0.0f, 0.0f, 0.0f );
257 class MyTestCustomActor : public CustomActor
261 typedef Signal< void ()> SignalType;
262 typedef Signal< void (float)> SignalTypeFloat;
268 static MyTestCustomActor New()
270 Impl::MyTestCustomActor* p = new Impl::MyTestCustomActor;
271 return MyTestCustomActor( *p ); // takes ownership
274 virtual ~MyTestCustomActor()
278 static MyTestCustomActor DownCast( BaseHandle handle )
280 MyTestCustomActor result;
282 CustomActor custom = Dali::CustomActor::DownCast( handle );
285 CustomActorImpl& customImpl = custom.GetImplementation();
287 Impl::MyTestCustomActor* impl = dynamic_cast<Impl::MyTestCustomActor*>(&customImpl);
291 result = MyTestCustomActor(customImpl.GetOwner());
298 SignalType& GetCustomSignal()
300 Dali::RefObject& obj = GetImplementation();
301 return static_cast<Impl::MyTestCustomActor&>( obj ).mSignal;
306 MyTestCustomActor(Internal::CustomActor* internal)
307 : CustomActor(internal)
311 MyTestCustomActor( Impl::MyTestCustomActor& impl )
312 : CustomActor( impl )
318 class MyTestCustomActor2 : public CustomActor
326 static MyTestCustomActor2 New()
328 return MyTestCustomActor2(); // takes ownership
331 virtual ~MyTestCustomActor2()
335 static MyTestCustomActor2 DownCast( BaseHandle handle )
337 MyTestCustomActor2 result;
339 CustomActor custom = Dali::CustomActor::DownCast( handle );
342 CustomActorImpl& customImpl = custom.GetImplementation();
344 Impl::MyTestCustomActor* impl = dynamic_cast<Impl::MyTestCustomActor*>(&customImpl);
348 result = MyTestCustomActor2(customImpl.GetOwner());
357 MyTestCustomActor2(Internal::CustomActor* internal)
358 : CustomActor(internal)
362 MyTestCustomActor2( Impl::MyTestCustomActor& impl )
363 : CustomActor( impl )
368 static TypeRegistration customTypeInit( typeid(MyTestCustomActor2), typeid(Dali::CustomActor), CreateCustomInit, true );
371 BaseHandle CreateCustom(void)
373 return MyTestCustomActor::New();
376 static std::string lastSignalConnectionCustom;
378 bool DoConnectSignalCustom( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
380 lastSignalConnectionCustom = signalName;
382 bool connected( true );
384 Dali::BaseHandle handle(object);
385 MyTestCustomActor customActor = MyTestCustomActor::DownCast(handle);
387 if( "sig1" == signalName )
389 customActor.GetCustomSignal().Connect( tracker, functor );
393 // signalName does not match any signal
400 bool DoConnectSignalCustomFailure( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
402 lastSignalConnectionCustom = "failed";
404 return false; // This is supposed to fail
407 struct CustomTestFunctor
411 ++mTotalInstanceCount;
412 ++mCurrentInstanceCount;
415 CustomTestFunctor( const CustomTestFunctor& copyMe )
417 ++mTotalInstanceCount;
418 ++mCurrentInstanceCount;
423 --mCurrentInstanceCount;
431 static int mTotalInstanceCount;
432 static int mCurrentInstanceCount;
433 static int mCallbackCount;
436 int CustomTestFunctor::mTotalInstanceCount = 0;
437 int CustomTestFunctor::mCurrentInstanceCount = 0;
438 int CustomTestFunctor::mCallbackCount = 0;
440 static void ResetFunctorCounts()
442 CustomTestFunctor::mTotalInstanceCount = 0;
443 CustomTestFunctor::mCurrentInstanceCount = 0;
444 CustomTestFunctor::mCallbackCount = 0;
447 static std::string lastActionCustom;
448 bool DoActionCustom(BaseObject* object, const std::string& actionName, const std::vector<Property::Value>& attributes)
450 lastActionCustom = actionName;
454 // Custom type registration
455 static TypeRegistration customType1( typeid(MyTestCustomActor), typeid(Dali::CustomActor), CreateCustom );
458 static SignalConnectorType customSignalConnector1( customType1, "sig1", DoConnectSignalCustom );
