* @brief Sets the viewing mode for the application.
* @SINCE_1_0.0
* @param[in] viewMode The new viewing mode
- * @DEPRECATED_1_3.51
+ * @DEPRECATED_1_3_51
*/
void SetViewMode( ViewMode viewMode );
* @brief Gets the current viewing mode.
* @SINCE_1_0.0
* @return The current viewing mode
- * @DEPRECATED_1_3.51
+ * @DEPRECATED_1_3_51
*/
ViewMode GetViewMode() const;
* between 50mm and 70mm. The default value is 65mm.
* @SINCE_1_0.0
* @param[in] stereoBase The stereo base (eye separation) for Stereoscopic 3D
- * @DEPRECATED_1_3.51
+ * @DEPRECATED_1_3_51
*/
void SetStereoBase( float stereoBase );
*
* @SINCE_1_0.0
* @return The stereo base (eye separation) for Stereoscopic 3D
- * @DEPRECATED_1_3.51
+ * @DEPRECATED_1_3_51
*/
float GetStereoBase() const;
AppSignalType& ResetSignal();
/**
- * @DEPRECATED_1_1.43 Use Window::ResizedSignal() instead.
+ * @DEPRECATED_1_4.6 Use Window::ResizedSignal() instead.
* @brief This signal is emitted when the window application rendering on is resized.
* @SINCE_1_0.0
* @return The signal to connect to