Renamed TouchSignal to TouchedSignal 33/243033/3
authorAdeel Kazmi <adeel.kazmi@samsung.com>
Wed, 2 Sep 2020 13:47:03 +0000 (14:47 +0100)
committerAdeel Kazmi <adeel.kazmi@samsung.com>
Wed, 2 Sep 2020 19:23:06 +0000 (19:23 +0000)
Change-Id: I7e230727e8e2b86363e87ec0518d62db6ad6729c

dali/devel-api/adaptor-framework/window-devel.h
dali/integration-api/adaptor-framework/scene-holder-impl.h
dali/integration-api/adaptor-framework/scene-holder.cpp
dali/integration-api/adaptor-framework/scene-holder.h
dali/public-api/adaptor-framework/window.cpp
dali/public-api/adaptor-framework/window.h

index 42de53c..5803d32 100644 (file)
@@ -58,7 +58,7 @@ typedef Signal< void () > EventProcessingFinishedSignalType;       ///< Event Pr
 
 typedef Signal< void (const KeyEvent&) > KeyEventSignalType;       ///< Key event signal type
 
-typedef Signal< void (const TouchEvent&) > TouchSignalType;         ///< Touch signal type
+typedef Signal< void (const TouchEvent&) > TouchEventSignalType;   ///< Touch signal type
 
 typedef Signal< void (const WheelEvent&) > WheelEventSignalType;   ///< Touched signal type
 
index baf0a57..2628526 100644 (file)
@@ -225,9 +225,9 @@ public:
   Dali::Integration::SceneHolder::KeyEventGeneratedSignalType& KeyEventGeneratedSignal() { return mScene.KeyEventGeneratedSignal(); }
 
   /**
-   * @copydoc Dali::Integration::SceneHolder::TouchSignal()
+   * @copydoc Dali::Integration::SceneHolder::TouchedSignal()
    */
-  Dali::Integration::SceneHolder::TouchSignalType& TouchSignal() { return mScene.TouchSignal(); }
+  Dali::Integration::SceneHolder::TouchEventSignalType& TouchedSignal() { return mScene.TouchedSignal(); }
 
   /**
    * @copydoc Dali::Integration::SceneHolder::WheelEventSignal()
index f9c1965..7cb0772 100644 (file)
@@ -121,9 +121,9 @@ SceneHolder::KeyEventGeneratedSignalType& SceneHolder::KeyEventGeneratedSignal()
   return GetImplementation(*this).KeyEventGeneratedSignal();
 }
 
-SceneHolder::TouchSignalType& SceneHolder::TouchSignal()
+SceneHolder::TouchEventSignalType& SceneHolder::TouchedSignal()
 {
-  return GetImplementation(*this).TouchSignal();
+  return GetImplementation(*this).TouchedSignal();
 }
 
 SceneHolder::WheelEventSignalType& SceneHolder::WheelEventSignal()
index fe80572..425f27f 100644 (file)
@@ -61,7 +61,7 @@ public:
 
   typedef Signal< bool (const Dali::KeyEvent&) > KeyEventGeneratedSignalType; ///< Key event generated signal type
 
-  typedef Signal< void (const Dali::TouchEvent&) > TouchSignalType;            ///< Touch signal type
+  typedef Signal< void (const Dali::TouchEvent&) > TouchEventSignalType;      ///< Touch signal type
 
   typedef Signal< void (const Dali::WheelEvent&) > WheelEventSignalType;      ///< Touched signal type
 
@@ -204,7 +204,7 @@ public:
    * @return The touch signal to connect to
    * @note Motion events are not emitted.
    */
-  TouchSignalType& TouchSignal();
+  TouchEventSignalType& TouchedSignal();
 
   /**
    * @brief This signal is emitted when wheel event is received.
index ca734c2..9452630 100644 (file)
@@ -329,9 +329,9 @@ Window::KeyEventSignalType& Window::KeyEventSignal()
   return GetImplementation(*this).KeyEventSignal();
 }
 
-Window::TouchSignalType& Window::TouchSignal()
+Window::TouchEventSignalType& Window::TouchedSignal()
 {
-  return GetImplementation(*this).TouchSignal();
+  return GetImplementation(*this).TouchedSignal();
 }
 
 Window::Window( Internal::Adaptor::Window* window )
index f53e6d0..ec618fb 100644 (file)
@@ -73,10 +73,10 @@ public:
   using WindowSize = Uint16Pair ;     ///< Window size type @SINCE_1_2.60
   using WindowPosition = Uint16Pair;  ///< Window position type @SINCE_1_2.60
 
-  using FocusChangeSignalType = Signal< void (Window,bool) >;  ///< Window focus signal type @SINCE_1_4.35
-  using ResizeSignalType = Signal< void (Window,WindowSize) >; ///< Window resized signal type @SINCE_1_4.35
-  using KeyEventSignalType = Signal< void (const KeyEvent&) >; ///< Key event signal type
-  using TouchSignalType = Signal< void (const TouchEvent&) >;   ///< Touch signal type
+  using FocusChangeSignalType = Signal< void (Window,bool) >;      ///< Window focus signal type @SINCE_1_4.35
+  using ResizeSignalType = Signal< void (Window,WindowSize) >;     ///< Window resized signal type @SINCE_1_4.35
+  using KeyEventSignalType = Signal< void (const KeyEvent&) >;     ///< Key event signal type @SINCE_1_9.21
+  using TouchEventSignalType = Signal< void (const TouchEvent&) >; ///< Touch signal type @SINCE_1_9.28
 
 public:
 
@@ -671,12 +671,12 @@ public: // Signals
    *   void YourCallbackName(const TouchEvent& event);
    * @endcode
    *
-   * @SINCE_1_9.21
+   * @SINCE_1_9.28
    * @return The touch signal to connect to
    *
    * @note Motion events are not emitted.
    */
-  TouchSignalType& TouchSignal();
+  TouchEventSignalType& TouchedSignal();
 
 public: // Not intended for application developers
   /// @cond internal