Updated mesh geometry type name 92/29992/2
authorDavid Steele <david.steele@partner.samsung.com>
Thu, 6 Nov 2014 15:57:56 +0000 (15:57 +0000)
committerDavid Steele <david.steele@partner.samsung.com>
Fri, 7 Nov 2014 11:33:29 +0000 (11:33 +0000)
Change-Id: I9e4dc4ec3428792e4d4936af673f4324b1f4b05f
Signed-off-by: David Steele <david.steele@partner.samsung.com>
adaptors/common/indicator-impl.cpp

index ecaec2b..a612a87 100644 (file)
@@ -1199,7 +1199,7 @@ void Indicator::ConstructBackgroundMesh()
   mBackgroundActor = Dali::MeshActor::New(mBackgroundMesh);
   mBackgroundActor.SetAffectedByLighting(false);
   Dali::ShaderEffect shaderEffect = Dali::ShaderEffect::New( MESH_VERTEX_SHADER, MESH_FRAGMENT_SHADER,
-                                                             GEOMETRY_TYPE_MESH, // Using vertex color
+                                                             GEOMETRY_TYPE_UNTEXTURED_MESH, // Using vertex color
                                                              Dali::ShaderEffect::HINT_BLENDING );
   mBackgroundActor.SetShaderEffect(shaderEffect);
 }