459 static SignalConnectorType customSignalConnector2( customType1, "sig2", DoConnectSignalCustomFailure );
460 static const int TEST_SIGNAL_COUNT = 2;
463 static TypeAction customAction1( customType1, "act1", DoActionCustom);
464 static const int TEST_ACTION_COUNT = 1;
466 class TestConnectionTracker : public ConnectionTracker
470 TestConnectionTracker()
475 BaseHandle CreateNamedActorType()
477 Actor actor = Actor::New();
478 actor.SetName( "NamedActor" );
482 TypeRegistration namedActorType( "MyNamedActor", typeid(Dali::Actor), CreateNamedActorType );
483 PropertyRegistration namedActorPropertyOne( namedActorType, "prop-name", PROPERTY_REGISTRATION_START_INDEX, Property::BOOLEAN, &SetProperty, &GetProperty );
485 } // Anonymous namespace
488 // Positive test case for a method
489 int UtcDaliTypeRegistryCreateDaliObjects(void)
491 TestApplication application;
493 TypeRegistry registry; // like this for ctor test coverage
494 registry = TypeRegistry::Get();
498 type = registry.GetTypeInfo( "ImageActor" );
499 DALI_TEST_CHECK( type );
500 DALI_TEST_CHECK( type.GetCreator() );
501 DALI_TEST_CHECK( ImageActor::DownCast( type.GetCreator()() ) );
502 ImageActor ia = ImageActor::DownCast(type.CreateInstance());
503 DALI_TEST_CHECK( ia );
504 Stage::GetCurrent().Add( ia );
505 application.Render();
507 type = registry.GetTypeInfo( "CameraActor" );
508 DALI_TEST_CHECK( type );
509 CameraActor ca = CameraActor::DownCast(type.CreateInstance());
510 DALI_TEST_CHECK( ca );
511 Stage::GetCurrent().Add( ca );
512 application.Render();
515 type = registry.GetTypeInfo( "Animation" );
516 DALI_TEST_CHECK( type );
517 Animation an = Animation::DownCast(type.CreateInstance());
518 DALI_TEST_CHECK( an );
520 application.Render();
523 type = registry.GetTypeInfo( "ShaderEffect" );
524 DALI_TEST_CHECK( type );
525 ShaderEffect ef = ShaderEffect::DownCast(type.CreateInstance());
526 DALI_TEST_CHECK( ef );
527 application.Render();
532 /*******************************************************************************
534 * Action through the base handle
536 ******************************************************************************/
537 int UtcDaliTypeRegistryActionViaBaseHandle(void)
539 TestApplication application;
543 type = TypeRegistry::Get().GetTypeInfo( "Actor" );
544 DALI_TEST_CHECK( type );
546 BaseHandle hdl = type.CreateInstance();
547 DALI_TEST_CHECK( hdl );
549 Actor a = Actor::DownCast(hdl);
550 DALI_TEST_CHECK( a );
554 application.SendNotification();
555 application.Render(0);
556 DALI_TEST_CHECK(!a.IsVisible());
558 std::vector<Property::Value> attributes;
560 DALI_TEST_CHECK(hdl.DoAction("show", attributes));
562 application.SendNotification();
563 application.Render(0);
564 DALI_TEST_CHECK(a.IsVisible());
566 DALI_TEST_CHECK(!hdl.DoAction("unknown-action", attributes));
570 int UtcDaliTypeRegistryNames(void)
572 TestApplication application;
576 TypeRegistry::NameContainer names = TypeRegistry::Get().GetTypeNames();
578 for(TypeRegistry::NameContainer::iterator iter = names.begin();
579 iter != names.end(); ++iter)
581 type = TypeRegistry::Get().GetTypeInfo( *iter );
582 DALI_TEST_CHECK( type );
588 // Check named and typeid are equivalent
589 int UtcDaliTypeRegistryNameEquivalence(void)
591 TypeInfo named_type = TypeRegistry::Get().GetTypeInfo( "ImageActor" );
592 TypeInfo typeinfo_type = TypeRegistry::Get().GetTypeInfo( typeid(Dali::ImageActor) );
594 DALI_TEST_CHECK( named_type );
595 DALI_TEST_CHECK( typeinfo_type );
597 DALI_TEST_CHECK( named_type == typeinfo_type );
599 DALI_TEST_CHECK( named_type.GetName() == typeinfo_type.GetName() );
