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[macos] Prevent race condition while creating the EGL Window
24/250924/2
author
Wander Lairson Costa
<wander.lairson@gmail.com>
Tue, 29 Sep 2020 18:50:49 +0000
(15:50 -0300)
committer
Adeel Kazmi
<adeel.kazmi@samsung.com>
Tue, 5 Jan 2021 21:10:33 +0000
(21:10 +0000)
eglCreateWindowSurface must the called before the CAlayer is initialized
in the run loop. We we StartRender (which does nothing) to synchronize
the graphics initialization in the Render Thread with the main thread.
Change-Id: I85be6682ec8a25672a548cf085ef15500cd2993f
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