/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
if(!mMaxTextureSizeCached)
{
+ if(!mGraphics->IsInitialized())
+ {
+ // Wait until Graphics Subsystem is initialised, but this will happen once.
+ // This method blocks until the render thread has initialised the graphics.
+ mThreadController->WaitForGraphicsInitialization();
+ }
+
mMaxTextureSize = mGraphics->GetMaxTextureSize();
mMaxTextureSizeCached = true;