[macos] Prevent race condition while creating the EGL Window 24/250924/2
authorWander Lairson Costa <wander.lairson@gmail.com>
Tue, 29 Sep 2020 18:50:49 +0000 (15:50 -0300)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Tue, 5 Jan 2021 21:10:33 +0000 (21:10 +0000)
eglCreateWindowSurface must the called before the CAlayer is initialized
in the run loop. We we StartRender (which does nothing) to synchronize
the graphics initialization in the Render Thread with the main thread.

Change-Id: I85be6682ec8a25672a548cf085ef15500cd2993f


No differences found