void WindowBaseEcoreWl2::SetEglWindowRotation( int angle )
{
- wl_egl_window_rotation rotation;
+ wl_egl_window_tizen_rotation rotation;
switch( angle )
{
case 0:
{
- rotation = ROTATION_0;
+ rotation = WL_EGL_WINDOW_TIZEN_ROTATION_0 ;
break;
}
case 90:
{
- rotation = ROTATION_270;
+ rotation = WL_EGL_WINDOW_TIZEN_ROTATION_90;
break;
}
case 180:
{
- rotation = ROTATION_180;
+ rotation = WL_EGL_WINDOW_TIZEN_ROTATION_180;
break;
}
case 270:
{
- rotation = ROTATION_90;
+ rotation = WL_EGL_WINDOW_TIZEN_ROTATION_90;
break;
}
default:
{
- rotation = ROTATION_0;
+ rotation = WL_EGL_WINDOW_TIZEN_ROTATION_0 ;
break;
}
}
- wl_egl_window_set_rotation( mEglWindow, rotation );
+ wl_egl_window_tizen_set_rotation( mEglWindow, rotation );
}
void WindowBaseEcoreWl2::SetEglWindowBufferTransform( int angle )
}
}
- wl_egl_window_set_buffer_transform( mEglWindow, bufferTransform );
+ wl_egl_window_tizen_set_buffer_transform( mEglWindow, bufferTransform );
}
void WindowBaseEcoreWl2::SetEglWindowTransform( int angle )
}
}
- wl_egl_window_set_window_transform( mEglWindow, windowTransform );
+ wl_egl_window_tizen_set_window_transform( mEglWindow, windowTransform );
}
void WindowBaseEcoreWl2::ResizeEglWindow( PositionSize positionSize )
bool WindowBaseEcoreWl2::IsEglWindowRotationSupported()
{
// Check capability
- wl_egl_window_capability capability = static_cast< wl_egl_window_capability >( wl_egl_window_get_capabilities( mEglWindow ) );
- if( capability == WL_EGL_WINDOW_CAPABILITY_ROTATION_SUPPORTED )
+ wl_egl_window_tizen_capability capability = static_cast< wl_egl_window_tizen_capability >( wl_egl_window_tizen_get_capabilities( mEglWindow ) );
+ if( capability == WL_EGL_WINDOW_TIZEN_CAPABILITY_ROTATION_SUPPORTED )
{
return true;
}