600 DALI_TEST_CHECK( named_type.GetBaseName() == typeinfo_type.GetBaseName() );
606 int UtcDaliTypeRegistryCustomActor(void)
608 ResetFunctorCounts();
610 TestApplication application;
612 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
613 DALI_TEST_CHECK( type );
615 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( "CustomActor" );
616 DALI_TEST_CHECK( baseType );
618 BaseHandle handle = type.CreateInstance();
619 DALI_TEST_CHECK( handle );
621 MyTestCustomActor customHandle = MyTestCustomActor::DownCast( handle );
622 DALI_TEST_CHECK( customHandle );
624 TypeInfo::NameContainer names;
625 type.GetActions(names);
626 TypeInfo::NameContainer baseNames;
627 baseType.GetActions(baseNames);
628 DALI_TEST_EQUALS( names.size(), TEST_ACTION_COUNT + baseNames.size(), TEST_LOCATION );
631 type.GetSignals(names);
634 baseType.GetSignals(baseNames);
636 DALI_TEST_EQUALS( names.size(), TEST_SIGNAL_COUNT + baseNames.size(), TEST_LOCATION );
639 TestConnectionTracker tracker;
641 bool connected = handle.ConnectSignal( &tracker, "sig1", CustomTestFunctor() );
642 DALI_TEST_EQUALS( connected, true, TEST_LOCATION );
643 DALI_TEST_CHECK( lastSignalConnectionCustom == "sig1" );
644 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
645 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 1, TEST_LOCATION );
647 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
648 customHandle.GetCustomSignal().Emit();
649 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1, TEST_LOCATION );
650 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
651 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 1, TEST_LOCATION );
653 // tracker should automatically disconnect here
654 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
655 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0, TEST_LOCATION );
657 // Test that functor is disconnected
658 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1, TEST_LOCATION );
659 customHandle.GetCustomSignal().Emit();
660 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 1/*not incremented*/, TEST_LOCATION );
661 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
662 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0, TEST_LOCATION );
664 std::vector<Property::Value> attributes;
665 handle.DoAction("act1", attributes);
666 DALI_TEST_CHECK( lastActionCustom == "act1" );
670 int UtcDaliTypeRegistryCustomSignalFailure(void)
672 // Test what happens when signal connnector (DoConnectSignalFailure method) returns false
674 ResetFunctorCounts();
676 TestApplication application;
678 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor" );
679 DALI_TEST_CHECK( type );
681 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( "CustomActor" );
682 DALI_TEST_CHECK( baseType );
684 BaseHandle handle = type.CreateInstance();
685 DALI_TEST_CHECK( handle );
687 MyTestCustomActor customHandle = MyTestCustomActor::DownCast( handle );
688 DALI_TEST_CHECK( customHandle );
690 TypeInfo::NameContainer names;
691 TypeInfo::NameContainer baseNames;
693 type.GetActions(names);
694 baseType.GetActions(baseNames);
696 DALI_TEST_EQUALS( names.size(), TEST_ACTION_COUNT + baseNames.size(), TEST_LOCATION );
701 type.GetSignals(names);
702 baseType.GetSignals(baseNames);
704 DALI_TEST_EQUALS( names.size(), TEST_SIGNAL_COUNT + baseNames.size(), TEST_LOCATION );
707 TestConnectionTracker tracker;
709 bool connected = handle.ConnectSignal( &tracker, "sig2", CustomTestFunctor() );
710 DALI_TEST_EQUALS( connected, false/*This is supposed to fail*/, TEST_LOCATION );
711 DALI_TEST_CHECK( lastSignalConnectionCustom == "failed" );
