Change-Id: I648d082928b5efd51c925c896a0da3260f3ada0d
{
mScene.AddFrameRenderedCallback(std::move(callback), frameId);
{
mScene.AddFrameRenderedCallback(std::move(callback), frameId);
- DALI_LOG_INFO(gSceneHolderLogFilter, Debug::General, "SceneHolder::AddFrameRenderedCallback:: Added [%d]\n", frameId);
+ DALI_LOG_RELEASE_INFO("SceneHolder::AddFrameRenderedCallback:: Added [%d]\n", frameId);
}
void SceneHolder::AddFramePresentedCallback(std::unique_ptr<CallbackBase> callback, int32_t frameId)
{
mScene.AddFramePresentedCallback(std::move(callback), frameId);
}
void SceneHolder::AddFramePresentedCallback(std::unique_ptr<CallbackBase> callback, int32_t frameId)
{
mScene.AddFramePresentedCallback(std::move(callback), frameId);
- DALI_LOG_INFO(gSceneHolderLogFilter, Debug::General, "SceneHolder::AddFramePresentedCallback:: Added [%d]\n", frameId);
+ DALI_LOG_RELEASE_INFO("SceneHolder::AddFramePresentedCallback:: Added [%d]\n", frameId);
}
Dali::Integration::SceneHolder SceneHolder::Get(Dali::Actor actor)
}
Dali::Integration::SceneHolder SceneHolder::Get(Dali::Actor actor)
{
Dali::Mutex::ScopedLock lock( mMutex );
{
Dali::Mutex::ScopedLock lock( mMutex );
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: CreateFrameRenderedSyncFence [%d]\n", frameRenderedSync );
+ DALI_LOG_RELEASE_INFO( "WindowRenderSurface::PreRender: CreateFrameRenderedSyncFence [%d]\n", frameRenderedSync );
mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, frameRenderedSync ) ) );
mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, frameRenderedSync ) ) );
{
Dali::Mutex::ScopedLock lock( mMutex );
{
Dali::Mutex::ScopedLock lock( mMutex );
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: CreateFramePresentedSyncFence [%d]\n", framePresentedSync );
+ DALI_LOG_RELEASE_INFO( "WindowRenderSurface::PreRender: CreateFramePresentedSyncFence [%d]\n", framePresentedSync );
mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, framePresentedSync ) ) );
mFrameCallbackInfoContainer.push_back( std::unique_ptr< FrameCallbackInfo >( new FrameCallbackInfo( callbacks, framePresentedSync ) ) );
iter->fileDescriptorMonitor = std::unique_ptr< FileDescriptorMonitor >( new FileDescriptorMonitor( iter->fileDescriptor,
MakeCallback( this, &WindowRenderSurface::OnFileDescriptorEventDispatched ), FileDescriptorMonitor::FD_READABLE ) );
iter->fileDescriptorMonitor = std::unique_ptr< FileDescriptorMonitor >( new FileDescriptorMonitor( iter->fileDescriptor,
MakeCallback( this, &WindowRenderSurface::OnFileDescriptorEventDispatched ), FileDescriptorMonitor::FD_READABLE ) );
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::ProcessFrameCallback: Add handler [%d]\n", iter->fileDescriptor );
+ DALI_LOG_RELEASE_INFO( "WindowRenderSurface::ProcessFrameCallback: Add handler [%d]\n", iter->fileDescriptor );
- DALI_LOG_INFO( gWindowRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OnFileDescriptorEventDispatched: Frame rendered [%d]\n", fileDescriptor );
+ DALI_LOG_RELEASE_INFO( "WindowRenderSurface::OnFileDescriptorEventDispatched: Frame rendered [%d]\n", fileDescriptor );
std::unique_ptr< FrameCallbackInfo > callbackInfo;
{
std::unique_ptr< FrameCallbackInfo > callbackInfo;
{