Initialize EGL and DiplayConnection 73/202773/3
authorSunghyun kim <scholb.kim@samsung.com>
Thu, 4 Apr 2019 05:22:54 +0000 (14:22 +0900)
committerHeeyong Song <heeyong.song@samsung.com>
Tue, 9 Apr 2019 06:00:09 +0000 (06:00 +0000)
- fix svace issue

Change-Id: I5c2621815a3d4365c35c9212fe72a6fc6d457a9f

dali/internal/window-system/common/window-render-surface.cpp

index 2ff7944..7e7cb85 100644 (file)
@@ -53,7 +53,9 @@ Debug::Filter* gWindowRenderSurfaceLogFilter = Debug::Filter::New(Debug::Verbose
 } // unnamed namespace
 
 WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent )
 } // unnamed namespace
 
 WindowRenderSurface::WindowRenderSurface( Dali::PositionSize positionSize, Any surface, bool isTransparent )
-: mPositionSize( positionSize ),
+: mEGL( nullptr ),
+  mDisplayConnection( nullptr ),
+  mPositionSize( positionSize ),
   mWindowBase(),
   mThreadSynchronization( NULL ),
   mRenderNotification( NULL ),
   mWindowBase(),
   mThreadSynchronization( NULL ),
   mRenderNotification( NULL ),