712 DALI_TEST_EQUALS( CustomTestFunctor::mTotalInstanceCount, 2/*temporary copy + FunctorDelegate copy*/, TEST_LOCATION );
713 DALI_TEST_EQUALS( CustomTestFunctor::mCurrentInstanceCount, 0/*deleted along with FunctorDelegate*/, TEST_LOCATION );
716 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
717 customHandle.GetCustomSignal().Emit();
718 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0/*never called*/, TEST_LOCATION );
720 // tracker should have nothing to disconnect here
723 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0, TEST_LOCATION );
724 customHandle.GetCustomSignal().Emit();
725 DALI_TEST_EQUALS( CustomTestFunctor::mCallbackCount, 0/*never called*/, TEST_LOCATION );
731 int UtcDaliTypeRegistryInitFunctions(void)
733 TestApplication application;
735 DALI_TEST_CHECK( "MyTestCustomActor2" == customTypeInit.RegisteredName() );
737 DALI_TEST_CHECK( true == CreateCustomInitCalled );
738 TypeInfo type = TypeRegistry::Get().GetTypeInfo( "MyTestCustomActor2" );
739 DALI_TEST_CHECK( type );
746 int UtcDaliTypeRegistryNameInitFunctions(void)
748 TestApplication application;
750 DALI_TEST_CHECK( scriptedName == scriptedType.RegisteredName() );
752 TypeInfo baseType = TypeRegistry::Get().GetTypeInfo( scriptedName );
753 DALI_TEST_CHECK( baseType );
755 BaseHandle handle = baseType.CreateInstance();
757 DALI_TEST_CHECK( true == CreateCustomNamedInitCalled );
758 TypeInfo type = TypeRegistry::Get().GetTypeInfo( scriptedName );
759 DALI_TEST_CHECK( type );
764 int UtcDaliPropertyRegistration(void)
766 TestApplication application;
767 TypeRegistry typeRegistry = TypeRegistry::Get();
769 // Check property count before property registration
770 TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
771 DALI_TEST_CHECK( typeInfo );
772 BaseHandle handle = typeInfo.CreateInstance();
773 DALI_TEST_CHECK( handle );
774 Actor customActor = Actor::DownCast( handle );
775 DALI_TEST_CHECK( customActor );
776 unsigned int initialPropertyCount( customActor.GetPropertyCount() );
778 std::string propertyName( "prop-1" );
779 int propertyIndex( PROPERTY_REGISTRATION_START_INDEX );
780 Property::Type propertyType( Property::BOOLEAN );
781 PropertyRegistration property1( customType1, propertyName, propertyIndex, propertyType, &SetProperty, &GetProperty );
783 // Check property count after registration
784 unsigned int postRegistrationPropertyCount( customActor.GetPropertyCount() );
785 DALI_TEST_EQUALS( initialPropertyCount + 1u, postRegistrationPropertyCount, TEST_LOCATION );
787 // Add custom property and check property count
788 customActor.RegisterProperty( "custom-prop-1", true );
789 unsigned int customPropertyCount( customActor.GetPropertyCount() );
790 DALI_TEST_EQUALS( postRegistrationPropertyCount + 1u, customPropertyCount, TEST_LOCATION );
792 // Set the property, ensure SetProperty called
793 DALI_TEST_CHECK( !setPropertyCalled );
794 customActor.SetProperty( propertyIndex, false );
795 DALI_TEST_CHECK( setPropertyCalled );
797 // Get the property, ensure GetProperty called
798 DALI_TEST_CHECK( !getPropertyCalled );
799 (void)customActor.GetProperty< bool >( propertyIndex );
800 DALI_TEST_CHECK( getPropertyCalled );
802 // Check the property name
803 DALI_TEST_EQUALS( customActor.GetPropertyName( propertyIndex ), propertyName, TEST_LOCATION );
804 DALI_TEST_EQUALS( typeInfo.GetPropertyName( propertyIndex ), propertyName, TEST_LOCATION );
806 // Check the property index
807 DALI_TEST_EQUALS( customActor.GetPropertyIndex( propertyName ), propertyIndex, TEST_LOCATION );
809 // Check the property type
810 DALI_TEST_EQUALS( customActor.GetPropertyType( propertyIndex ), propertyType, TEST_LOCATION );
812 // Check property count of type-info is 1
