const unsigned int BYTES_PER_CHARACTER_FOR_ATTRIBUTES = 3;
+#ifdef DALI_ELDBUS_AVAILABLE
+// DBus gesture string matching lists.
+// TODO: This needs moving to its own module.
+const char * ElDBusAccessibilityFingerCountStrings[] =
+{
+ "OneFinger",
+ "TwoFingers",
+ "ThreeFingers"
+};
+const unsigned int FingerCountStringsTotal = sizeof( ElDBusAccessibilityFingerCountStrings ) / sizeof( ElDBusAccessibilityFingerCountStrings[0] );
+enum GestureType
+{
+ GESTURE_TYPE_NONE,
+ GESTURE_TYPE_HOVER,
+ GESTURE_TYPE_SINGLE_TAP,
+ GESTURE_TYPE_DOUBLE_TAP,
+ GESTURE_TYPE_TRIPLE_TAP
+};
+struct GestureTypeTable
+{
+ const char* name;
+ const GestureType type;
+};
+GestureTypeTable ElDBusAccessibilityFullEventTypeStrings[] =
+{
+ { "Hover", GESTURE_TYPE_HOVER },
+ { "SingleTap", GESTURE_TYPE_SINGLE_TAP },
+ { "DoubleTap", GESTURE_TYPE_DOUBLE_TAP },
+ { "TripleTap", GESTURE_TYPE_TRIPLE_TAP }
+};
+const unsigned int FullEventTypeStringsTotal = sizeof( ElDBusAccessibilityFullEventTypeStrings ) / sizeof( ElDBusAccessibilityFullEventTypeStrings[0] );
+enum SubGestureType
+{
+ SUB_GESTURE_TYPE_NONE,
+ SUB_GESTURE_TYPE_FLICK
+};
+struct SubGestureTypeTable
+{
+ const char* name;
+ const SubGestureType type;
+};
+SubGestureTypeTable ElDBusAccessibilityDirectionalEventTypeStrings[] =
+{
+ { "Flick", SUB_GESTURE_TYPE_FLICK }
+};
+const unsigned int DirectionalEventTypeStringsTotal = sizeof( ElDBusAccessibilityDirectionalEventTypeStrings ) / sizeof( ElDBusAccessibilityDirectionalEventTypeStrings[0] );
+enum GestureDirection
+{
+ GESTURE_DIRECTION_NONE,
+ GESTURE_DIRECTION_UP,
+ GESTURE_DIRECTION_DOWN,
+ GESTURE_DIRECTION_LEFT,
+ GESTURE_DIRECTION_RIGHT,
+ GESTURE_DIRECTION_UP_RETURN,
+ GESTURE_DIRECTION_DOWN_RETURN,
+ GESTURE_DIRECTION_LEFT_RETURN,
+ GESTURE_DIRECTION_RIGHT_RETURN
+};
+struct GestureDirectionTable
+{
+ const char* name;
+ const GestureDirection direction;
+};
+GestureDirectionTable ElDBusAccessibilityDirectionStrings[] =
+{
+ { "Up", GESTURE_DIRECTION_UP },
+ { "Down", GESTURE_DIRECTION_DOWN },
+ { "Left", GESTURE_DIRECTION_LEFT },
+ { "Right", GESTURE_DIRECTION_RIGHT },
+ { "UpReturn", GESTURE_DIRECTION_UP_RETURN },
+ { "DownReturn", GESTURE_DIRECTION_DOWN_RETURN },
+ { "LeftReturn", GESTURE_DIRECTION_LEFT_RETURN },
+ { "RightReturn", GESTURE_DIRECTION_RIGHT_RETURN }
+};
+const unsigned int DirectionStringsTotal = sizeof( ElDBusAccessibilityDirectionStrings ) / sizeof( ElDBusAccessibilityDirectionStrings[0] );
+#endif // DALI_ELDBUS_AVAILABLE
+
/**
* Ecore_Event_Modifier enums in Ecore_Input.h do not match Ecore_IMF_Keyboard_Modifiers in Ecore_IMF.h.
