* @param[in] window The window instance
* @return A valid handle to a RenderTaskList
*/
-DALI_ADAPTOR_API Dali::RenderTaskList GetRenderTaskList( Window window );
+Dali::RenderTaskList GetRenderTaskList( Window window );
/**
* @brief Retrieve the window that the given actor is added to.
class RenderSurfaceInterface;
-using WindowContainer = std::vector<Window>;
-
namespace Integration
{
class SceneHolder;
public:
typedef Signal< void (Adaptor&) > AdaptorSignalType; ///< Generic Type for adaptor signals
- typedef Signal< void (Window&) > WindowCreatedSignalType; ///< Window created signal type
public:
/**
*/
void UnregisterProcessor( Integration::Processor& processor );
- /**
- * @brief Get the list of windows created.
- * @return The list of windows
- */
- Dali::WindowContainer GetWindows() const;
-
public: // Signals
/**
*/
AdaptorSignalType& LanguageChangedSignal();
- /**
- * @brief This signal is emitted when a new window is created
- *
- * @return The signal to connect to
- */
- WindowCreatedSignalType& WindowCreatedSignal();
-
private:
// Undefined
defaultWindow->SetAdaptor( Get() );
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( ( &defaultWindow )->Get() ) );
- if ( window )
- {
- mWindowCreatedSignal.Emit( window );
- }
-
const unsigned int timeInterval = mEnvironmentOptions->GetObjectProfilerInterval();
if( 0u < timeInterval )
{
// Add the new Window to the container - the order is not important
mWindows.push_back( SceneHolderPtr( &windowImpl ) );
-
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( &windowImpl ) );
- if ( window )
- {
- mWindowCreatedSignal.Emit( window );
- }
-
return true;
}
return nullptr;
}
-Dali::WindowContainer Adaptor::GetWindows() const
-{
- Dali::WindowContainer windows;
-
- for ( auto iter = mWindows.begin(); iter != mWindows.end(); ++iter )
- {
- // Downcast to Dali::Window
- Dali::Window window( dynamic_cast<Dali::Internal::Adaptor::Window*>( iter->Get() ) );
- if ( window )
- {
- windows.push_back( window );
- }
- }
-
- return windows;
-}
-
Adaptor::Adaptor(Dali::Integration::SceneHolder window, Dali::Adaptor& adaptor, Dali::RenderSurfaceInterface* surface, EnvironmentOptions* environmentOptions)
: mResizedSignal(),
mLanguageChangedSignal(),
- mWindowCreatedSignal(),
mAdaptor( adaptor ),
mState( READY ),
mCore( nullptr ),
{
public:
- using AdaptorSignalType = Dali::Adaptor::AdaptorSignalType;
- using WindowCreatedSignalType = Dali::Adaptor::WindowCreatedSignalType;
+ typedef Dali::Adaptor::AdaptorSignalType AdaptorSignalType;
- using SurfaceSize = Uint16Pair; ///< Surface size type
+ typedef Uint16Pair SurfaceSize; ///< Surface size type
/**
* Creates a New Adaptor
*/
Dali::Internal::Adaptor::SceneHolder* GetWindow( Dali::Actor& actor );
- /**
- * @copydoc Dali::Adaptor::GetWindows()
- */
- Dali::WindowContainer GetWindows() const;
-
public:
/**
return mLanguageChangedSignal;
}
- /**
- * @copydoc Dali::Adaptor::WindowCreatedSignal
- */
- WindowCreatedSignalType& WindowCreatedSignal()
- {
- return mWindowCreatedSignal;
- }
-
public: // From Dali::Internal::Adaptor::CoreEventInterface
/**
AdaptorSignalType mResizedSignal; ///< Resized signal.
AdaptorSignalType mLanguageChangedSignal; ///< Language changed signal.
- WindowCreatedSignalType mWindowCreatedSignal; ///< Window created signal.
Dali::Adaptor& mAdaptor; ///< Reference to public adaptor instance.
State mState; ///< Current state of the adaptor
return mImpl->LanguageChangedSignal();
}
-Adaptor::WindowCreatedSignalType& Adaptor::WindowCreatedSignal()
-{
- return mImpl->WindowCreatedSignal();
-}
-
Dali::RenderSurfaceInterface& Adaptor::GetSurface()
{
return mImpl->GetSurface();
mImpl->UnregisterProcessor( processor );
}
-Dali::WindowContainer Adaptor::GetWindows() const
-{
- return mImpl->GetWindows();
-}
-
Adaptor::Adaptor()
: mImpl( NULL )
{