813 Property::IndexContainer indices;
814 typeInfo.GetPropertyIndices( indices );
815 DALI_TEST_EQUALS( indices.size(), 1u, TEST_LOCATION );
817 // Ensure indices returned from actor and customActor differ by two
818 Actor actor = Actor::New();
819 actor.GetPropertyIndices( indices );
820 unsigned int actorIndices = indices.size();
821 customActor.GetPropertyIndices( indices );
822 unsigned int customActorIndices = indices.size();
823 DALI_TEST_EQUALS( actorIndices + 2u, customActorIndices, TEST_LOCATION ); // Custom property + registered property
827 int UtcDaliPropertyRegistrationIndexOutOfBounds(void)
829 TestApplication application;
830 TypeRegistry typeRegistry = TypeRegistry::Get();
832 // Attempt to register a property type out-of-bounds index (less than)
835 PropertyRegistration property1( customType1, "prop-name", PROPERTY_REGISTRATION_START_INDEX - 1, Property::BOOLEAN, &SetProperty, &GetProperty );
836 tet_result( TET_FAIL );
838 catch ( DaliException& e )
840 DALI_TEST_ASSERT( e, "( index >= PROPERTY_REGISTRATION_START_INDEX ) && ( index <= PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
843 // Attempt to register a property type out-of-bounds index (greater than)
846 PropertyRegistration property1( customType1, "prop-name", PROPERTY_REGISTRATION_MAX_INDEX + 1, Property::BOOLEAN, &SetProperty, &GetProperty );
847 tet_result( TET_FAIL );
849 catch ( DaliException& e )
851 DALI_TEST_ASSERT( e, "( index >= PROPERTY_REGISTRATION_START_INDEX ) && ( index <= PROPERTY_REGISTRATION_MAX_INDEX )", TEST_LOCATION );
856 int UtcDaliPropertyRegistrationFunctions(void)
858 TestApplication application;
859 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 10;
861 // Attempt to register a property without a setter
864 PropertyRegistration property1( customType1, "prop-name", propertyIndex++, Property::BOOLEAN, NULL, &GetProperty );
865 tet_result( TET_PASS );
867 catch ( DaliException& e )
869 tet_result( TET_FAIL );
872 // Attempt to register a property without a getter
875 PropertyRegistration property1( customType1, "prop-name", propertyIndex++, Property::BOOLEAN, NULL, NULL );
876 tet_result( TET_FAIL );
878 catch ( DaliException& e )
880 DALI_TEST_ASSERT( e, "! \"GetProperty", TEST_LOCATION );
885 int UtcDaliPropertyRegistrationAddSameIndex(void)
887 TestApplication application;
888 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 100;
890 // Add one property with a valid property index
891 PropertyRegistration property1( customType1, "prop-name", propertyIndex, Property::BOOLEAN, &SetProperty, &GetProperty );
893 // Attempt to add another property with the same index
896 PropertyRegistration property2( customType1, "prop-name-2", propertyIndex, Property::BOOLEAN, &SetProperty, &GetProperty );
898 catch ( DaliException& e )
900 DALI_TEST_ASSERT( e, "! \"Property index already added", TEST_LOCATION );
905 int UtcDaliPropertyRegistrationPropertyWritable(void)
907 TestApplication application;
908 int propertyIndex1 = PROPERTY_REGISTRATION_START_INDEX + 200;
909 int propertyIndex2 = PROPERTY_REGISTRATION_START_INDEX + 201;
911 // Add two properties, one with SetProperty, one without
912 PropertyRegistration property1( customType1, "prop-name-readwrite", propertyIndex1, Property::BOOLEAN, &SetProperty, &GetProperty );
913 PropertyRegistration property2( customType1, "prop-name-readonly", propertyIndex2, Property::BOOLEAN, NULL, &GetProperty );
915 // Create custom-actor
916 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
917 DALI_TEST_CHECK( typeInfo );
918 BaseHandle handle = typeInfo.CreateInstance();
919 DALI_TEST_CHECK( handle );