* This function converts from Ecore_Event_Modifier to Ecore_IMF_Keyboard_Modifiers enums.
Impl( EventHandler* handler, Ecore_Wl_Window* window )
: mHandler( handler ),
mEcoreEventHandler(),
- mWindow( window )
+ mWindow( window ),
+ mRotationAngle( 0 ),
+ mWindowWidth( 0 ),
+ mWindowHeight( 0 )
#ifdef DALI_ELDBUS_AVAILABLE
, mSystemConnection( NULL )
#endif // DALI_ELDBUS_AVAILABLE
RotationEvent rotationEvent;
rotationEvent.angle = ev->angle;
rotationEvent.winResize = 0;
- rotationEvent.width = ev->w;
- rotationEvent.height = ev->h;
+
+ if( ev->angle == 0 || ev->angle == 180 )
+ {
+ rotationEvent.width = ev->w;
+ rotationEvent.height = ev->h;
+ }
+ else
+ {
+ rotationEvent.width = ev->h;
+ rotationEvent.height = ev->w;
+ }
+
handler->SendRotationPrepareEvent( rotationEvent );
return ECORE_CALLBACK_PASS_ON;
handler->SendEvent( StyleChange::DEFAULT_FONT_SIZE_CHANGE );
}
+ void ConvertTouchPosition( Integration::Point& point )
+ {
+ Vector2 position = point.GetScreenPosition();
+ Vector2 convertedPosition;
+
+ switch( mRotationAngle )
+ {
+ case 90:
+ {
+ convertedPosition.x = mWindowWidth - position.y;
+ convertedPosition.y = position.x;
+ break;
+ }
+ case 180:
+ {
+ convertedPosition.x = mWindowWidth - position.x;
+ convertedPosition.y = mWindowHeight - position.y;
+ break;
+ }
+ case 270:
+ {
+ convertedPosition.x = position.y;
+ convertedPosition.y = mWindowHeight - position.x;
+ break;
+ }
+ default:
+ {
+ convertedPosition = position;
+ break;
+ }
+ }
+
+ point.SetScreenPosition( convertedPosition );
+ }
+
// Data
EventHandler* mHandler;
std::vector<Ecore_Event_Handler*> mEcoreEventHandler;
Ecore_Wl_Window* mWindow;
+ int mRotationAngle;
+ int mWindowWidth;
+ int mWindowHeight;
#ifdef DALI_ELDBUS_AVAILABLE
Eldbus_Connection* mSystemConnection;
#endif // DALI_ELDBUS_AVAILABLE
timeStamp = GetCurrentMilliSeconds();
}
+ mImpl->ConvertTouchPosition( point );
+
Integration::TouchEvent touchEvent;
Integration::HoverEvent hoverEvent;
Integration::TouchEventCombiner::EventDispatchType type = mCombiner.GetNextTouchEvent(point, timeStamp, touchEvent, hoverEvent);
if(type != Integration::TouchEventCombiner::DispatchNone )
{
- DALI_LOG_INFO(gTouchEventLogFilter, Debug::General, "%d: Device %d: Button state %d (%.2f, %.2f)\n", timeStamp, point.GetDeviceId(), point.GetState(), point.GetLocalPosition().x, point.GetLocalPosition().y);
+ DALI_LOG_INFO(gTouchEventLogFilter, Debug::General, "%d: Device %d: Button state %d (%.2f, %.2f)\n", timeStamp, point.GetDeviceId(), point.GetState(), point.GetScreenPosition().x, point.GetScreenPosition().y);
// First the touch and/or hover event & related gesture events are queued
if(type == Integration::TouchEventCombiner::DispatchTouch || type == Integration::TouchEventCombiner::DispatchBoth)
{
if( mRotationObserver != NULL )
{
+ mImpl->mRotationAngle = event.angle;
+ mImpl->mWindowWidth = event.width;
+ mImpl->mWindowHeight = event.height;
+
mRotationObserver->OnRotationPrepare( event );
mRotationObserver->OnRotationRequest();
}