920 Actor customActor = Actor::DownCast( handle );
921 DALI_TEST_CHECK( customActor );
923 // Check whether properties are writable
924 DALI_TEST_CHECK( customActor.IsPropertyWritable( propertyIndex1 ) );
925 DALI_TEST_CHECK( ! customActor.IsPropertyWritable( propertyIndex2 ) );
929 int UtcDaliPropertyRegistrationPropertyAnimatable(void)
931 TestApplication application;
932 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 400;
934 // These properties are not animatable
935 PropertyRegistration property1( customType1, "prop-name", propertyIndex, Property::BOOLEAN, &SetProperty, &GetProperty );
937 // Create custom-actor
938 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
939 DALI_TEST_CHECK( typeInfo );
940 BaseHandle handle = typeInfo.CreateInstance();
941 DALI_TEST_CHECK( handle );
942 Actor customActor = Actor::DownCast( handle );
943 DALI_TEST_CHECK( customActor );
945 // Check if animatable
946 DALI_TEST_CHECK( ! customActor.IsPropertyAnimatable( propertyIndex ) );
950 int UtcDaliPropertyRegistrationInvalidGetAndSet(void)
952 TestApplication application;
953 int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 2000;
955 // Create custom-actor
956 TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
957 DALI_TEST_CHECK( typeInfo );
958 BaseHandle handle = typeInfo.CreateInstance();
959 DALI_TEST_CHECK( handle );
960 Actor customActor = Actor::DownCast( handle );
961 DALI_TEST_CHECK( customActor );
963 // Try to set an index that hasn't been added
966 customActor.SetProperty( propertyIndex, true );
967 tet_result( TET_FAIL );
969 catch ( DaliException& e )
971 DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
974 // Try to get an index that hasn't been added
977 (void) customActor.GetProperty< bool >( propertyIndex );
978 tet_result( TET_FAIL );
980 catch ( DaliException& e )
982 DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
989 int UtcDaliLongPressGestureDetectorTypeRegistry(void)
991 TestApplication application;
993 Actor actor = Actor::New();
994 actor.SetSize(100.0f, 100.0f);
995 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
996 Stage::GetCurrent().Add(actor);
1000 type = TypeRegistry::Get().GetTypeInfo( "LongPressGestureDetector" );
1001 DALI_TEST_CHECK( type );
1002 BaseHandle handle = type.CreateInstance();
1003 DALI_TEST_CHECK( handle );
1004 LongPressGestureDetector detector = LongPressGestureDetector::DownCast( handle );
1005 DALI_TEST_CHECK( detector );
1007 // Attach actor to detector
1009 GestureReceivedFunctor functor( data );
1010 detector.Attach(actor);
1012 // Connect to signal through type
1013 handle.ConnectSignal( &application, "long-press-detected", functor );
1015 // Render and notify
1016 application.SendNotification();
1017 application.Render();
1020 application.ProcessEvent(GenerateLongPress(Gesture::Possible, 1u, Vector2(50.0f, 10.0f)));
1021 application.ProcessEvent(GenerateLongPress(Gesture::Started, 1u, Vector2(50.0f, 10.0f)));
1022 application.ProcessEvent(GenerateLongPress(Gesture::Finished, 1u, Vector2(50.0f, 10.0f)));
1023 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
1027 int UtcDaliPanGestureDetectorTypeRegistry(void)
1029 TestApplication application;
1031 Actor actor = Actor::New();
1032 actor.SetSize(100.0f, 100.0f);
1033 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
1034 Stage::GetCurrent().Add(actor);
1038 type = TypeRegistry::Get().GetTypeInfo( "PanGestureDetector" );
1039 DALI_TEST_CHECK( type );
1040 BaseHandle handle = type.CreateInstance();
1041 DALI_TEST_CHECK( handle );
1042 PanGestureDetector detector = PanGestureDetector::DownCast( handle );
1043 DALI_TEST_CHECK( detector );
1045 // Attach actor to detector
1047 GestureReceivedFunctor functor( data );
1048 detector.Attach(actor);
1050 // Connect to signal through type
1051 handle.ConnectSignal( &application, "pan-detected", functor );
1053 // Render and notify
1054 application.SendNotification();
1055 application.Render();
1058 application.ProcessEvent(GeneratePan(Gesture::Possible, Vector2(10.0f, 20.0f), Vector2(20.0f, 20.0f), 10));
1059 application.ProcessEvent(GeneratePan(Gesture::Started, Vector2(10.0f, 20.0f), Vector2(20.0f, 20.0f), 10));
1060 application.ProcessEvent(GeneratePan(Gesture::Finished, Vector2(10.0f, 20.0f), Vector2(20.0f, 20.0f), 10));
1061 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
1065 int UtcDaliPinchGestureDetectorTypeRegistry(void)
1067 TestApplication application;
1069 Actor actor = Actor::New();
1070 actor.SetSize(100.0f, 100.0f);
1071 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
1072 Stage::GetCurrent().Add(actor);
1076 type = TypeRegistry::Get().GetTypeInfo( "PinchGestureDetector" );
1077 DALI_TEST_CHECK( type );
1078 BaseHandle handle = type.CreateInstance();
1079 DALI_TEST_CHECK( handle );
1080 PinchGestureDetector detector = PinchGestureDetector::DownCast( handle );
1081 DALI_TEST_CHECK( detector );
1083 // Attach actor to detector
1085 GestureReceivedFunctor functor( data );
1086 detector.Attach(actor);
1088 // Connect to signal through type
1089 handle.ConnectSignal( &application, "pinch-detected", functor );
1091 // Render and notify
1092 application.SendNotification();
1093 application.Render();
1096 application.ProcessEvent(GeneratePinch(Gesture::Started, 10.0f, 50.0f, Vector2(20.0f, 10.0f)));
1097 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
1101 int UtcDaliTapGestureDetectorTypeRegistry(void)
1103 TestApplication application;
1105 Actor actor = Actor::New();
1106 actor.SetSize(100.0f, 100.0f);
1107 actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
1108 Stage::GetCurrent().Add(actor);
1112 type = TypeRegistry::Get().GetTypeInfo( "TapGestureDetector" );
1113 DALI_TEST_CHECK( type );
1114 BaseHandle handle = type.CreateInstance();
1115 DALI_TEST_CHECK( handle );
1116 TapGestureDetector detector = TapGestureDetector::DownCast( handle );
1117 DALI_TEST_CHECK( detector );
1119 // Attach actor to detector
1121 GestureReceivedFunctor functor( data );
1122 detector.Attach(actor);
1124 // Connect to signal through type
1125 handle.ConnectSignal( &application, "tap-detected", functor );
1127 // Render and notify
1128 application.SendNotification();
1129 application.Render();
1132 application.ProcessEvent(GenerateTap(Gesture::Possible, 1u, 1u, Vector2(50.0f, 10.0f)));
1133 application.ProcessEvent(GenerateTap(Gesture::Started, 1u, 1u, Vector2(50.0f, 10.0f)));
1134 DALI_TEST_EQUALS(true, data.voidFunctorCalled, TEST_LOCATION);
1138 int UtcDaliTypeRegistryNamedType(void)
1140 TestApplication application;
1141 TypeRegistry typeRegistry = TypeRegistry::Get();
1143 // Create a normal actor
1144 BaseHandle actorHandle = typeRegistry.GetTypeInfo( "Actor" ).CreateInstance();
1145 DALI_TEST_CHECK( actorHandle );
1146 Actor actor( Actor::DownCast( actorHandle ) );
1147 DALI_TEST_CHECK( actor );
1148 unsigned int actorPropertyCount( actor.GetPropertyCount() );
1150 // Create Named Actor Type
1151 BaseHandle namedHandle = typeRegistry.GetTypeInfo( "MyNamedActor" ).CreateInstance();
1152 DALI_TEST_CHECK( namedHandle );
1153 Actor namedActor( Actor::DownCast( namedHandle ) );
1154 DALI_TEST_CHECK( namedActor );
1155 unsigned int namedActorPropertyCount( namedActor.GetPropertyCount() );
1157 DALI_TEST_CHECK( namedActorPropertyCount > actorPropertyCount );